Searched defs:textureFormat (Results 1 - 8 of 8) sorted by relevance

/external/deqp/framework/common/
H A DtcuImageIO.cpp107 TextureFormat textureFormat; local
114 textureFormat = TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8);
116 textureFormat = TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8);
122 dst.setStorage(textureFormat, width, height);
/external/deqp/modules/egl/
H A DteglQuerySurfaceTests.cpp419 const EGLint textureFormat = eglu::querySurfaceInt(egl, display, *surface, EGL_TEXTURE_FORMAT); local
421 if (textureFormat != EGL_NO_TEXTURE && textureFormat != EGL_TEXTURE_RGB && textureFormat != EGL_TEXTURE_RGBA)
423 log << TestLog::Message << " Fail, invalid texture format value " << textureFormat << TestLog::EndMessage;
/external/jmonkeyengine/engine/src/core/com/jme3/post/
H A DFilter.java93 * @param textureFormat
97 public void init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSamples, boolean renderDepth) { argument
101 renderedTexture = new Texture2D(width, height, numSamples, textureFormat);
109 renderedTexture = new Texture2D(width, height, textureFormat);
127 * @param textureFormat
130 public void init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat) { argument
131 init(renderer, width, height, textureFormat, depthBufferFormat, 1);
134 public void init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSamples) { argument
135 init(renderer, width, height, textureFormat, depthBufferFormat, numSamples, false);
143 * @param textureFormat
148 init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSample, Material material) argument
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/external/mesa3d/src/glx/
H A Dglxclient.h138 GLenum textureFormat; /* EXT_texture_from_pixmap support */ member in struct:__GLXDRIdrawableRec
/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp86 static tcu::IVec4 getPixelFormatCompareDepth (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) argument
88 switch (textureFormat.order)
98 static tcu::UVec4 computeCompareThreshold (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) argument
100 const IVec4 texFormatBits = tcu::getTextureFormatBitDepth(textureFormat);
101 const IVec4 pixelFormatBits = getPixelFormatCompareDepth(pixelFormat, textureFormat);
/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp116 static tcu::IVec4 getPixelFormatCompareDepth (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) argument
118 switch (textureFormat.order)
128 static IVec4 getEffectiveTextureFormatBitDepth (tcu::TextureFormat textureFormat) argument
130 if (textureFormat.order == tcu::TextureFormat::DS)
134 return tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(textureFormat, tcu::Sampler::MODE_DEPTH));
137 return tcu::getTextureFormatBitDepth(textureFormat);
140 static tcu::UVec4 computeCompareThreshold (const tcu::PixelFormat& pixelFormat, tcu::TextureFormat textureFormat) argument
142 const IVec4 texFormatBits = getEffectiveTextureFormatBitDepth(textureFormat);
143 const IVec4 pixelFormatBits = getPixelFormatCompareDepth(pixelFormat, textureFormat);
/external/deqp/modules/gles31/functional/
H A Des31fTextureGatherTests.cpp949 tcu::TextureFormat textureFormat,
950 tcu::Sampler::CompareMode shadowCompareMode, //!< Should be COMPAREMODE_NONE iff textureFormat is a depth format.
1025 tcu::TextureFormat textureFormat,
1037 , m_textureFormat (textureFormat)
1048 isDepthFormat(textureFormat) ? tcu::TextureFormat::UNORM_INT8 : textureFormat.type))
1143 string TextureGatherCase::genGatherFuncCall (GatherType gatherType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange, int indentationDepth) argument
1165 if (isDepthFormat(textureFormat))
1214 const tcu::TextureFormat& textureFormat,
1220 const bool useNormalizedCoord = usePixCoord || isDepthFormat(textureFormat);
1019 TextureGatherCase(Context& context, const char* name, const char* description, TextureType textureType, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& textureSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, deUint32 flags) argument
1212 genProgramSources(GatherType gatherType, TextureType textureType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange) argument
1544 generateBasic2DCaseIterations(GatherType gatherType, const tcu::TextureFormat& textureFormat, const IVec2& offsetRange) argument
1619 TextureGather2DCase(Context& context, const char* name, const char* description, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& texSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, deUint32 flags, const IVec2& textureSize) argument
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H A Des31fShaderImageLoadStoreTests.cpp815 const TextureFormat& textureFormat,
819 DE_ASSERT(isFormatTypeInteger(textureFormat.type));
829 tcu::TextureLevel resultSlice (textureFormat, textureSize.x(), textureSize.y());
872 const TextureFormat& textureFormat,
876 DE_ASSERT(!isFormatTypeInteger(textureFormat.type));
891 "precision highp " + getShaderSamplerType(textureFormat.type, textureType) + ";\n"
893 "uniform highp " + getShaderSamplerType(textureFormat.type, textureType) + " u_texture;\n"
953 tcu::TextureLevel resultSlice (textureFormat, textureSize.x(), textureSize.y());
999 switch (textureFormat.order)
1022 const TextureFormat& textureFormat,
811 readIntegerTextureViaFBOAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument
868 readFloatOrNormTextureWithLookupsAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument
1019 readBufferTextureWithMappingAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 bufferGL, const TextureFormat& textureFormat, int imageSize, const ImageLayerVerifier& verifyLayer) argument
1042 readTextureAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, deUint32 bufferGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& imageSize, const ImageLayerVerifier& verifyLayer) argument
1276 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& textureFormat, const TextureFormat& imageFormat, TextureType textureType, deUint32 caseFlags = 0) argument
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