Searched defs:tmy (Results 1 - 8 of 8) sorted by relevance

/external/skia/gm/
H A Dpictureshader.cpp18 SkShader::TileMode tmy; member in struct:__anon13756
156 kTileConfigs[tileMode].tmy,
167 kTileConfigs[tileMode].tmy,
H A Dtilemodes.cpp38 SkShader::TileMode tmx, SkShader::TileMode tmy) {
39 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
37 setup(SkPaint* paint, const SkBitmap& bm, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
H A Dtilemodes_scaled.cpp39 SkShader::TileMode tmx, SkShader::TileMode tmy) {
40 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
38 setup(SkPaint* paint, const SkBitmap& bm, SkFilterQuality filter_level, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
/external/skia/samplecode/
H A DSampleTiling.cpp44 SkShader::TileMode tmx, SkShader::TileMode tmy) {
45 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
43 setup(SkPaint* paint, const SkBitmap& bm, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy) argument
/external/skia/src/core/
H A DSkBitmapProcShader.cpp34 SkBitmapProcShader::SkBitmapProcShader(const SkBitmap& src, TileMode tmx, TileMode tmy, argument
39 fTileModeY = (uint8_t)tmy;
317 SkShader::TileMode tmy, const SkMatrix* localMatrix,
336 shader = SkNEW_ARGS(SkBitmapProcShader, (src, tmx, tmy, localMatrix));
338 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix);
316 SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode tmx, SkShader::TileMode tmy, const SkMatrix* localMatrix, SkTBlitterAllocator* allocator) argument
H A DSkPictureShader.cpp30 SkShader::TileMode tmy,
36 , fTmy(tmy)
104 SkPictureShader::SkPictureShader(const SkPicture* picture, TileMode tmx, TileMode tmy, argument
110 , fTmy(tmy) {
117 SkPictureShader* SkPictureShader::Create(const SkPicture* picture, TileMode tmx, TileMode tmy, argument
122 return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy, localMatrix, tile));
27 BitmapShaderKey(uint32_t pictureID, const SkRect& tile, SkShader::TileMode tmx, SkShader::TileMode tmy, const SkSize& scale, const SkMatrix& localMatrix) argument
H A DSkShader.cpp234 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy, argument
236 return SkCreateBitmapShader(src, tmx, tmy, localMatrix, NULL);
239 SkShader* SkShader::CreatePictureShader(const SkPicture* src, TileMode tmx, TileMode tmy, argument
241 return SkPictureShader::Create(src, tmx, tmy, localMatrix, tile);
/external/icu/icu4c/source/tools/tzcode/
H A Dzdump.c782 register int tmy; local
787 for (tmy = oldp->tm_year; tmy < newp->tm_year; ++tmy)
788 result += DAYSPERNYEAR + isleap_sum(tmy, TM_YEAR_BASE);

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