Searched defs:unix_socket_name (Results 1 - 2 of 2) sorted by relevance
/external/lldb/tools/darwin-debug/ |
H A D | darwin-debug.cpp | 187 std::string unix_socket_name; local 248 unix_socket_name.assign (optarg); 271 if (show_usage || argc <= 0 || unix_socket_name.empty()) 290 ::strncpy(saddr_un.sun_path, unix_socket_name.c_str(), sizeof(saddr_un.sun_path) - 1);
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/external/lldb/tools/debugserver/source/ |
H A D | debugserver.cpp | 638 const char *unix_socket_name = (const char *)baton; local 640 if (unix_socket_name && unix_socket_name[0]) 653 ::strncpy(saddr_un.sun_path, unix_socket_name, sizeof(saddr_un.sun_path) - 1); 688 StartListening (RNBRemote *remote, const char *listen_host, int listen_port, const char *unix_socket_name) argument 694 if (remote->Comm().Listen(listen_host, listen_port, PortWasBoundCallback, unix_socket_name) != rnb_success) 841 std::string unix_socket_name; // If we need to handshake with our parent process, an option will be passed down that specifies a unix socket name to use local 1082 unix_socket_name.assign (optarg); 1301 if (!StartListening (remote, listen_host.c_str(), listen_port, unix_socket_name.c_str())) 1414 if (!StartListening (remote, listen_host.c_str(), listen_port, unix_socket_name [all...] |
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