Searched defs:uy (Results 1 - 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/math/
H A Dm_norm_tmp.h63 const GLfloat ux = from[0], uy = from[1], uz = from[2]; local
64 tx = ux * m0 + uy * m1 + uz * m2;
65 ty = ux * m4 + uy * m5 + uz * m6;
66 tz = ux * m8 + uy * m9 + uz * m10;
92 const GLfloat ux = from[0], uy = from[1], uz = from[2]; local
93 tx = ux * m0 + uy * m1 + uz * m2;
94 ty = ux * m4 + uy * m5 + uz * m6;
95 tz = ux * m8 + uy * m9 + uz * m10;
130 const GLfloat ux = from[0], uy = from[1], uz = from[2]; local
132 ty = uy * m
157 const GLfloat ux = from[0], uy = from[1], uz = from[2]; local
194 GLfloat ux = from[0], uy = from[1], uz = from[2]; local
226 GLfloat ux = from[0], uy = from[1], uz = from[2]; local
256 GLfloat ux = from[0], uy = from[1], uz = from[2]; local
286 GLfloat ux = from[0], uy = from[1], uz = from[2]; local
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/external/pdfium/third_party/base/numerics/
H A Dsafe_math_impl.h121 UnsignedDst uy = static_cast<UnsignedDst>(y); local
122 UnsignedDst uresult = ux + uy;
126 if (HasSignBit(BinaryComplement((uresult ^ ux) & (uresult ^ uy))))
144 UnsignedDst uy = static_cast<UnsignedDst>(y); local
145 UnsignedDst uresult = ux - uy;
149 if (HasSignBit(BinaryComplement((uresult ^ ux) & (ux ^ uy))))
/external/v8/src/base/
H A Dsafe_math_impl.h150 UnsignedDst uy = static_cast<UnsignedDst>(y); local
151 UnsignedDst uresult = ux + uy;
155 if (HasSignBit(BinaryComplement((uresult ^ ux) & (uresult ^ uy))))
173 UnsignedDst uy = static_cast<UnsignedDst>(y); local
174 UnsignedDst uresult = ux - uy;
178 if (HasSignBit(BinaryComplement((uresult ^ ux) & (ux ^ uy))))
/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c1650 float uy = dudy * scaling; local
1657 float B = -2*(ux*vx+uy*vy);
1658 float C = ux*ux+uy*uy+1;
/external/mesa3d/src/mesa/swrast/
H A Ds_texfilter.c1661 GLfloat uy = dudy * scaling; local
1668 GLfloat B = -2*(ux*vx+uy*vy);
1669 GLfloat C = ux*ux+uy*uy+1;
1782 GLfloat uy = dudy * scaling; local
1786 GLfloat Py2 = uy * uy + vy * vy; /* squared length of dy */
1804 ds = uy / ((GLfloat) img->Width2);

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