Searched defs:vec1 (Results 1 - 25 of 29) sorted by relevance

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/external/eigen/doc/snippets/
H A DTutorial_AdvancedInitialization_Join.cpp1 RowVectorXd vec1(3);
2 vec1 << 1, 2, 3;
3 std::cout << "vec1 = " << vec1 << std::endl;
10 joined << vec1, vec2; variable
/external/jmonkeyengine/engine/src/bullet-native/
H A Dcom_jme3_bullet_collision_shapes_SimplexCollisionShape.cpp51 btVector3 vec1 = btVector3(); local
52 jmeBulletUtil::convert(env, vector1, &vec1);
53 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1);
65 btVector3 vec1 = btVector3(); local
66 jmeBulletUtil::convert(env, vector1, &vec1);
69 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2);
80 btVector3 vec1 = btVector3(); local
81 jmeBulletUtil::convert(env, vector1, &vec1);
86 btBU_Simplex1to4* simplexShape = new btBU_Simplex1to4(vec1, vec2, vec3);
97 btVector3 vec1 local
[all...]
H A Dcom_jme3_bullet_joints_HingeJoint.cpp213 btVector3 vec1 = btVector3(); local
217 jmeBulletUtil::convert(env, pivotA, &vec1);
221 btHingeConstraint* joint = new btHingeConstraint(*bodyA, *bodyB, vec1, vec2, vec3, vec4);
H A Dcom_jme3_bullet_objects_PhysicsVehicle.cpp137 btVector3 vec1 = btVector3(); local
140 jmeBulletUtil::convert(env, location, &vec1);
144 btWheelInfo* info = &vehicle->addWheel(vec1, vec2, vec3, restLength, radius, tune, frontWheel);
H A Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp585 btVector3 vec1 = btVector3(); local
587 jmeBulletUtil::convert(env, force, &vec1);
589 body->applyForce(vec1, vec2);
605 btVector3 vec1 = btVector3(); local
606 jmeBulletUtil::convert(env, force, &vec1);
607 body->applyCentralForce(vec1);
623 btVector3 vec1 = btVector3(); local
624 jmeBulletUtil::convert(env, force, &vec1);
625 body->applyTorque(vec1);
641 btVector3 vec1 local
661 btVector3 vec1 = btVector3(); local
840 btVector3 vec1 = btVector3(); local
[all...]
/external/eigen/test/eigen2/
H A Deigen2_sparse_solvers.cpp40 DenseVector vec1 = DenseVector::Random(rows); local
47 DenseVector vec2 = vec1, vec3 = vec1;
H A Deigen2_sparse_basic.cpp60 DenseVector vec1 = DenseVector::Random(rows); local
/external/eigen/test/
H A Deigensolver_complex.cpp17 by checking that the k-th power sums are equal for k = 1, ..., vec1.rows() */
19 void verify_is_approx_upto_permutation(const VectorType& vec1, const VectorType& vec2) argument
23 VERIFY(vec1.cols() == 1);
25 VERIFY(vec1.rows() == vec2.rows());
26 for (int k = 1; k <= vec1.rows(); ++k)
28 VERIFY_IS_APPROX(vec1.array().pow(RealScalar(k)).sum(), vec2.array().pow(RealScalar(k)).sum());
H A Dsparse_solvers.cpp40 DenseVector vec1 = DenseVector::Random(rows); local
47 DenseVector vec2 = vec1, vec3 = vec1;
H A Dsparse_basic.cpp33 DenseVector vec1 = DenseVector::Random(rows); local
/external/valgrind/VEX/test/
H A Dfxsave.c10 const unsigned int vec1[4] variable
62 asm __volatile__("movups vec1, %xmm1");
/external/valgrind/memcheck/tests/amd64/
H A Dfxsave-amd64.c11 const unsigned int vec1[4] variable
109 asm __volatile__("movups (%0), %%xmm1" : : "r"(&vec1[0]) : "xmm1" );
/external/valgrind/memcheck/tests/x86/
H A Dfxsave.c11 const unsigned int vec1[4] variable
63 asm __volatile__("movups " VG_SYM(vec1) ", %xmm1");
/external/eigen/unsupported/test/
H A Dsparse_extra.cpp65 DenseVector vec1 = DenseVector::Random(rows); local
/external/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_quad.c96 LLVMValueRef vec1, vec2; local
113 vec1 = lp_build_swizzle_aos(bld, a, swizzle1);
117 return LLVMBuildFSub(builder, vec2, vec1, "ddxddy");
119 return LLVMBuildSub(builder, vec2, vec1, "ddxddy");
131 LLVMValueRef vec1, vec2; local
149 vec1 = LLVMBuildShuffleVector(builder, a, b,
154 return LLVMBuildFSub(builder, vec2, vec1, "ddxddyddxddy");
156 return LLVMBuildSub(builder, vec2, vec1, "ddxddyddxddy");
H A Dlp_bld_arit.c384 LLVMValueRef vec1, vec2; local
389 vec1 = LLVMBuildShuffleVector(builder, vecres, vecres,
394 vecres = LLVMBuildFAdd(builder, vec1, vec2, "");
397 vecres = LLVMBuildAdd(builder, vec1, vec2, "");
/external/freetype/src/base/
H A Dftoutln.c227 FT_Vector vec1, vec2; local
237 vec1.x = SCALED( point[-2].x );
238 vec1.y = SCALED( point[-2].y );
254 vec1.x / 64.0, vec1.y / 64.0,
256 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
265 vec1.x / 64.0, vec1.y / 64.0,
267 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
H A Dftstroke.c370 FT_Vector* vec1 = border->points + start + 1; local
374 for ( ; vec1 < vec2; vec1++, vec2-- )
379 tmp = *vec1;
380 *vec1 = *vec2;
2231 FT_Vector vec1, vec2; local
2241 vec1 = point[-2];
2251 error = FT_Stroker_CubicTo( stroker, &vec1, &vec2, &vec );
2257 error = FT_Stroker_CubicTo( stroker, &vec1, &vec2, &v_start );
/external/opencv/cv/src/
H A Dcvoptflowbm.cpp48 icvCmpBlocksL1_8u_C1( const uchar * vec1, const uchar * vec2, int len ) argument
54 int t0 = abs(vec1[i] - vec2[i]);
55 int t1 = abs(vec1[i + 1] - vec2[i + 1]);
56 int t2 = abs(vec1[i + 2] - vec2[i + 2]);
57 int t3 = abs(vec1[i + 3] - vec2[i + 3]);
64 int t0 = abs(vec1[i] - vec2[i]);
/external/pdfium/third_party/freetype/src/base/
H A Dftoutln.c227 FT_Vector vec1, vec2; local
237 vec1.x = SCALED( point[-2].x );
238 vec1.y = SCALED( point[-2].y );
254 vec1.x / 64.0, vec1.y / 64.0,
256 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
265 vec1.x / 64.0, vec1.y / 64.0,
267 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
H A Dftstroke.c370 FT_Vector* vec1 = border->points + start + 1; local
374 for ( ; vec1 < vec2; vec1++, vec2-- )
379 tmp = *vec1;
380 *vec1 = *vec2;
2235 FT_Vector vec1, vec2; local
2245 vec1 = point[-2];
2255 error = FT_Stroker_CubicTo( stroker, &vec1, &vec2, &vec );
2261 error = FT_Stroker_CubicTo( stroker, &vec1, &vec2, &v_start );
/external/llvm/test/Bindings/OCaml/
H A Dcore.ml1092 let vec1 = build_insertelement t1 p1 p2 "Vec1" atentry in var
1096 ignore (build_extractelement vec1 p2 "build_extractelement" atentry);
1097 ignore (build_insertelement vec1 p1 p2 "build_insertelement" atentry);
1098 ignore (build_shufflevector vec1 vec2 t3 "build_shufflevector" atentry);
/external/mesa3d/src/gallium/state_trackers/vega/
H A Darc.c228 double vec0[2], vec1[2]; local
261 vec1[0] = arc->x2 - arc->cx;
262 vec1[1] = arc->y2 - arc->cy;
266 vec0[0], vec0[1], vec1[0], vec1[1], arc->cx, arc->cy);
276 angle = vector_angles(vec0, vec1);
279 angle = 2*M_PI - vector_angles(vec0, vec1);
/external/freetype/src/smooth/
H A Dftgrays.c1685 FT_Vector vec1, vec2; local
1695 vec1.x = SCALED( point[-2].x );
1696 vec1.y = SCALED( point[-2].y );
1712 vec1.x / 64.0, vec1.y / 64.0,
1714 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
1723 vec1.x / 64.0, vec1.y / 64.0,
1725 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );
/external/pdfium/third_party/freetype/src/smooth/
H A Dftgrays.c1669 FT_Vector vec1, vec2; local
1679 vec1.x = SCALED( point[-2].x );
1680 vec1.y = SCALED( point[-2].y );
1696 vec1.x / 64.0, vec1.y / 64.0,
1698 error = func_interface->cubic_to( &vec1, &vec2, &vec, user );
1707 vec1.x / 64.0, vec1.y / 64.0,
1709 error = func_interface->cubic_to( &vec1, &vec2, &v_start, user );

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