Searched defs:vertexData (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fRasterizationTests.cpp91 void drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, glw::GLenum primitiveType);
92 void drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, const std::vector<tcu::Vec4>& coloDrata, glw::GLenum primitiveType);
182 void BaseRenderingCase::drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, glw::GLenum primitiveType) argument
185 const std::vector<tcu::Vec4> colorData(vertexData.size(), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f));
187 drawPrimitives(result, vertexData, colorData, primitiveType);
190 void BaseRenderingCase::drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, const std::vector<tcu::Vec4>& colorData, glw::GLenum primitiveType) argument
202 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &vertexData[0]);
207 gl.drawArrays (primitiveType, 0, (glw::GLsizei)vertexData.size());
H A Des2fShaderStateQueryTests.cpp1519 GLfloat vertexData[4] = {0.0f}; // never accessed local
1525 { 4, GL_FLOAT, 0, GL_FALSE, vertexData },
1526 { 3, GL_FLOAT, 0, GL_FALSE, vertexData },
1527 { 2, GL_FLOAT, 0, GL_FALSE, vertexData },
1528 { 1, GL_FLOAT, 0, GL_FALSE, vertexData },
1529 { 4, GL_SHORT, 0, GL_FALSE, vertexData },
1530 { 3, GL_SHORT, 0, GL_FALSE, vertexData },
1531 { 2, GL_SHORT, 0, GL_FALSE, vertexData },
1532 { 1, GL_SHORT, 0, GL_FALSE, vertexData },
1555 GLfloat vertexData[ local
1587 GLfloat vertexData[4] = {0.0f}; // never accessed local
1639 GLfloat vertexData[4] = {0.0f}; // never accessed local
1729 GLfloat vertexData[4] = {0.0f}; // never accessed local
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp2177 GLfloat vertexData[4] = {0.0f}; // never accessed local
2182 { 4, GL_FLOAT, 0, GL_FALSE, vertexData },
2183 { 3, GL_FLOAT, 0, GL_FALSE, vertexData },
2184 { 2, GL_FLOAT, 0, GL_FALSE, vertexData },
2185 { 1, GL_FLOAT, 0, GL_FALSE, vertexData },
2186 { 4, GL_INT, 0, GL_FALSE, vertexData },
2187 { 3, GL_INT, 0, GL_FALSE, vertexData },
2188 { 2, GL_INT, 0, GL_FALSE, vertexData },
2189 { 1, GL_INT, 0, GL_FALSE, vertexData },
2261 const GLfloat vertexData[ local
2367 const GLfloat vertexData[4] = {0.0f}; // never accessed local
2482 const GLfloat vertexData[4] = {0.0f}; // never accessed local
2593 const GLfloat vertexData[4] = {0.0f}; // never accessed local
2888 const GLfloat vertexData[4] = {0.0f}; // never accessed local
[all...]

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