/external/deqp/framework/opengl/ |
H A D | gluContextInfo.cpp | 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) argument 45 : m_vertexSource (vertexSource)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fReadPixelsTests.cpp | 80 const char* vertexSource = local 93 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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H A D | es2fUniformApiTests.cpp | 1753 const string vertexSource = generateVertexSource(basicUniforms); local 1755 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fReadPixelsTests.cpp | 111 const char* vertexSource = local 146 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource.str()));
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H A D | es3fUniformApiTests.cpp | 2163 const string vertexSource = generateVertexSource(basicUniforms); local 2165 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderStateQueryTests.cpp | 78 static const char* const vertexSource = "#version 310 es\n" local 113 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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H A D | es31fFboNoAttachmentTests.cpp | 71 const char* const vertexSource = "#version 310 es\n" local 87 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource)); 178 const char* const vertexSource = "#version 310 es\n" local 192 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
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H A D | es31fDrawBuffersIndexedTests.cpp | 841 const char* const vertexSource = local 851 return glu::VertexSource(vertexSource);
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H A D | es31fGeometryShaderTests.cpp | 602 std::ostringstream vertexSource; local 619 // vertexSource 621 vertexSource << "#version 310 es\n" 628 vertexSource << "void main (void)\n" 635 vertexSource << "out highp vec4 v_geom_" << i << ";\n"; 637 vertexSource << "void main (void)\n" 647 vertexSource << "\tv_geom_0 = a_color;\n"; 651 vertexSource << "\tv_geom_0 = a_color * 0.5;\n"; 652 vertexSource << "\tv_geom_1 = a_color.zyxw * 0.5;\n"; 658 vertexSource << "}\ [all...] |
H A D | es31fProgramUniformTests.cpp | 1666 const string vertexSource = generateVertexSource(basicUniforms); local 1668 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
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/external/deqp/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 227 const char* const vertexSource = "attribute highp vec4 a_pos;\n" local 257 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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/external/deqp/modules/gles3/stress/ |
H A D | es3sSpecialFloatTests.cpp | 230 const char* const vertexSource = "#version 300 es\n" local 265 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
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/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.hpp | 194 std::string vertexSource; member in struct:deqp::gls::ProgramContext 206 : vertexSource (vtxShaderSource_)
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/external/deqp/modules/egl/ |
H A D | teglImageFormatTests.cpp | 90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource) argument 94 sources << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource); 102 Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource) argument 103 : glu::ShaderProgram(gl, programSources(vertexSource, fragmentSource)) {}
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