/external/skia/tests/ |
H A D | MatrixTest.cpp | 9 #include "SkMatrix.h" 19 static bool nearly_equal(const SkMatrix& a, const SkMatrix& b) { 30 const SkMatrix& a, 31 const SkMatrix& b) { 68 static bool is_identity(const SkMatrix& m) { 69 SkMatrix identity; 74 static void assert9(skiatest::Reporter* reporter, const SkMatrix& m, 93 SkMatrix m; 105 buffer[SkMatrix [all...] |
/external/skia/bench/ |
H A D | MatrixBench.cpp | 9 #include "SkMatrix.h" 50 SkMatrix m0, m1, m2; 76 SkMatrix m; 82 SkMatrix fM0, fM1, fM2; 138 SkMatrix fMatrix; 167 SkMatrix fMatrix[10]; 210 SkMatrix inv; 221 SkMatrix fMatrix; 270 static SkMatrix make_trans() { return SkMatrix [all...] |
/external/skia/include/views/ |
H A D | SkTouchGesture.h | 12 #include "SkMatrix.h" 21 bool evaluateMatrix(SkMatrix* matrix); 43 const SkMatrix& localM(); 44 const SkMatrix& globalM() const { return fGlobalM; } 63 SkMatrix fLocalM, fGlobalM;
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/external/skia/src/gpu/ |
H A D | GrDefaultGeoProcFactory.h | 86 const SkMatrix& viewMatrix = SkMatrix::I(), 87 const SkMatrix& localMatrix = SkMatrix::I(),
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H A D | GrPaint.cpp | 26 void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { 30 void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { 35 const SkMatrix& matrix, 41 const SkMatrix& matrix,
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H A D | GrPathRenderer.cpp | 16 const SkMatrix& matrix,
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H A D | GrSoftwarePathRenderer.cpp | 17 const SkMatrix& viewMatrix, 47 const SkMatrix& matrix, 85 const SkMatrix& viewMatrix, 88 SkMatrix invert; 97 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert); 102 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert); 107 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert); 112 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert); 123 const SkMatrix& viewMatrix,
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H A D | GrRectBatch.cpp | 29 const SkMatrix* localMatrix) { 34 return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), *localMatrix); 36 return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), SkMatrix::I()); 43 SkMatrix fViewMatrix; 46 SkMatrix fLocalMatrix; 84 SkMatrix invert = SkMatrix::I(); 175 const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } 176 const SkMatrix [all...] |
H A D | GrDashLinePathRenderer.cpp | 22 const SkMatrix& viewMatrix, 36 const SkMatrix& viewMatrix,
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H A D | GrPathRenderer.h | 108 const SkMatrix& viewMatrix, 126 const SkMatrix& viewMatrix, 148 const SkMatrix& viewMatrix, 158 static bool IsStrokeHairlineOrEquivalent(const GrStrokeInfo& stroke, const SkMatrix& matrix, 190 const SkMatrix& viewMatrix, 201 const SkMatrix& viewMatrix, 221 const SkMatrix& matrix, 227 const SkMatrix& matrix,
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/external/skia/src/gpu/effects/ |
H A D | GrBitmapTextGeoProc.h | 26 const SkMatrix& localMatrix) { 39 const SkMatrix& localMatrix() const { return fLocalMatrix; } 52 GrMaskFormat format, const SkMatrix& localMatrix); 55 SkMatrix fLocalMatrix;
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H A D | GrDistanceFieldGeoProc.h | 50 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, 57 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, 72 const SkMatrix& viewMatrix() const { return fViewMatrix; } 88 GrDistanceFieldA8TextGeoProc(GrColor, const SkMatrix& viewMatrix, 96 SkMatrix fViewMatrix; 120 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, GrTexture* tex, 134 const SkMatrix& viewMatrix() const { return fViewMatrix; } 147 GrDistanceFieldPathGeoProc(GrColor, const SkMatrix& viewMatrix, GrTexture* texture, 151 SkMatrix fViewMatrix; 186 static GrGeometryProcessor* Create(GrColor color, const SkMatrix [all...] |
/external/skia/gm/ |
H A D | gm.h | 74 SkMatrix getInitialTransform() const { 75 SkMatrix matrix = fStarterMatrix; 92 const SkMatrix& getStarterMatrix() { return fStarterMatrix; } 93 void setStarterMatrix(const SkMatrix& matrix) { 109 virtual SkMatrix onGetInitialTransform() const { return SkMatrix::I(); } 117 SkMatrix fStarterMatrix;
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H A D | shaderbounds.cpp | 13 const SkMatrix& localMatrix) { 30 bool alternate, const SkMatrix& localMatrix); 44 SkMatrix onGetInitialTransform() const override { 45 SkMatrix result; 58 SkMatrix canvasScale; 85 SkMatrix shaderScale = SkMatrix::MakeScale(scale);
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/external/skia/samplecode/ |
H A D | SamplePolyToPoly.cpp | 16 extern bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]); 29 SkMatrix m1, m2; 34 m2.set(SkMatrix::kMScaleX, dst[1].fX - dst[0].fX); 35 m2.set(SkMatrix::kMSkewX, dst[2].fX - dst[0].fX); 36 m2.set(SkMatrix::kMTransX, dst[0].fX); 37 m2.set(SkMatrix::kMSkewY, dst[1].fY - dst[0].fY); 38 m2.set(SkMatrix::kMScaleY, dst[2].fY - dst[0].fY); 39 m2.set(SkMatrix::kMTransY, dst[0].fY); 65 SkMatrix m0; 67 // SkMatrix m [all...] |
/external/skia/include/gpu/ |
H A D | GrTestUtils.h | 19 class SkMatrix; 28 const SkMatrix& TestMatrix(SkRandom*); 29 const SkMatrix& TestMatrixPreservesRightAngles(SkRandom*); 30 const SkMatrix& TestMatrixRectStaysRect(SkRandom*); 31 const SkMatrix& TestMatrixInvertible(SkRandom*);
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H A D | GrContext.h | 17 #include "SkMatrix.h" 238 void drawPaint(GrRenderTarget*, const GrClip&, const GrPaint&, const SkMatrix& viewMatrix); 255 const SkMatrix& viewMatrix, 272 const SkMatrix& viewMatrix, 275 const SkMatrix* localMatrix = NULL); 283 const SkMatrix& viewMatrix, 285 const SkMatrix& localMatrix) { 301 const SkMatrix& viewMatrix, 318 const SkMatrix& viewMatrix, 335 const SkMatrix [all...] |
H A D | GrPathRendererChain.h | 19 class SkMatrix; 62 const SkMatrix& viewMatrix,
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/external/skia/src/animator/ |
H A D | SkDrawMatrix.h | 14 #include "SkMatrix.h" 31 SkMatrix& getMatrix(); 38 void concat(SkMatrix& inMatrix) { 49 void set(SkMatrix& src) { 66 SkMatrix fConcat; 67 SkMatrix fMatrix;
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/external/skia/include/core/ |
H A D | SkDraw.h | 21 class SkMatrix; 37 void drawRect(const SkRect& prePaintRect, const SkPaint&, const SkMatrix* paintMatrix, 53 const SkMatrix* prePathMatrix, bool pathIsMutable) const { 63 void drawBitmap(const SkBitmap&, const SkMatrix&, const SkRect* dstOrNull, 94 const SkMaskFilter*, const SkMatrix* filterMatrix, 113 static RectType ComputeRectType(const SkPaint&, const SkMatrix&, 116 static bool ShouldDrawTextAsPaths(const SkPaint&, const SkMatrix&); 127 void drawPath(const SkPath&, const SkPaint&, const SkMatrix* preMatrix, 144 const SkMatrix* fMatrix; // required
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/external/skia/src/effects/ |
H A D | Sk2DPathEffect.cpp | 16 Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat) { 54 const SkMatrix& mat = this->getMatrix(); 79 fMatrix[SkMatrix::kMScaleX], fMatrix[SkMatrix::kMSkewX], fMatrix[SkMatrix::kMTransX], 80 fMatrix[SkMatrix::kMSkewY], fMatrix[SkMatrix::kMScaleY], fMatrix[SkMatrix::kMTransY], 81 fMatrix[SkMatrix::kMPersp0], fMatrix[SkMatrix [all...] |
/external/skia/src/opts/ |
H A D | SkBitmapProcState_opts_mips_dsp.cpp | 19 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); 151 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); 375 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
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/external/skia/src/pdf/ |
H A D | SkPDFDevice.h | 94 const SkPaint& paint, const SkMatrix* prePathMatrix, 101 const SkMatrix& matrix, const SkPaint&) override; 170 const SkMatrix& initialTransform() const { 199 SkMatrix fInitialTransform; 258 const SkMatrix& matrix, 267 void populateGraphicStateEntryFromPaint(const SkMatrix& matrix, 281 void internalDrawBitmap(const SkMatrix& matrix, 295 const SkMatrix* prePathMatrix = NULL); 296 bool handleRectAnnotation(const SkRect& r, const SkMatrix& matrix, 299 const SkMatrix [all...] |
/external/skia/src/core/ |
H A D | SkDeviceLooper.h | 12 #include "SkMatrix.h" 50 void mapMatrix(SkMatrix* dst, const SkMatrix& src) const;
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H A D | SkLayerInfo.h | 38 SkMatrix fPreMat; 44 SkMatrix fLocalMat;
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