Searched refs:SkMatrix (Results 51 - 75 of 491) sorted by relevance

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/external/skia/tests/
H A DMatrixTest.cpp9 #include "SkMatrix.h"
19 static bool nearly_equal(const SkMatrix& a, const SkMatrix& b) {
30 const SkMatrix& a,
31 const SkMatrix& b) {
68 static bool is_identity(const SkMatrix& m) {
69 SkMatrix identity;
74 static void assert9(skiatest::Reporter* reporter, const SkMatrix& m,
93 SkMatrix m;
105 buffer[SkMatrix
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/external/skia/bench/
H A DMatrixBench.cpp9 #include "SkMatrix.h"
50 SkMatrix m0, m1, m2;
76 SkMatrix m;
82 SkMatrix fM0, fM1, fM2;
138 SkMatrix fMatrix;
167 SkMatrix fMatrix[10];
210 SkMatrix inv;
221 SkMatrix fMatrix;
270 static SkMatrix make_trans() { return SkMatrix
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/external/skia/include/views/
H A DSkTouchGesture.h12 #include "SkMatrix.h"
21 bool evaluateMatrix(SkMatrix* matrix);
43 const SkMatrix& localM();
44 const SkMatrix& globalM() const { return fGlobalM; }
63 SkMatrix fLocalM, fGlobalM;
/external/skia/src/gpu/
H A DGrDefaultGeoProcFactory.h86 const SkMatrix& viewMatrix = SkMatrix::I(),
87 const SkMatrix& localMatrix = SkMatrix::I(),
H A DGrPaint.cpp26 void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
30 void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) {
35 const SkMatrix& matrix,
41 const SkMatrix& matrix,
H A DGrPathRenderer.cpp16 const SkMatrix& matrix,
H A DGrSoftwarePathRenderer.cpp17 const SkMatrix& viewMatrix,
47 const SkMatrix& matrix,
85 const SkMatrix& viewMatrix,
88 SkMatrix invert;
97 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert);
102 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert);
107 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert);
112 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert);
123 const SkMatrix& viewMatrix,
H A DGrRectBatch.cpp29 const SkMatrix* localMatrix) {
34 return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), *localMatrix);
36 return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), SkMatrix::I());
43 SkMatrix fViewMatrix;
46 SkMatrix fLocalMatrix;
84 SkMatrix invert = SkMatrix::I();
175 const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; }
176 const SkMatrix
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H A DGrDashLinePathRenderer.cpp22 const SkMatrix& viewMatrix,
36 const SkMatrix& viewMatrix,
H A DGrPathRenderer.h108 const SkMatrix& viewMatrix,
126 const SkMatrix& viewMatrix,
148 const SkMatrix& viewMatrix,
158 static bool IsStrokeHairlineOrEquivalent(const GrStrokeInfo& stroke, const SkMatrix& matrix,
190 const SkMatrix& viewMatrix,
201 const SkMatrix& viewMatrix,
221 const SkMatrix& matrix,
227 const SkMatrix& matrix,
/external/skia/src/gpu/effects/
H A DGrBitmapTextGeoProc.h26 const SkMatrix& localMatrix) {
39 const SkMatrix& localMatrix() const { return fLocalMatrix; }
52 GrMaskFormat format, const SkMatrix& localMatrix);
55 SkMatrix fLocalMatrix;
H A DGrDistanceFieldGeoProc.h50 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix,
57 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix,
72 const SkMatrix& viewMatrix() const { return fViewMatrix; }
88 GrDistanceFieldA8TextGeoProc(GrColor, const SkMatrix& viewMatrix,
96 SkMatrix fViewMatrix;
120 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, GrTexture* tex,
134 const SkMatrix& viewMatrix() const { return fViewMatrix; }
147 GrDistanceFieldPathGeoProc(GrColor, const SkMatrix& viewMatrix, GrTexture* texture,
151 SkMatrix fViewMatrix;
186 static GrGeometryProcessor* Create(GrColor color, const SkMatrix
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/external/skia/gm/
H A Dgm.h74 SkMatrix getInitialTransform() const {
75 SkMatrix matrix = fStarterMatrix;
92 const SkMatrix& getStarterMatrix() { return fStarterMatrix; }
93 void setStarterMatrix(const SkMatrix& matrix) {
109 virtual SkMatrix onGetInitialTransform() const { return SkMatrix::I(); }
117 SkMatrix fStarterMatrix;
H A Dshaderbounds.cpp13 const SkMatrix& localMatrix) {
30 bool alternate, const SkMatrix& localMatrix);
44 SkMatrix onGetInitialTransform() const override {
45 SkMatrix result;
58 SkMatrix canvasScale;
85 SkMatrix shaderScale = SkMatrix::MakeScale(scale);
/external/skia/samplecode/
H A DSamplePolyToPoly.cpp16 extern bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]);
29 SkMatrix m1, m2;
34 m2.set(SkMatrix::kMScaleX, dst[1].fX - dst[0].fX);
35 m2.set(SkMatrix::kMSkewX, dst[2].fX - dst[0].fX);
36 m2.set(SkMatrix::kMTransX, dst[0].fX);
37 m2.set(SkMatrix::kMSkewY, dst[1].fY - dst[0].fY);
38 m2.set(SkMatrix::kMScaleY, dst[2].fY - dst[0].fY);
39 m2.set(SkMatrix::kMTransY, dst[0].fY);
65 SkMatrix m0;
67 // SkMatrix m
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/external/skia/include/gpu/
H A DGrTestUtils.h19 class SkMatrix;
28 const SkMatrix& TestMatrix(SkRandom*);
29 const SkMatrix& TestMatrixPreservesRightAngles(SkRandom*);
30 const SkMatrix& TestMatrixRectStaysRect(SkRandom*);
31 const SkMatrix& TestMatrixInvertible(SkRandom*);
H A DGrContext.h17 #include "SkMatrix.h"
238 void drawPaint(GrRenderTarget*, const GrClip&, const GrPaint&, const SkMatrix& viewMatrix);
255 const SkMatrix& viewMatrix,
272 const SkMatrix& viewMatrix,
275 const SkMatrix* localMatrix = NULL);
283 const SkMatrix& viewMatrix,
285 const SkMatrix& localMatrix) {
301 const SkMatrix& viewMatrix,
318 const SkMatrix& viewMatrix,
335 const SkMatrix
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H A DGrPathRendererChain.h19 class SkMatrix;
62 const SkMatrix& viewMatrix,
/external/skia/src/animator/
H A DSkDrawMatrix.h14 #include "SkMatrix.h"
31 SkMatrix& getMatrix();
38 void concat(SkMatrix& inMatrix) {
49 void set(SkMatrix& src) {
66 SkMatrix fConcat;
67 SkMatrix fMatrix;
/external/skia/include/core/
H A DSkDraw.h21 class SkMatrix;
37 void drawRect(const SkRect& prePaintRect, const SkPaint&, const SkMatrix* paintMatrix,
53 const SkMatrix* prePathMatrix, bool pathIsMutable) const {
63 void drawBitmap(const SkBitmap&, const SkMatrix&, const SkRect* dstOrNull,
94 const SkMaskFilter*, const SkMatrix* filterMatrix,
113 static RectType ComputeRectType(const SkPaint&, const SkMatrix&,
116 static bool ShouldDrawTextAsPaths(const SkPaint&, const SkMatrix&);
127 void drawPath(const SkPath&, const SkPaint&, const SkMatrix* preMatrix,
144 const SkMatrix* fMatrix; // required
/external/skia/src/effects/
H A DSk2DPathEffect.cpp16 Sk2DPathEffect::Sk2DPathEffect(const SkMatrix& mat) : fMatrix(mat) {
54 const SkMatrix& mat = this->getMatrix();
79 fMatrix[SkMatrix::kMScaleX], fMatrix[SkMatrix::kMSkewX], fMatrix[SkMatrix::kMTransX],
80 fMatrix[SkMatrix::kMSkewY], fMatrix[SkMatrix::kMScaleY], fMatrix[SkMatrix::kMTransY],
81 fMatrix[SkMatrix::kMPersp0], fMatrix[SkMatrix
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/external/skia/src/opts/
H A DSkBitmapProcState_opts_mips_dsp.cpp19 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
151 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
375 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
/external/skia/src/pdf/
H A DSkPDFDevice.h94 const SkPaint& paint, const SkMatrix* prePathMatrix,
101 const SkMatrix& matrix, const SkPaint&) override;
170 const SkMatrix& initialTransform() const {
199 SkMatrix fInitialTransform;
258 const SkMatrix& matrix,
267 void populateGraphicStateEntryFromPaint(const SkMatrix& matrix,
281 void internalDrawBitmap(const SkMatrix& matrix,
295 const SkMatrix* prePathMatrix = NULL);
296 bool handleRectAnnotation(const SkRect& r, const SkMatrix& matrix,
299 const SkMatrix
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/external/skia/src/core/
H A DSkDeviceLooper.h12 #include "SkMatrix.h"
50 void mapMatrix(SkMatrix* dst, const SkMatrix& src) const;
H A DSkLayerInfo.h38 SkMatrix fPreMat;
44 SkMatrix fLocalMat;

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