Searched refs:color (Results 176 - 200 of 947) sorted by relevance

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/external/skia/src/effects/
H A DSkBlurDrawLooper.cpp20 SkBlurDrawLooper::SkBlurDrawLooper(SkColor color, SkScalar sigma, argument
22 this->init(sigma, dx, dy, color, flags);
46 //The SrcIn xfer mode will multiply 'color' by the incoming alpha
55 SkColor color, uint32_t flags) {
59 fBlurColor = color;
66 const SkColor color = buffer.readColor(); local
71 return Create(color, sigma, dx, dy, flags);
164 str->append(" color: ");
54 init(SkScalar sigma, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags) argument
/external/mesa3d/src/gallium/state_trackers/vdpau/
H A Dpresentation.c113 * Configure the background color setting.
120 union pipe_color_union color; local
129 color.f[0] = background_color->red;
130 color.f[1] = background_color->green;
131 color.f[2] = background_color->blue;
132 color.f[3] = background_color->alpha;
135 vl_compositor_set_clear_color(&pq->cstate, &color);
142 * Retrieve the current background color setting.
149 union pipe_color_union color; local
159 vl_compositor_get_clear_color(&pq->cstate, &color);
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/external/mesa3d/src/mesa/swrast/
H A Ds_aalinetemp.h56 * Compute Z, color, texture coords, fog for the fragment by
143 v0->color[RCOMP], v1->color[RCOMP], line.rPlane);
145 v0->color[GCOMP], v1->color[GCOMP], line.gPlane);
147 v0->color[BCOMP], v1->color[BCOMP], line.bPlane);
149 v0->color[ACOMP], v1->color[ACOMP], line.aPlane);
152 constant_plane(v1->color[RCOM
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H A Ds_linetemp.h36 * When one can directly address pixels in the color buffer the following
40 * BYTES_PER_ROW - number of bytes per row in the color buffer
55 * color = pack_rgb( FixedToInt(r0), FixedToInt(g0),
57 * put_pixel( X, Y, color );
118 vert0->color[0], vert0->color[1], vert0->color[2],
119 vert1->color[0], vert1->color[1], vert1->color[
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H A Ds_aatritemp.h115 * to compute color, Z, fog, texcoords, etc. This isn't terribly
123 compute_plane(p0, p1, p2, v0->color[RCOMP], v1->color[RCOMP], v2->color[RCOMP], rPlane);
124 compute_plane(p0, p1, p2, v0->color[GCOMP], v1->color[GCOMP], v2->color[GCOMP], gPlane);
125 compute_plane(p0, p1, p2, v0->color[BCOMP], v1->color[BCOMP], v2->color[BCOM
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H A Ds_renderbuffer.h58 GLboolean color,
/external/mesa3d/src/mesa/swrast_setup/
H A Dss_tritmp.h72 COPY_CHAN4(saved_color[0], v[0]->color);
73 COPY_CHAN4(saved_color[1], v[1]->color);
74 COPY_CHAN4(saved_color[2], v[2]->color);
84 SS_COLOR(v[0]->color, vbcolor[e0]);
85 SS_COLOR(v[1]->color, vbcolor[e1]);
86 SS_COLOR(v[2]->color, vbcolor[e2]);
97 SS_COLOR(v[0]->color, vbcolor[0]);
98 SS_COLOR(v[1]->color, vbcolor[0]);
99 SS_COLOR(v[2]->color, vbcolor[0]);
192 COPY_CHAN4(v[0]->color, saved_colo
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/external/skia/src/gpu/
H A DGrCommandBuilder.cpp22 GrColor color,
36 GrColorIsPMAssert(color);
37 clr->fColor = color;
21 recordClear(const SkIRect* rect, GrColor color, bool canIgnoreRect, GrRenderTarget* renderTarget) argument
H A DGrPathProcessor.cpp13 GrPathProcessor::GrPathProcessor(GrColor color, argument
17 , fColor(color)
38 local->fColor = GrColor_ILLEGAL == init.fOverrideColor ? this->color() :
/external/clang/www/analyzer/
H A Dmenu.css9 background-color: #EBF0FA;
33 background-color: #EBF0FA;
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
H A DTextureBlender.java31 * This method blends the given texture with material color and the defined
32 * color in 'map to' panel. As a result of this method a new texture is
36 * the material diffuse color
39 * @param color
40 * the color defined for the texture
42 * the factor that the color affects the texture (value form 0.0
50 Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext); argument
/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_quad.h81 * Quad stage outputs (color & depth).
86 float color[PIPE_MAX_COLOR_BUFS][TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; member in struct:quad_header_output
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dpaint.h44 const VGfloat *color);
46 VGfloat *color);
49 const VGint *color);
51 VGint *color);
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnv04_context.h44 uint32_t color[2]; member in struct:nv04_context
/external/opencv/otherlibs/highgui/
H A Dgrfmt_imageio.h24 bool ReadData( uchar* data, int step, int color );
H A Dimage.cpp116 int color = desired_color; local
119 if( color < 0 )
120 color = img->nChannels > 1;
123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8,
248 void CvvImage::Fill( int color )
250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
H A Dgrfmt_sunras.cpp173 bool GrFmtSunRasterReader::ReadData( uchar* data, int step, int color )
183 int nch = color ? 3 : 1;
196 if( !color && m_maptype == RMT_EQUAL_RGB )
212 if( color )
261 if( color )
281 if( color )
315 if( color )
327 if( color )
358 m_strm.GetBytes( color ? data : bgr, src_pitch );
360 if( color )
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/external/regex-re2/benchlog/
H A Dmktable27 %color = (
59 my $color = $color{$who};
60 printf JGR "marktype none color $color linethickness 2 linetype solid label : $who\n";
/external/skia/experimental/SkV8Example/js/
H A Dgears.js36 function gearDisplayListStroke(r, color) {
42 dl.strokeStyle = color;
51 function gearDisplayListFill(r, color) {
57 dl.fillStyle = color;
124 color = Math.floor(Math.random()*FaceColors.length);
130 gearFill: gearDisplayListFill(r, FaceColors[color]),
131 gearStroke: gearDisplayListStroke(r, SideColors[color]),
133 faceColor: FaceColors[color],
134 sideColor: SideColors[color]
/external/skia/gm/
H A Dgm.cpp50 void GM::setBGColor(SkColor color) { argument
51 fBGColor = color;
64 void GM::drawSizeBounds(SkCanvas* canvas, SkColor color) { argument
69 paint.setColor(color);
/external/skia/include/utils/
H A DSkParse.h22 static const char* FindNamedColor(const char str[], size_t len, SkColor* color);
/external/skia/src/core/
H A DSkMaskGamma.h18 * perceptual color spaces.
21 * Luminance is used to specify a luminance value in an arbitrary color space [0.0, 1.0].
27 /** Converts a color component luminance in the color space to a linear luma. */
29 /** Converts a linear luma to a color component luminance in the color space. */
32 /** Converts a color to a luminance value. */
107 * @param paint The color space in which the paint color was chosen.
108 * @param device The color spac
122 CanonicalColor(SkColor color) argument
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/external/toybox/toys/posix/
H A Dls.c8 USE_LS(NEWTOY(ls, USE_LS_COLOR("(color):;")USE_LS_Z("Z")"goACFHLRSacdfiklmnpqrstux1[-Cxm1][-Cxml][-Cxmo][-Cxmg][-cu][-ftS][-HL]", TOYFLAG_BIN|TOYFLAG_LOCALE))
45 bool "ls --color"
49 usage: ls --color[=auto]
51 --color device=yellow symlink=turquoise/red dir=blue socket=purple
64 char *color;
282 int color = 0; local
284 if (S_ISDIR(mode)) color = 256+34;
285 else if (S_ISLNK(mode)) color = 256+36;
286 else if (S_ISBLK(mode) || S_ISCHR(mode)) color = 256+33;
287 else if (S_ISREG(mode) && (mode&0111)) color
390 unsigned curcol, color = 0; local
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
H A DShaderUtils.java50 public static final float[] i2c(final int color) { argument
51 return new float[] { (color & 0x00ff0000) / 256f, (color & 0x0000ff00) / 256f, (color & 0x000000ff) / 256f,
52 (color & 0xff000000) / 256f };
55 public static final int c2i(final float[] color) { argument
56 return (color.length == 4 ? (int) (color[3] * 256) : 0xff000000) | ((int) (color[0] * 256) << 16) | ((int) (color[
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/external/skia/src/animator/
H A DSkDrawPaint.cpp38 SK_MEMBER(color, Color),
67 SkDrawPaint::SkDrawPaint() : antiAlias(-1), color(NULL), fakeBold(-1), filterBitmap(-1),
80 delete color;
100 SkDrawColor* tempColor = color;
101 color = NULL;
103 color = tempColor;
104 tempColor = (SkDrawColor*) color->deepCopy(maker);
200 if (fOwnsColor && maker.resolveID(color, original->color) == false)
216 if (color !
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