/external/skia/src/effects/ |
H A D | SkBlurDrawLooper.cpp | 20 SkBlurDrawLooper::SkBlurDrawLooper(SkColor color, SkScalar sigma, argument 22 this->init(sigma, dx, dy, color, flags); 46 //The SrcIn xfer mode will multiply 'color' by the incoming alpha 55 SkColor color, uint32_t flags) { 59 fBlurColor = color; 66 const SkColor color = buffer.readColor(); local 71 return Create(color, sigma, dx, dy, flags); 164 str->append(" color: "); 54 init(SkScalar sigma, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags) argument
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
H A D | presentation.c | 113 * Configure the background color setting. 120 union pipe_color_union color; local 129 color.f[0] = background_color->red; 130 color.f[1] = background_color->green; 131 color.f[2] = background_color->blue; 132 color.f[3] = background_color->alpha; 135 vl_compositor_set_clear_color(&pq->cstate, &color); 142 * Retrieve the current background color setting. 149 union pipe_color_union color; local 159 vl_compositor_get_clear_color(&pq->cstate, &color); [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_aalinetemp.h | 56 * Compute Z, color, texture coords, fog for the fragment by 143 v0->color[RCOMP], v1->color[RCOMP], line.rPlane); 145 v0->color[GCOMP], v1->color[GCOMP], line.gPlane); 147 v0->color[BCOMP], v1->color[BCOMP], line.bPlane); 149 v0->color[ACOMP], v1->color[ACOMP], line.aPlane); 152 constant_plane(v1->color[RCOM [all...] |
H A D | s_linetemp.h | 36 * When one can directly address pixels in the color buffer the following 40 * BYTES_PER_ROW - number of bytes per row in the color buffer 55 * color = pack_rgb( FixedToInt(r0), FixedToInt(g0), 57 * put_pixel( X, Y, color ); 118 vert0->color[0], vert0->color[1], vert0->color[2], 119 vert1->color[0], vert1->color[1], vert1->color[ [all...] |
H A D | s_aatritemp.h | 115 * to compute color, Z, fog, texcoords, etc. This isn't terribly 123 compute_plane(p0, p1, p2, v0->color[RCOMP], v1->color[RCOMP], v2->color[RCOMP], rPlane); 124 compute_plane(p0, p1, p2, v0->color[GCOMP], v1->color[GCOMP], v2->color[GCOMP], gPlane); 125 compute_plane(p0, p1, p2, v0->color[BCOMP], v1->color[BCOMP], v2->color[BCOM [all...] |
H A D | s_renderbuffer.h | 58 GLboolean color,
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/external/mesa3d/src/mesa/swrast_setup/ |
H A D | ss_tritmp.h | 72 COPY_CHAN4(saved_color[0], v[0]->color); 73 COPY_CHAN4(saved_color[1], v[1]->color); 74 COPY_CHAN4(saved_color[2], v[2]->color); 84 SS_COLOR(v[0]->color, vbcolor[e0]); 85 SS_COLOR(v[1]->color, vbcolor[e1]); 86 SS_COLOR(v[2]->color, vbcolor[e2]); 97 SS_COLOR(v[0]->color, vbcolor[0]); 98 SS_COLOR(v[1]->color, vbcolor[0]); 99 SS_COLOR(v[2]->color, vbcolor[0]); 192 COPY_CHAN4(v[0]->color, saved_colo [all...] |
/external/skia/src/gpu/ |
H A D | GrCommandBuilder.cpp | 22 GrColor color, 36 GrColorIsPMAssert(color); 37 clr->fColor = color; 21 recordClear(const SkIRect* rect, GrColor color, bool canIgnoreRect, GrRenderTarget* renderTarget) argument
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H A D | GrPathProcessor.cpp | 13 GrPathProcessor::GrPathProcessor(GrColor color, argument 17 , fColor(color) 38 local->fColor = GrColor_ILLEGAL == init.fOverrideColor ? this->color() :
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/external/clang/www/analyzer/ |
H A D | menu.css | 9 background-color: #EBF0FA; 33 background-color: #EBF0FA;
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/ |
H A D | TextureBlender.java | 31 * This method blends the given texture with material color and the defined
32 * color in 'map to' panel. As a result of this method a new texture is
36 * the material diffuse color
39 * @param color
40 * the color defined for the texture
42 * the factor that the color affects the texture (value form 0.0
50 Texture blend(float[] materialColor, Texture texture, float[] color, float affectFactor, int blendType, boolean neg, BlenderContext blenderContext);
argument
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/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_quad.h | 81 * Quad stage outputs (color & depth). 86 float color[PIPE_MAX_COLOR_BUFS][TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]; member in struct:quad_header_output
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/external/mesa3d/src/gallium/state_trackers/vega/ |
H A D | paint.h | 44 const VGfloat *color); 46 VGfloat *color); 49 const VGint *color); 51 VGint *color);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv04_context.h | 44 uint32_t color[2]; member in struct:nv04_context
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/external/opencv/otherlibs/highgui/ |
H A D | grfmt_imageio.h | 24 bool ReadData( uchar* data, int step, int color );
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H A D | image.cpp | 116 int color = desired_color; local 119 if( color < 0 ) 120 color = img->nChannels > 1; 123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8, 248 void CvvImage::Fill( int color ) 250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
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H A D | grfmt_sunras.cpp | 173 bool GrFmtSunRasterReader::ReadData( uchar* data, int step, int color ) 183 int nch = color ? 3 : 1; 196 if( !color && m_maptype == RMT_EQUAL_RGB ) 212 if( color ) 261 if( color ) 281 if( color ) 315 if( color ) 327 if( color ) 358 m_strm.GetBytes( color ? data : bgr, src_pitch ); 360 if( color ) [all...] |
/external/regex-re2/benchlog/ |
H A D | mktable | 27 %color = ( 59 my $color = $color{$who}; 60 printf JGR "marktype none color $color linethickness 2 linetype solid label : $who\n";
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/external/skia/experimental/SkV8Example/js/ |
H A D | gears.js | 36 function gearDisplayListStroke(r, color) { 42 dl.strokeStyle = color; 51 function gearDisplayListFill(r, color) { 57 dl.fillStyle = color; 124 color = Math.floor(Math.random()*FaceColors.length); 130 gearFill: gearDisplayListFill(r, FaceColors[color]), 131 gearStroke: gearDisplayListStroke(r, SideColors[color]), 133 faceColor: FaceColors[color], 134 sideColor: SideColors[color]
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/external/skia/gm/ |
H A D | gm.cpp | 50 void GM::setBGColor(SkColor color) { argument 51 fBGColor = color; 64 void GM::drawSizeBounds(SkCanvas* canvas, SkColor color) { argument 69 paint.setColor(color);
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/external/skia/include/utils/ |
H A D | SkParse.h | 22 static const char* FindNamedColor(const char str[], size_t len, SkColor* color);
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/external/skia/src/core/ |
H A D | SkMaskGamma.h | 18 * perceptual color spaces. 21 * Luminance is used to specify a luminance value in an arbitrary color space [0.0, 1.0]. 27 /** Converts a color component luminance in the color space to a linear luma. */ 29 /** Converts a linear luma to a color component luminance in the color space. */ 32 /** Converts a color to a luminance value. */ 107 * @param paint The color space in which the paint color was chosen. 108 * @param device The color spac 122 CanonicalColor(SkColor color) argument [all...] |
/external/toybox/toys/posix/ |
H A D | ls.c | 8 USE_LS(NEWTOY(ls, USE_LS_COLOR("(color):;")USE_LS_Z("Z")"goACFHLRSacdfiklmnpqrstux1[-Cxm1][-Cxml][-Cxmo][-Cxmg][-cu][-ftS][-HL]", TOYFLAG_BIN|TOYFLAG_LOCALE)) 45 bool "ls --color" 49 usage: ls --color[=auto] 51 --color device=yellow symlink=turquoise/red dir=blue socket=purple 64 char *color; 282 int color = 0; local 284 if (S_ISDIR(mode)) color = 256+34; 285 else if (S_ISLNK(mode)) color = 256+36; 286 else if (S_ISBLK(mode) || S_ISCHR(mode)) color = 256+33; 287 else if (S_ISREG(mode) && (mode&0111)) color 390 unsigned curcol, color = 0; local [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/ |
H A D | ShaderUtils.java | 50 public static final float[] i2c(final int color) {
argument 51 return new float[] { (color & 0x00ff0000) / 256f, (color & 0x0000ff00) / 256f, (color & 0x000000ff) / 256f,
52 (color & 0xff000000) / 256f };
55 public static final int c2i(final float[] color) {
argument 56 return (color.length == 4 ? (int) (color[3] * 256) : 0xff000000) | ((int) (color[0] * 256) << 16) | ((int) (color[ [all...] |
/external/skia/src/animator/ |
H A D | SkDrawPaint.cpp | 38 SK_MEMBER(color, Color), 67 SkDrawPaint::SkDrawPaint() : antiAlias(-1), color(NULL), fakeBold(-1), filterBitmap(-1), 80 delete color; 100 SkDrawColor* tempColor = color; 101 color = NULL; 103 color = tempColor; 104 tempColor = (SkDrawColor*) color->deepCopy(maker); 200 if (fOwnsColor && maker.resolveID(color, original->color) == false) 216 if (color ! [all...] |