/external/libpcap/pcap/ |
H A D | bluetooth.h | 44 u_int32_t direction; /* if first bit is set direction is incoming */ member in struct:_pcap_bluetooth_h4_header
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/external/tcpdump/ |
H A D | print-usb.c | 38 /* returns direction: 1=inbound 2=outbound -1=invalid */ 42 int direction; local 44 direction = -1; 52 direction = 2; 56 direction = 1; 59 direction = -1; 66 direction = 1; 70 direction = 2; 73 direction = -1; 77 direction 86 int direction; local [all...] |
/external/droiddriver/src/io/appium/droiddriver/actions/accessibility/ |
H A D | AccessibilityScrollAction.java | 32 private final PhysicalDirection direction; field in class:AccessibilityScrollAction 34 public AccessibilityScrollAction(PhysicalDirection direction) { argument 35 this(direction, 1000L); 38 public AccessibilityScrollAction(PhysicalDirection direction, long timeoutMillis) { argument 40 this.direction = direction; 49 switch (direction) { 62 return Strings.toStringHelper(this).addValue(direction).toString();
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/external/droiddriver/src/io/appium/droiddriver/scroll/ |
H A D | ForwardingScrollStepStrategy.java | 39 public boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction) { argument 40 return delegate().scroll(driver, containerFinder, direction); 50 PhysicalDirection direction) { 51 delegate().beginScrolling(driver, containerFinder, itemFinder, direction); 56 PhysicalDirection direction) { 57 delegate().endScrolling(driver, containerFinder, itemFinder, direction); 61 public void doScroll(UiElement container, PhysicalDirection direction) { argument 62 delegate().doScroll(container, direction); 49 beginScrolling(DroidDriver driver, Finder containerFinder, Finder itemFinder, PhysicalDirection direction) argument 55 endScrolling(DroidDriver driver, Finder containerFinder, Finder itemFinder, PhysicalDirection direction) argument
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H A D | ScrollStepStrategy.java | 29 * Tries to scroll {@code containerFinder} in {@code direction}. Returns whether scrolling is 34 * @param direction specifies where the view port will move instead of the finger 37 boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction); argument 51 * @param direction specifies where the view port will move instead of the finger 54 PhysicalDirection direction); 63 * @param direction specifies where the view port will move instead of the finger 66 PhysicalDirection direction); 73 * @param direction specifies where the view port will move instead of the finger 75 void doScroll(UiElement container, PhysicalDirection direction); argument 53 beginScrolling(DroidDriver driver, Finder containerFinder, Finder itemFinder, PhysicalDirection direction) argument 65 endScrolling(DroidDriver driver, Finder containerFinder, Finder itemFinder, PhysicalDirection direction) argument
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H A D | AccessibilityEventScrollStepStrategy.java | 58 public boolean match(Finder containerFinder, PhysicalDirection direction) { argument 59 return containerFinderAtEnd == containerFinder && directionAtEnd == direction; 62 public void set(Finder containerFinder, PhysicalDirection direction) { argument 64 directionAtEnd = direction; 112 final PhysicalDirection direction) { 114 if (endData.match(containerFinder, direction)) { 118 AccessibilityEvent event = doScrollAndReturnEvent(driver.on(containerFinder), direction); 119 if (detectEnd(event, direction.axis())) { 120 endData.set(containerFinder, direction); 164 PhysicalDirection direction) { 111 scroll(DroidDriver driver, Finder containerFinder, final PhysicalDirection direction) argument 163 beginScrolling(DroidDriver driver, Finder containerFinder, Finder itemFinder, PhysicalDirection direction) argument 169 endScrolling(DroidDriver driver, Finder containerFinder, Finder itemFinder, PhysicalDirection direction) argument 172 doScrollAndReturnEvent(final UiElement container, final PhysicalDirection direction) argument 192 doScroll(final UiElement container, final PhysicalDirection direction) argument [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/light/ |
H A D | DirectionalLight.java | 44 * <code>DirectionalLight</code> is a light coming from a certain direction in world space. 48 * come from their direction regardless of where an object is placed. 52 protected Vector3f direction = new Vector3f(0f, -1f, 0f); field in class:DirectionalLight 60 * Returns the direction vector of the light. 62 * @return The direction vector of the light. 67 return direction; 71 * Sets the direction of the light. 73 * Represents the vector direction the light is coming from. 76 * @param dir the direction of the light. 79 direction [all...] |
H A D | SpotLight.java | 43 * A spot light emmit a cone of light from a position and in a direction. 46 * In addition to a position and a direction, spot lights also have a range which 58 protected Vector3f direction = new Vector3f(0,-1,0); field in class:SpotLight 93 return direction; 96 public void setDirection(Vector3f direction) { argument 97 this.direction.set(direction); 155 * This angle is the angle between the spot direction axis and the inner border of the cone of influence. 173 * This angle is the angle between the spot direction axis and the outer border of the cone of influence. 196 oc.write(direction, "directio [all...] |
/external/skia/src/gpu/effects/ |
H A D | Gr1DKernelEffect.h | 32 Direction direction, 35 , fDirection(direction) 44 Direction direction() const { return fDirection; } function in class:Gr1DKernelEffect 31 Gr1DKernelEffect(GrTexture* texture, Direction direction, int radius) argument
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
H A D | Ray.java | 44 * <code>Ray</code> defines a line segment which has an origin and a direction. 46 * defined by the following equation: R(t) = origin + t*direction for t >= 0. 61 * The direction of the ray. 63 public Vector3f direction = new Vector3f(0, 0, 1); field in class:Ray 70 * origin is (0,0,0) and the direction is (0,0,1). 78 * direction are given. 80 * @param direction the direction the ray travels in. 82 public Ray(Vector3f origin, Vector3f direction) { argument 84 setDirection(direction); 478 setDirection(Vector3f direction) argument [all...] |
H A D | Line.java | 42 * two points. The two points of the line are defined as the origin and direction.
52 private Vector3f direction;
field in class:Line 56 * direction are set to defaults (0,0,0).
61 direction = new Vector3f();
66 * and direction are set via the parameters.
68 * @param direction the direction of the line.
70 public Line(Vector3f origin, Vector3f direction) {
argument 72 this.direction = direction;
107 setDirection(Vector3f direction) argument [all...] |
/external/skia/gm/ |
H A D | arcofzorro.cpp | 42 int direction = 0; variable 54 switch (direction) { 58 direction = 1; 65 direction = 2;
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
H A D | ParametrizedLine.h | 22 * direction vector \f$ \mathbf{d} \f$ such that the line corresponds to 45 /** Initializes a parametrized line of direction \a direction and origin \a origin. 46 * \warning the vector direction is assumed to be normalized. 48 ParametrizedLine(const VectorType& origin, const VectorType& direction) argument 49 : m_origin(origin), m_direction(direction) {} 65 const VectorType& direction() const { return m_direction; } function in class:Eigen::ParametrizedLine 66 VectorType& direction() { return m_direction; } function in class:Eigen::ParametrizedLine 74 return (diff - diff.eigen2_dot(direction())* direction()) [all...] |
/external/apache-commons-math/src/main/java/org/apache/commons/math/exception/ |
H A D | NonMonotonousSequenceException.java | 37 private final MathUtils.OrderDirection direction; field in class:NonMonotonousSequenceException 72 * @param direction Strictly positive for a sequence required to be 80 MathUtils.OrderDirection direction, 82 super(direction == MathUtils.OrderDirection.INCREASING ? 91 this.direction = direction; 98 * @return the order direction. 101 return direction; 77 NonMonotonousSequenceException(Number wrong, Number previous, int index, MathUtils.OrderDirection direction, boolean strict) argument
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/external/droiddriver/src/io/appium/droiddriver/actions/ |
H A D | SwipeAction.java | 73 * @param direction specifies where the view port will move, instead of the 77 public static SwipeAction toScroll(PhysicalDirection direction) { argument 78 return new SwipeAction(direction, scrollSteps); 89 * @param direction specifies where the view port will move, instead of the 93 public static SwipeAction toFling(PhysicalDirection direction) { argument 94 return new SwipeAction(direction, flingSteps); 97 private final PhysicalDirection direction; field in class:SwipeAction 108 public SwipeAction(PhysicalDirection direction, int steps) { argument 109 this(direction, steps, false, 1000L); 115 public SwipeAction(PhysicalDirection direction, in argument 131 SwipeAction(PhysicalDirection direction, int steps, boolean drag, long timeoutMillis, float topMarginRatio, float leftMarginRatio, float bottomMarginRatio, float rightMarginRatio) argument [all...] |
H A D | EventUiElementActor.java | 45 public void scroll(UiElement uiElement, PhysicalDirection direction) { argument 46 uiElement.perform(SwipeAction.toScroll(direction));
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H A D | UiElementActor.java | 45 * Scrolls in the given direction. 47 * @param direction specifies where the view port will move, instead of the 50 void scroll(UiElement uiElement, PhysicalDirection direction); argument
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/external/apache-commons-math/src/main/java/org/apache/commons/math/stat/descriptive/moment/ |
H A D | SemiVariance.java | 37 * and the "variance direction" (upside or downside) defaults to downside. The variance direction 106 * @param direction setting for the direction of the SemiVariance 109 public SemiVariance(final Direction direction) { argument 110 this.varianceDirection = direction; 122 * @param direction setting for the direction of the SemiVariance 125 public SemiVariance(final boolean corrected, final Direction direction) { argument 127 this.varianceDirection = direction; 217 evaluate(final double[] values, Direction direction) argument 251 evaluate(final double[] values, final double cutoff, final Direction direction) argument 273 evaluate(final double[] values, final double cutoff, final Direction direction, final boolean corrected, final int start, final int length) argument 359 private boolean direction; field in class:SemiVariance.Direction [all...] |
/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/stringprep/ |
H A D | NamePrepTransform.java | 128 int direction=UCharacterDirection.CHAR_DIRECTION_COUNT, 142 direction = UCharacter.getDirection(ch); 144 firstCharDir = direction; 146 if(direction == UCharacterDirection.LEFT_TO_RIGHT){ 150 if(direction == UCharacterDirection.RIGHT_TO_LEFT || direction == UCharacterDirection.RIGHT_TO_LEFT_ARABIC){ 165 (direction == UCharacterDirection.RIGHT_TO_LEFT || direction == UCharacterDirection.RIGHT_TO_LEFT_ARABIC)) 180 MapTransform(String id, String rule, int direction) { argument 181 isReady = initialize(id, rule, direction); 184 initialize(String id, String rule, int direction) argument [all...] |
/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/ |
H A D | FadeFilter.java | 56 private float direction = 1; field in class:FadeFilter 89 value += tpf * direction / duration; 91 if (direction > 0 && value > 1) { 96 if (direction < 0 && value < 0) { 125 direction = 1; 134 direction = -1;
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/external/skia/include/effects/ |
H A D | SkBlurMaskFilter.h | 45 @param direction array of 3 scalars [x, y, z] specifying the direction of the light source 50 static SkMaskFilter* CreateEmboss(SkScalar blurSigma, const SkScalar direction[3], 54 static SkMaskFilter* CreateEmboss(const SkScalar direction[3],
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/external/iptables/include/linux/netfilter/ |
H A D | xt_connbytes.h | 24 __u8 direction; /* ipt_connbytes_direction */ member in struct:xt_connbytes_info
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/external/kernel-headers/original/uapi/linux/netfilter/ |
H A D | xt_connbytes.h | 24 __u8 direction; /* ipt_connbytes_direction */ member in struct:xt_connbytes_info
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/ |
H A D | BresenhamYUpGridTracer.java | 75 // simplify access to direction 76 Vector3f direction = this.walkRay.getDirection(); 84 Vector3f ooDirection = new Vector3f(1.0f / direction.x, 1,1.0f / direction.z); 86 // Check which direction on the X world axis we are moving. 87 if (direction.x > TOLERANCE) { 91 } else if (direction.x < -TOLERANCE) { 92 distToNextXIntersection = (start.x - (gridLocation.x * gridSpacing.x)) * -direction.x; 101 // Check which direction on the Z world axis we are moving. 102 if (direction [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/input/ |
H A D | TestCameraNode.java | 56 Vector3f direction = new Vector3f(); field in class:TestCameraNode 86 //Setting the direction to Spatial to camera, this means the camera will copy the movements of the Node 114 //computing the normalized direction of the cam to move the teaNode 115 direction.set(cam.getDirection()).normalizeLocal(); 117 direction.multLocal(5 * tpf); 118 teaNode.move(direction); 121 direction.multLocal(-5 * tpf); 122 teaNode.move(direction); 125 direction.crossLocal(Vector3f.UNIT_Y).multLocal(5 * tpf); 126 teaNode.move(direction); [all...] |