Searched refs:glShaderSource (Results 26 - 40 of 40) sorted by relevance
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
H A D | VideoDumpView.java | 605 GLES20.glShaderSource(shader, source);
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/frameworks/base/services/core/java/com/android/server/display/ |
H A D | ColorFade.java | 205 GLES20.glShaderSource(shader, source);
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/frameworks/av/media/libstagefright/tests/ |
H A D | SurfaceMediaSource_test.cpp | 202 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 303 glShaderSource(shader, 1, &source, NULL);
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1377 // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length ) 1379 public static native void glShaderSource( method in class:GLES20
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
H A D | ImageWallpaper.java | 642 glShaderSource(shader, source);
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 337 GLES20.glShaderSource(shader, shaderCode);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 690 GLES20.glShaderSource(shader, source);
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_fixup.cpp | 305 /* void glShaderSource(GLuint shader, GLsizei count, const GLchar** string, 840 case GLMessage::glShaderSource:
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H A D | gltrace_api.cpp | 3845 glmsg.set_function(GLMessage::glShaderSource); 3874 glContext->hooks->gl.glShaderSource(shader, count, string, length); [all...] |
/frameworks/rs/driver/ |
H A D | rsdShader.cpp | 245 RSD_CALL_GL(glShaderSource, mCurrentState->mShaderID, 1, &ss, nullptr);
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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H A D | gl31.h | 475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 4284 /* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */ 4297 glShaderSource(shader, 1, strings, 0); 6288 {"glShaderSource", "(ILjava/lang/String;)V", (void *) android_glShaderSource },
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