H A D | GLES30.java | 613 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 616 int location, 623 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 626 int location, 632 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 635 int location, 642 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 645 int location, 651 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 654 int location, 615 glUniformMatrix2x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 625 glUniformMatrix2x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 634 glUniformMatrix3x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 644 glUniformMatrix3x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 653 glUniformMatrix2x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 663 glUniformMatrix2x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 672 glUniformMatrix4x2fv( int location, int count, boolean transpose, float[] value, int offset ) argument 682 glUniformMatrix4x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 691 glUniformMatrix3x4fv( int location, int count, boolean transpose, float[] value, int offset ) argument 701 glUniformMatrix3x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 710 glUniformMatrix4x3fv( int location, int count, boolean transpose, float[] value, int offset ) argument 720 glUniformMatrix4x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value ) argument 1047 glGetUniformuiv( int program, int location, int[] params, int offset ) argument 1056 glGetUniformuiv( int program, int location, java.nio.IntBuffer params ) argument 1071 glUniform1ui( int location, int v0 ) argument 1078 glUniform2ui( int location, int v0, int v1 ) argument 1086 glUniform3ui( int location, int v0, int v1, int v2 ) argument 1095 glUniform4ui( int location, int v0, int v1, int v2, int v3 ) argument 1105 glUniform1uiv( int location, int count, int[] value, int offset ) argument 1114 glUniform1uiv( int location, int count, java.nio.IntBuffer value ) argument 1122 glUniform2uiv( int location, int count, int[] value, int offset ) argument 1131 glUniform2uiv( int location, int count, java.nio.IntBuffer value ) argument 1139 glUniform3uiv( int location, int count, int[] value, int offset ) argument 1148 glUniform3uiv( int location, int count, java.nio.IntBuffer value ) argument 1156 glUniform4uiv( int location, int count, int[] value, int offset ) argument 1165 glUniform4uiv( int location, int count, java.nio.IntBuffer value ) argument [all...] |