Searched refs:effects (Results 1 - 2 of 2) sorted by relevance

/art/compiler/optimizing/
H A Dside_effects_analysis.cc30 SideEffects effects = GetBlockEffects(block); local
31 DCHECK(!effects.HasSideEffects() && !effects.HasDependencies());
33 effects = GetLoopEffects(block);
34 DCHECK(!effects.HasSideEffects() && !effects.HasDependencies());
43 SideEffects effects = SideEffects::None(); local
44 // Update `effects` with the side effects of all instructions in this block.
48 effects
83 UpdateLoopEffects(HLoopInformation* info, SideEffects effects) argument
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H A Dside_effects_analysis.h36 // Compute side effects of individual blocks and loops.
44 void UpdateLoopEffects(HLoopInformation* info, SideEffects effects);
52 // Side effects of individual blocks, that is the union of the side effects
56 // Side effects of loops, that is the union of the side effects of the

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