Searched refs:FLAG_USES_TEXTURES (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderDiscardTests.cpp | 54 FLAG_USES_TEXTURES = (1<<0), enumerator in enum:deqp::gles2::Functional::CaseFlags 116 if (m_flags & FLAG_USES_TEXTURES) 361 deUint32 flags = (mode == DISCARDMODE_TEXTURE ? FLAG_USES_TEXTURES : 0)
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H A D | es2fShaderStructTests.cpp | 56 FLAG_USES_TEXTURES = (1<<0), enumerator in enum:deqp::gles2::Functional::CaseFlags 114 if ((m_flags && FLAG_USES_TEXTURES) && m_isVertexCase) 128 if (m_flags & FLAG_USES_TEXTURES) 1770 UNIFORM_STRUCT_CASE(sampler, "Sampler in struct", FLAG_USES_TEXTURES, 1797 UNIFORM_STRUCT_CASE(sampler_nested, "Sampler in nested struct", FLAG_USES_TEXTURES, 1830 UNIFORM_STRUCT_CASE(sampler_array, "Sampler in struct array", FLAG_USES_TEXTURES,
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