Searched refs:FLAG_USES_TEXTURES (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderDiscardTests.cpp54 FLAG_USES_TEXTURES = (1<<0), enumerator in enum:deqp::gles2::Functional::CaseFlags
116 if (m_flags & FLAG_USES_TEXTURES)
361 deUint32 flags = (mode == DISCARDMODE_TEXTURE ? FLAG_USES_TEXTURES : 0)
H A Des2fShaderStructTests.cpp56 FLAG_USES_TEXTURES = (1<<0), enumerator in enum:deqp::gles2::Functional::CaseFlags
114 if ((m_flags && FLAG_USES_TEXTURES) && m_isVertexCase)
128 if (m_flags & FLAG_USES_TEXTURES)
1770 UNIFORM_STRUCT_CASE(sampler, "Sampler in struct", FLAG_USES_TEXTURES,
1797 UNIFORM_STRUCT_CASE(sampler_nested, "Sampler in nested struct", FLAG_USES_TEXTURES,
1830 UNIFORM_STRUCT_CASE(sampler_array, "Sampler in struct array", FLAG_USES_TEXTURES,

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