Searched refs:PRECISION_LAST (Results 1 - 25 of 31) sorted by relevance

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/external/deqp/modules/gles31/functional/
H A Des31fSSBOLayoutTests.cpp302 precision = glu::PRECISION_LAST;
660 blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_WRITE));
698 typeT.addMember("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST));
710 blockB.addMember(BufferVar("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST), 0 /* no access */));
711 blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_WRITE));
818 layoutGroup->addChild(new BlockBasicTypeCase(m_context, typeName, "", VarType(type, glu::PRECISION_LAST), layoutFlags[layoutFlagNdx].flags, 0));
821 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++)
834 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++)
864 VarType(VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_HIGHP), arraySize),
895 VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST
[all...]
H A Des31fShaderSharedVarTests.cpp95 if (precision != PRECISION_LAST)
118 const char* precName = m_precision != glu::PRECISION_LAST ? getPrecisionName(m_precision) : "";
373 basicTypeGroup->addChild(new SharedBasicVarCase(m_context, getDataTypeName(DataType(basicType)), DataType(basicType), PRECISION_LAST, workGroupSize));
377 for (int precision = 0; precision < PRECISION_LAST; precision++)
H A Des31fShaderPackingFunctionTests.cpp128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
1188 for (int prec = 0; prec < glu::PRECISION_LAST; prec++)
1199 for (int prec = 0; prec < glu::PRECISION_LAST; prec++)
1219 for (int prec = 0; prec < glu::PRECISION_LAST; prec++)
1230 for (int prec = 0; prec < glu::PRECISION_LAST; prec++)
H A Des31fShaderCommonFunctionTests.cpp161 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST);
174 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST);
187 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST);
471 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
873 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST)));
956 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST)));
2058 const tcu::FloatFormat& format = de::getSizedArrayElement<glu::PRECISION_LAST>(formats, precision);
H A Des31fProgramUniformTests.cpp378 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
386 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
394 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
395 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
422 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
423 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
H A Des31fShaderIntegerFunctionTests.cpp116 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bitCounts) == glu::PRECISION_LAST);
330 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
/external/deqp/framework/randomshaders/
H A DrsgVariableType.hpp60 PRECISION_LAST enumerator in enum:rsg::VariableType::Precision
/external/deqp/framework/opengl/
H A DgluShaderUtil.cpp162 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST);
163 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST));
H A DgluShaderUtil.hpp88 PRECISION_LAST enumerator in enum:glu::Precision
H A DgluVarType.hpp121 inline VarType varTypeOf (Precision prec = PRECISION_LAST) { return VarType(dataTypeOf<T>(), prec); } argument
H A DgluVarType.cpp372 if (curType->getPrecision() != PRECISION_LAST)
/external/deqp/modules/gles3/functional/
H A Des3fShaderDerivateTests.cpp595 , m_precision (glu::PRECISION_LAST)
597 , m_coordPrecision (glu::PRECISION_LAST)
1688 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++)
1718 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++)
1752 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++)
1784 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++)
H A Des3fFragmentOutputTests.cpp97 , precision (glu::PRECISION_LAST)
348 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST);
361 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST);
374 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST);
H A Des3fUniformApiTests.cpp286 const glu::Precision precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
398 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
406 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
414 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
415 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
442 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
443 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
H A Des3fShaderCommonFunctionTests.cpp157 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST);
398 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
796 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST)));
877 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST)));
H A Des3fShaderInvarianceTests.cpp636 for (int precisionOther = glu::PRECISION_LOWP; precisionOther != glu::PRECISION_LAST; ++precisionOther)
H A Des3fShaderLoopTests.cpp1170 for (int precision = 0; precision < PRECISION_LAST; precision++)
H A Des3fShaderPackingFunctionTests.cpp128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
H A Des3fShaderOperatorTests.cpp647 , precision (PRECISION_LAST)
694 const char* precision = m_spec.precision != PRECISION_LAST ? getPrecisionName(m_spec.precision) : DE_NULL;
1910 for (int precision = 0; precision < PRECISION_LAST; precision++)
1935 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision;
2077 for (int precision = 0; precision < (int)PRECISION_LAST; precision++)
2095 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision;
2148 for (int precision = 0; precision < (int)PRECISION_LAST; precision++)
/external/deqp/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp392 , precision (PRECISION_LAST)
425 const char* precision = spec.precision != PRECISION_LAST ? getPrecisionName(spec.precision) : DE_NULL;
1272 for (int precision = 0; precision < PRECISION_LAST; precision++)
1297 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision;
1424 for (int precision = 0; precision < (int)PRECISION_LAST; precision++)
1442 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision;
1493 for (int precision = 0; precision < (int)PRECISION_LAST; precision++)
H A Des2fUniformApiTests.cpp226 const glu::Precision precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
332 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
340 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
348 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
349 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
376 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
377 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
H A Des2fShaderInvarianceTests.cpp634 for (int precisionOther = glu::PRECISION_LOWP; precisionOther != glu::PRECISION_LAST; ++precisionOther)
H A Des2fShaderLoopTests.cpp1294 for (int precision = 0; precision < PRECISION_LAST; precision++)
H A Des2fShaderMatrixTests.cpp1204 ShaderInput voidInput(INPUTTYPE_LAST, TYPE_LAST, PRECISION_LAST);
/external/deqp/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp177 VarType getVarTypeOf (Precision prec = glu::PRECISION_LAST)
5272 const FloatFormat* formats[glu::PRECISION_LAST];
5284 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; ++precNdx)
5288 const FloatFormat& fmt = *de::getSizedArrayElement<glu::PRECISION_LAST>(ctx.formats, precNdx);
5289 const FloatFormat& highpFmt = *de::getSizedArrayElement<glu::PRECISION_LAST>(ctx.formats,

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