/external/deqp/modules/gles31/functional/ |
H A D | es31fSSBOLayoutTests.cpp | 302 precision = glu::PRECISION_LAST; 660 blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_WRITE)); 698 typeT.addMember("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST)); 710 blockB.addMember(BufferVar("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST), 0 /* no access */)); 711 blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_WRITE)); 818 layoutGroup->addChild(new BlockBasicTypeCase(m_context, typeName, "", VarType(type, glu::PRECISION_LAST), layoutFlags[layoutFlagNdx].flags, 0)); 821 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) 834 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) 864 VarType(VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_HIGHP), arraySize), 895 VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST [all...] |
H A D | es31fShaderSharedVarTests.cpp | 95 if (precision != PRECISION_LAST) 118 const char* precName = m_precision != glu::PRECISION_LAST ? getPrecisionName(m_precision) : ""; 373 basicTypeGroup->addChild(new SharedBasicVarCase(m_context, getDataTypeName(DataType(basicType)), DataType(basicType), PRECISION_LAST, workGroupSize)); 377 for (int precision = 0; precision < PRECISION_LAST; precision++)
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H A D | es31fShaderPackingFunctionTests.cpp | 128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); 1188 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) 1199 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) 1219 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) 1230 for (int prec = 0; prec < glu::PRECISION_LAST; prec++)
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H A D | es31fShaderCommonFunctionTests.cpp | 161 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); 174 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); 187 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); 471 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); 873 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); 956 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); 2058 const tcu::FloatFormat& format = de::getSizedArrayElement<glu::PRECISION_LAST>(formats, precision);
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H A D | es31fProgramUniformTests.cpp | 378 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 386 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 394 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 395 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 422 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 423 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
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H A D | es31fShaderIntegerFunctionTests.cpp | 116 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bitCounts) == glu::PRECISION_LAST); 330 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
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/external/deqp/framework/randomshaders/ |
H A D | rsgVariableType.hpp | 60 PRECISION_LAST enumerator in enum:rsg::VariableType::Precision
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 162 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST); 163 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST));
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H A D | gluShaderUtil.hpp | 88 PRECISION_LAST enumerator in enum:glu::Precision
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H A D | gluVarType.hpp | 121 inline VarType varTypeOf (Precision prec = PRECISION_LAST) { return VarType(dataTypeOf<T>(), prec); } argument
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H A D | gluVarType.cpp | 372 if (curType->getPrecision() != PRECISION_LAST)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderDerivateTests.cpp | 595 , m_precision (glu::PRECISION_LAST) 597 , m_coordPrecision (glu::PRECISION_LAST) 1688 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) 1718 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) 1752 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) 1784 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++)
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H A D | es3fFragmentOutputTests.cpp | 97 , precision (glu::PRECISION_LAST) 348 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST); 361 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST); 374 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST);
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H A D | es3fUniformApiTests.cpp | 286 const glu::Precision precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 398 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 406 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 414 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 415 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 442 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 443 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
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H A D | es3fShaderCommonFunctionTests.cpp | 157 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); 398 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); 796 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); 877 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST)));
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H A D | es3fShaderInvarianceTests.cpp | 636 for (int precisionOther = glu::PRECISION_LOWP; precisionOther != glu::PRECISION_LAST; ++precisionOther)
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H A D | es3fShaderLoopTests.cpp | 1170 for (int precision = 0; precision < PRECISION_LAST; precision++)
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H A D | es3fShaderPackingFunctionTests.cpp | 128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST);
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H A D | es3fShaderOperatorTests.cpp | 647 , precision (PRECISION_LAST) 694 const char* precision = m_spec.precision != PRECISION_LAST ? getPrecisionName(m_spec.precision) : DE_NULL; 1910 for (int precision = 0; precision < PRECISION_LAST; precision++) 1935 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; 2077 for (int precision = 0; precision < (int)PRECISION_LAST; precision++) 2095 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; 2148 for (int precision = 0; precision < (int)PRECISION_LAST; precision++)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderOperatorTests.cpp | 392 , precision (PRECISION_LAST) 425 const char* precision = spec.precision != PRECISION_LAST ? getPrecisionName(spec.precision) : DE_NULL; 1272 for (int precision = 0; precision < PRECISION_LAST; precision++) 1297 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; 1424 for (int precision = 0; precision < (int)PRECISION_LAST; precision++) 1442 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; 1493 for (int precision = 0; precision < (int)PRECISION_LAST; precision++)
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H A D | es2fUniformApiTests.cpp | 226 const glu::Precision precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 332 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 340 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 348 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 349 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 376 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; 377 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP;
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H A D | es2fShaderInvarianceTests.cpp | 634 for (int precisionOther = glu::PRECISION_LOWP; precisionOther != glu::PRECISION_LAST; ++precisionOther)
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H A D | es2fShaderLoopTests.cpp | 1294 for (int precision = 0; precision < PRECISION_LAST; precision++)
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H A D | es2fShaderMatrixTests.cpp | 1204 ShaderInput voidInput(INPUTTYPE_LAST, TYPE_LAST, PRECISION_LAST);
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/external/deqp/modules/glshared/ |
H A D | glsBuiltinPrecisionTests.cpp | 177 VarType getVarTypeOf (Precision prec = glu::PRECISION_LAST) 5272 const FloatFormat* formats[glu::PRECISION_LAST]; 5284 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; ++precNdx) 5288 const FloatFormat& fmt = *de::getSizedArrayElement<glu::PRECISION_LAST>(ctx.formats, precNdx); 5289 const FloatFormat& highpFmt = *de::getSizedArrayElement<glu::PRECISION_LAST>(ctx.formats,
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