Searched refs:ShaderPerformanceCase (Results 1 - 10 of 10) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsShaderPerformanceCase.hpp | 38 class ShaderPerformanceCase : public tcu::TestCase class in namespace:deqp::gls 47 ShaderPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, PerfCaseType caseType); 48 ~ShaderPerformanceCase (void); 91 void addChild (ShaderPerformanceCase*); 94 de::SharedPtr<ShaderPerformanceCase::InitialCalibration> m_initialCalibrationStorage;
|
H A D | glsShaderPerformanceCase.cpp | 41 ShaderPerformanceCase::ShaderPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, PerfCaseType caseType) function in class:deqp::gls::ShaderPerformanceCase 50 ShaderPerformanceCase::~ShaderPerformanceCase (void) 52 ShaderPerformanceCase::deinit(); 55 void ShaderPerformanceCase::setGridSize (int gridW, int gridH) 60 void ShaderPerformanceCase::setViewportSize (int width, int height) 65 void ShaderPerformanceCase::setVertexFragmentRatio (float fragmentsPerVertices) 139 void ShaderPerformanceCase::init (void) 164 void ShaderPerformanceCase [all...] |
/external/deqp/modules/gles3/performance/ |
H A D | es3pTextureCases.hpp | 39 class Texture2DRenderCase : public gls::ShaderPerformanceCase
|
H A D | es3pBlendTests.cpp | 43 class BlendCase : public ShaderPerformanceCase 63 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT) 112 ShaderPerformanceCase::init();
|
H A D | es3pTextureCases.cpp | 65 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT) 210 ShaderPerformanceCase::init(); 219 ShaderPerformanceCase::deinit();
|
H A D | es3pShaderControlStatementTests.cpp | 95 class ControlStatementCase : public ShaderPerformanceCase 99 : ShaderPerformanceCase(testCtx, renderCtx, name, description, caseType) 106 ShaderPerformanceCase::init(); 401 ShaderPerformanceCase::deinit(); 678 ShaderPerformanceCase::deinit();
|
/external/deqp/modules/gles2/performance/ |
H A D | es2pTextureCases.hpp | 39 class Texture2DRenderCase : public gls::ShaderPerformanceCase
|
H A D | es2pBlendTests.cpp | 43 class BlendCase : public ShaderPerformanceCase 63 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT) 109 ShaderPerformanceCase::init();
|
H A D | es2pTextureCases.cpp | 65 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT) 183 ShaderPerformanceCase::init(); 192 ShaderPerformanceCase::deinit();
|
H A D | es2pShaderControlStatementTests.cpp | 95 class ControlStatementCase : public ShaderPerformanceCase 99 : ShaderPerformanceCase(testCtx, renderCtx, name, description, caseType) 106 ShaderPerformanceCase::init(); 397 ShaderPerformanceCase::deinit(); 670 ShaderPerformanceCase::deinit();
|
Completed in 894 milliseconds