Searched refs:VERT_BIT_COLOR1 (Results 1 - 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dstate.h64 (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1))
H A Dff_fragment_shader.cpp371 if (varying_inputs & VERT_BIT_COLOR1)
H A Denable.c92 flag = VERT_BIT_COLOR1;
H A Dmtypes.h175 #define VERT_BIT_COLOR1 BITFIELD64_BIT(VERT_ATTRIB_COLOR1) macro
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_tcl.c296 VERT_BIT_COLOR1,
380 inputs |= VERT_BIT_COLOR1;
H A Dradeon_maos_arrays.c217 if (inputs & VERT_BIT_COLOR1) {
H A Dradeon_maos_verts.c341 if (inputs & (VERT_BIT_COLOR1|VERT_BIT_FOG)) {
/external/mesa3d/src/mesa/x86/
H A Dgen_matypes.c142 DEFINE( "VERT_BIT_SPEC_RGB ", VERT_BIT_COLOR1 );
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_vertprog.c423 ~(VERT_BIT_POS | VERT_BIT_NORMAL | VERT_BIT_COLOR0 | VERT_BIT_COLOR1 |
527 if (mesa_vp->Base.InputsRead & VERT_BIT_COLOR1) {

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