Searched refs:att (Results 1 - 25 of 114) sorted by relevance

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/external/mesa3d/src/mesa/swrast/
H A Ds_texrender.c32 wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument
37 ASSERT(att->Type == GL_TEXTURE);
38 ASSERT(att->Renderbuffer == NULL);
53 _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
62 update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument
64 struct gl_renderbuffer *rb = att->Renderbuffer;
72 swImage = swrast_texture_image(_mesa_get_attachment_teximage(att));
77 if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) {
81 zOffset = att->Zoffset;
95 if (att
125 _swrast_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument
139 _swrast_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument
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H A Dswrast.h268 struct gl_renderbuffer_attachment *att);
272 struct gl_renderbuffer_attachment *att);
/external/v8/test/mjsunit/
H A Dhtml-string-funcs.js40 function CheckCompound(f, tag, att) {
41 assertEquals('<' + tag + ' ' + att + '="bar">foo</' + tag + '>',
/external/mesa3d/src/mesa/main/
H A Dfbobject.c303 struct gl_renderbuffer_attachment *att)
305 if (att->Type == GL_TEXTURE) {
306 ASSERT(att->Texture);
309 ctx->Driver.FinishRenderTexture(ctx, att);
311 _mesa_reference_texobj(&att->Texture, NULL); /* unbind */
312 ASSERT(!att->Texture);
314 if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) {
315 ASSERT(!att->Texture);
316 _mesa_reference_renderbuffer(&att
302 _mesa_remove_attachment(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument
329 _mesa_set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLuint zoffset) argument
370 _mesa_set_renderbuffer_attachment(struct gl_context *ctx, struct gl_renderbuffer_attachment *att, struct gl_renderbuffer *rb) argument
392 struct gl_renderbuffer_attachment *att; local
527 test_attachment_completeness(const struct gl_context *ctx, GLenum format, struct gl_renderbuffer_attachment *att) argument
701 struct gl_renderbuffer_attachment *att; local
827 const struct gl_renderbuffer_attachment *att local
840 const struct gl_renderbuffer_attachment *att local
1388 struct gl_renderbuffer_attachment *att = fb->Attachment + i; local
1682 struct gl_renderbuffer_attachment *att = fb->Attachment + i; local
1704 struct gl_renderbuffer_attachment *att = fb->Attachment + i; local
1999 struct gl_renderbuffer_attachment *att; local
2271 struct gl_renderbuffer_attachment *att; local
2354 const struct gl_renderbuffer_attachment *att; local
3071 const struct gl_renderbuffer_attachment *att; local
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H A Dfbobject.h76 _mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att) argument
78 assert(att->Type == GL_TEXTURE);
79 return att->Texture->Image[att->CubeMapFace][att->TextureLevel];
85 _mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att) argument
87 assert(att->Type == GL_TEXTURE);
88 return att->Texture->Image[att->CubeMapFace][att
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H A Dframebuffer.c214 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local
215 if (att->Renderbuffer) {
216 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
218 if (att->Texture) {
219 _mesa_reference_texobj(&att->Texture, NULL);
221 ASSERT(!att->Renderbuffer);
222 ASSERT(!att->Texture);
223 att->Type = GL_NONE;
288 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local
289 if (att
414 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local
759 const struct gl_renderbuffer_attachment *att = fb->Attachment; local
915 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local
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H A Dclear.c250 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; local
255 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
257 if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
261 if (att[BUFFER_BACK_LEFT].Renderbuffer)
263 if (att[BUFFER_BACK_RIGHT].Renderbuffer)
267 if (att[BUFFER_FRONT_LEFT].Renderbuffer)
269 if (att[BUFFER_BACK_LEFT].Renderbuffer)
273 if (att[BUFFER_FRONT_RIGHT].Renderbuffer)
275 if (att[BUFFER_BACK_RIGHT].Renderbuffer)
279 if (att[BUFFER_FRONT_LEF
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/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_fbo.c268 struct gl_renderbuffer_attachment *att)
270 struct gl_renderbuffer *rb = att->Renderbuffer;
272 att->Texture->Image[att->CubeMapFace][att->TextureLevel];
281 _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
296 struct gl_renderbuffer_attachment *att)
298 texture_dirty(att->Texture);
267 nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument
295 nouveau_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_fbo.c820 struct gl_renderbuffer_attachment *att)
823 = att->Texture->Image[att->CubeMapFace][att->TextureLevel];
824 struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer);
829 "%s(%p, fb %p, rrb %p, att %p)\n",
830 __func__, ctx, fb, rrb, att);
841 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
842 _swrast_render_texture(ctx, fb, att);
849 _mesa_reference_renderbuffer(&att
818 radeon_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument
899 radeon_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument
921 struct gl_renderbuffer_attachment *att; local
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/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_fbo.c820 struct gl_renderbuffer_attachment *att)
823 = att->Texture->Image[att->CubeMapFace][att->TextureLevel];
824 struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer);
829 "%s(%p, fb %p, rrb %p, att %p)\n",
830 __func__, ctx, fb, rrb, att);
841 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
842 _swrast_render_texture(ctx, fb, att);
849 _mesa_reference_renderbuffer(&att
818 radeon_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument
899 radeon_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument
921 struct gl_renderbuffer_attachment *att; local
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/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_fbo.c385 struct gl_renderbuffer_attachment *att)
396 if (!st_finalize_texture(ctx, pipe, att->Texture))
399 pt = st_get_texobj_resource(att->Texture);
403 texImage = _mesa_get_attachment_teximage(att);
410 rb = st_new_renderbuffer(ctx, att->Texture->Name);
416 _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
424 stObj = st_texture_object(att->Texture);
428 strb->rtt_level = att->TextureLevel;
429 strb->rtt_face = att->CubeMapFace;
430 strb->rtt_slice = att
383 st_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument
476 st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument
505 st_validate_attachment(struct gl_context *ctx, struct pipe_screen *screen, const struct gl_renderbuffer_attachment *att, unsigned bindings) argument
627 struct gl_renderbuffer_attachment *att = local
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/external/deqp/modules/gles3/functional/
H A Des3fFboCompletenessTests.cpp182 void check (GLenum attPoint, const Attachment& att, const Image* image);
193 void ES3Checker::check (GLenum attPoint, const Attachment& att, const Image* image) argument
232 m_depthStencilImage = att.imageName;
233 m_depthStencilType = attachmentType(att);
237 if (m_depthStencilImage != att.imageName || m_depthStencilType != attachmentType(att))
304 TextureLayerAttachment* att = &builder.makeConfig<TextureLayerAttachment>(); local
305 att->layer = m_params.attachmentLayer;
306 att->imageName = tex;
308 builder.glAttach(target, att);
426 RenderbufferAttachment& att = builder.makeConfig<RenderbufferAttachment>(); local
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/external/jetty/src/java/org/eclipse/jetty/io/nio/
H A DSelectorManager.java129 * @param att Attached Object
131 public void register(SocketChannel channel, Object att) argument
145 set.addChange(channel,att);
427 public void addChange(SelectableChannel channel, Object att) argument
429 if (att==null)
431 else if (att instanceof EndPoint)
432 addChange(att);
434 addChange(new ChannelAndAttachment(channel,att));
476 final Object att = asc._attachment;
480 key = channel.register(selector,SelectionKey.OP_READ,att);
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/external/deqp/modules/glshared/
H A DglsFboUtil.cpp428 static void attachAttachment (const Attachment& att, GLenum attPoint, argument
432 dynamic_cast<const RenderbufferAttachment*>(&att))
436 dynamic_cast<const TextureFlatAttachment*>(&att))
440 dynamic_cast<const TextureLayerAttachment*>(&att))
447 GLenum attachmentType (const Attachment& att) argument
449 if (dynamic_cast<const RenderbufferAttachment*>(&att) != DE_NULL)
451 else if (dynamic_cast<const TextureAttachment*>(&att) != DE_NULL)
635 const Attachment& att = *it->second; local
636 const Image* const image = fboConfig.getImage(attachmentType(att), att
646 attach(glw::GLenum attPoint, const Attachment* att) argument
708 logAttachment(const Attachment& att, TestLog& log) argument
962 glAttach(GLenum attPoint, const Attachment* att) argument
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H A DglsFboUtil.hpp299 glw::GLenum attachmentType (const Attachment& att);
318 void attach (glw::GLenum attPoint, const Attachment* att);
330 const config::Attachment* att);
407 const config::Attachment& att,
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_fbo.c601 struct gl_renderbuffer_attachment *att)
604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att);
605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
612 if (att->CubeMapFace > 0) {
613 assert(att->Zoffset == 0);
614 layer = att->CubeMapFace;
616 layer = att->Zoffset;
623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
624 _swrast_render_texture(ctx, fb, att);
628 intel_miptree_check_level_layer(mt, att
599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument
665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument
[all...]
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_fbo.c601 struct gl_renderbuffer_attachment *att)
604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att);
605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
612 if (att->CubeMapFace > 0) {
613 assert(att->Zoffset == 0);
614 layer = att->CubeMapFace;
616 layer = att->Zoffset;
623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
624 _swrast_render_texture(ctx, fb, att);
628 intel_miptree_check_level_layer(mt, att
599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument
665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument
[all...]
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_fbo.c601 struct gl_renderbuffer_attachment *att)
604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att);
605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
612 if (att->CubeMapFace > 0) {
613 assert(att->Zoffset == 0);
614 layer = att->CubeMapFace;
616 layer = att->Zoffset;
623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
624 _swrast_render_texture(ctx, fb, att);
628 intel_miptree_check_level_layer(mt, att
599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument
665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument
[all...]
/external/mesa3d/src/gallium/state_trackers/dri/drm/
H A Ddri2.c107 int att, depth; local
118 att = __DRI_BUFFER_FRONT_LEFT;
121 att = __DRI_BUFFER_BACK_LEFT;
124 att = __DRI_BUFFER_FRONT_RIGHT;
127 att = __DRI_BUFFER_BACK_RIGHT;
130 att = __DRI_BUFFER_DEPTH_STENCIL;
133 att = -1;
153 att = __DRI_BUFFER_DEPTH;
158 att = __DRI_BUFFER_DEPTH;
166 att
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/external/mesa3d/src/gallium/state_trackers/egl/x11/
H A Dnative_dri2.c200 int num_ins, num_outs, att; local
215 for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) {
216 if (native_attachment_mask_test(buffer_mask, att)) {
219 switch (att) {
397 int att; local
398 for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att
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/external/libvorbis/lib/
H A Dvorbisenc.c70 int att[P_NOISECURVES]; member in struct:__anon9369
335 const att3 *att,
345 p->tone_masteratt[0]=att[is].att[0]*(1.-ds)+att[is+1].att[0]*ds;
346 p->tone_masteratt[1]=att[is].att[1]*(1.-ds)+att[is+1].att[
334 vorbis_encode_tonemask_setup(vorbis_info *vi,double s,int block, const att3 *att, const int *max, const vp_adjblock *in) argument
[all...]
/external/libxml2/
H A DSAX2.c1432 const xmlChar *att; local
1479 att = NULL;
1482 att = atts[i];
1483 while (att != NULL) {
1484 if (xmlStrEqual(att, fulln))
1487 att = atts[i];
1490 if (att == NULL) {
1545 att = NULL;
1548 att = atts[i];
1549 while (att !
1593 const xmlChar *att; local
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H A DtestHTML.c379 const unsigned char *att = atts[i]; local
382 while ((attlen = strlen((char*)att)) > 0) {
384 htmlEncodeEntities(output, &outlen, att, &attlen, '\'');
387 att += attlen;
/external/mesa3d/src/gallium/state_trackers/egl/common/
H A Dnative.h278 native_attachment_mask_test(uint mask, enum native_attachment att) argument
280 return !!(mask & (1 << att));
/external/deqp/modules/gles2/functional/
H A Des2fFboCompletenessTests.cpp198 void check (GLenum attPoint, const Attachment& att,
212 void ES2Checker::check (GLenum attPoint, const Attachment& att, const Image* image) argument
215 DE_UNREF(att);

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