/external/mesa3d/src/mesa/swrast/ |
H A D | s_texrender.c | 32 wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument 37 ASSERT(att->Type == GL_TEXTURE); 38 ASSERT(att->Renderbuffer == NULL); 53 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); 62 update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument 64 struct gl_renderbuffer *rb = att->Renderbuffer; 72 swImage = swrast_texture_image(_mesa_get_attachment_teximage(att)); 77 if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) { 81 zOffset = att->Zoffset; 95 if (att 125 _swrast_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 139 _swrast_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument [all...] |
H A D | swrast.h | 268 struct gl_renderbuffer_attachment *att); 272 struct gl_renderbuffer_attachment *att);
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/external/v8/test/mjsunit/ |
H A D | html-string-funcs.js | 40 function CheckCompound(f, tag, att) { 41 assertEquals('<' + tag + ' ' + att + '="bar">foo</' + tag + '>',
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/external/mesa3d/src/mesa/main/ |
H A D | fbobject.c | 303 struct gl_renderbuffer_attachment *att) 305 if (att->Type == GL_TEXTURE) { 306 ASSERT(att->Texture); 309 ctx->Driver.FinishRenderTexture(ctx, att); 311 _mesa_reference_texobj(&att->Texture, NULL); /* unbind */ 312 ASSERT(!att->Texture); 314 if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { 315 ASSERT(!att->Texture); 316 _mesa_reference_renderbuffer(&att 302 _mesa_remove_attachment(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument 329 _mesa_set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLuint zoffset) argument 370 _mesa_set_renderbuffer_attachment(struct gl_context *ctx, struct gl_renderbuffer_attachment *att, struct gl_renderbuffer *rb) argument 392 struct gl_renderbuffer_attachment *att; local 527 test_attachment_completeness(const struct gl_context *ctx, GLenum format, struct gl_renderbuffer_attachment *att) argument 701 struct gl_renderbuffer_attachment *att; local 827 const struct gl_renderbuffer_attachment *att local 840 const struct gl_renderbuffer_attachment *att local 1388 struct gl_renderbuffer_attachment *att = fb->Attachment + i; local 1682 struct gl_renderbuffer_attachment *att = fb->Attachment + i; local 1704 struct gl_renderbuffer_attachment *att = fb->Attachment + i; local 1999 struct gl_renderbuffer_attachment *att; local 2271 struct gl_renderbuffer_attachment *att; local 2354 const struct gl_renderbuffer_attachment *att; local 3071 const struct gl_renderbuffer_attachment *att; local [all...] |
H A D | fbobject.h | 76 _mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att) argument 78 assert(att->Type == GL_TEXTURE); 79 return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 85 _mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att) argument 87 assert(att->Type == GL_TEXTURE); 88 return att->Texture->Image[att->CubeMapFace][att [all...] |
H A D | framebuffer.c | 214 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local 215 if (att->Renderbuffer) { 216 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 218 if (att->Texture) { 219 _mesa_reference_texobj(&att->Texture, NULL); 221 ASSERT(!att->Renderbuffer); 222 ASSERT(!att->Texture); 223 att->Type = GL_NONE; 288 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local 289 if (att 414 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local 759 const struct gl_renderbuffer_attachment *att = fb->Attachment; local 915 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; local [all...] |
H A D | clear.c | 250 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; local 255 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 257 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) 261 if (att[BUFFER_BACK_LEFT].Renderbuffer) 263 if (att[BUFFER_BACK_RIGHT].Renderbuffer) 267 if (att[BUFFER_FRONT_LEFT].Renderbuffer) 269 if (att[BUFFER_BACK_LEFT].Renderbuffer) 273 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) 275 if (att[BUFFER_BACK_RIGHT].Renderbuffer) 279 if (att[BUFFER_FRONT_LEF [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 268 struct gl_renderbuffer_attachment *att) 270 struct gl_renderbuffer *rb = att->Renderbuffer; 272 att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 281 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); 296 struct gl_renderbuffer_attachment *att) 298 texture_dirty(att->Texture); 267 nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 295 nouveau_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_fbo.c | 820 struct gl_renderbuffer_attachment *att) 823 = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 824 struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer); 829 "%s(%p, fb %p, rrb %p, att %p)\n", 830 __func__, ctx, fb, rrb, att); 841 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 842 _swrast_render_texture(ctx, fb, att); 849 _mesa_reference_renderbuffer(&att 818 radeon_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 899 radeon_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument 921 struct gl_renderbuffer_attachment *att; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_fbo.c | 820 struct gl_renderbuffer_attachment *att) 823 = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; 824 struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer); 829 "%s(%p, fb %p, rrb %p, att %p)\n", 830 __func__, ctx, fb, rrb, att); 841 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 842 _swrast_render_texture(ctx, fb, att); 849 _mesa_reference_renderbuffer(&att 818 radeon_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 899 radeon_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument 921 struct gl_renderbuffer_attachment *att; local [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_fbo.c | 385 struct gl_renderbuffer_attachment *att) 396 if (!st_finalize_texture(ctx, pipe, att->Texture)) 399 pt = st_get_texobj_resource(att->Texture); 403 texImage = _mesa_get_attachment_teximage(att); 410 rb = st_new_renderbuffer(ctx, att->Texture->Name); 416 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); 424 stObj = st_texture_object(att->Texture); 428 strb->rtt_level = att->TextureLevel; 429 strb->rtt_face = att->CubeMapFace; 430 strb->rtt_slice = att 383 st_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 476 st_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) argument 505 st_validate_attachment(struct gl_context *ctx, struct pipe_screen *screen, const struct gl_renderbuffer_attachment *att, unsigned bindings) argument 627 struct gl_renderbuffer_attachment *att = local [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboCompletenessTests.cpp | 182 void check (GLenum attPoint, const Attachment& att, const Image* image); 193 void ES3Checker::check (GLenum attPoint, const Attachment& att, const Image* image) argument 232 m_depthStencilImage = att.imageName; 233 m_depthStencilType = attachmentType(att); 237 if (m_depthStencilImage != att.imageName || m_depthStencilType != attachmentType(att)) 304 TextureLayerAttachment* att = &builder.makeConfig<TextureLayerAttachment>(); local 305 att->layer = m_params.attachmentLayer; 306 att->imageName = tex; 308 builder.glAttach(target, att); 426 RenderbufferAttachment& att = builder.makeConfig<RenderbufferAttachment>(); local [all...] |
/external/jetty/src/java/org/eclipse/jetty/io/nio/ |
H A D | SelectorManager.java | 129 * @param att Attached Object 131 public void register(SocketChannel channel, Object att) argument 145 set.addChange(channel,att); 427 public void addChange(SelectableChannel channel, Object att) argument 429 if (att==null) 431 else if (att instanceof EndPoint) 432 addChange(att); 434 addChange(new ChannelAndAttachment(channel,att)); 476 final Object att = asc._attachment; 480 key = channel.register(selector,SelectionKey.OP_READ,att); [all...] |
/external/deqp/modules/glshared/ |
H A D | glsFboUtil.cpp | 428 static void attachAttachment (const Attachment& att, GLenum attPoint, argument 432 dynamic_cast<const RenderbufferAttachment*>(&att)) 436 dynamic_cast<const TextureFlatAttachment*>(&att)) 440 dynamic_cast<const TextureLayerAttachment*>(&att)) 447 GLenum attachmentType (const Attachment& att) argument 449 if (dynamic_cast<const RenderbufferAttachment*>(&att) != DE_NULL) 451 else if (dynamic_cast<const TextureAttachment*>(&att) != DE_NULL) 635 const Attachment& att = *it->second; local 636 const Image* const image = fboConfig.getImage(attachmentType(att), att 646 attach(glw::GLenum attPoint, const Attachment* att) argument 708 logAttachment(const Attachment& att, TestLog& log) argument 962 glAttach(GLenum attPoint, const Attachment* att) argument [all...] |
H A D | glsFboUtil.hpp | 299 glw::GLenum attachmentType (const Attachment& att); 318 void attach (glw::GLenum attPoint, const Attachment* att); 330 const config::Attachment* att); 407 const config::Attachment& att,
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_fbo.c | 601 struct gl_renderbuffer_attachment *att) 604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att); 605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); 612 if (att->CubeMapFace > 0) { 613 assert(att->Zoffset == 0); 614 layer = att->CubeMapFace; 616 layer = att->Zoffset; 623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 624 _swrast_render_texture(ctx, fb, att); 628 intel_miptree_check_level_layer(mt, att 599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_fbo.c | 601 struct gl_renderbuffer_attachment *att) 604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att); 605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); 612 if (att->CubeMapFace > 0) { 613 assert(att->Zoffset == 0); 614 layer = att->CubeMapFace; 616 layer = att->Zoffset; 623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 624 _swrast_render_texture(ctx, fb, att); 628 intel_miptree_check_level_layer(mt, att 599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_fbo.c | 601 struct gl_renderbuffer_attachment *att) 604 struct gl_texture_image *image = _mesa_get_attachment_teximage(att); 605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); 612 if (att->CubeMapFace > 0) { 613 assert(att->Zoffset == 0); 614 layer = att->CubeMapFace; 616 layer = att->Zoffset; 623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); 624 _swrast_render_texture(ctx, fb, att); 628 intel_miptree_check_level_layer(mt, att 599 intel_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) argument 665 intel_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) argument [all...] |
/external/mesa3d/src/gallium/state_trackers/dri/drm/ |
H A D | dri2.c | 107 int att, depth; local 118 att = __DRI_BUFFER_FRONT_LEFT; 121 att = __DRI_BUFFER_BACK_LEFT; 124 att = __DRI_BUFFER_FRONT_RIGHT; 127 att = __DRI_BUFFER_BACK_RIGHT; 130 att = __DRI_BUFFER_DEPTH_STENCIL; 133 att = -1; 153 att = __DRI_BUFFER_DEPTH; 158 att = __DRI_BUFFER_DEPTH; 166 att [all...] |
/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
H A D | native_dri2.c | 200 int num_ins, num_outs, att; local 215 for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { 216 if (native_attachment_mask_test(buffer_mask, att)) { 219 switch (att) { 397 int att; local 398 for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att [all...] |
/external/libvorbis/lib/ |
H A D | vorbisenc.c | 70 int att[P_NOISECURVES]; member in struct:__anon9369 335 const att3 *att, 345 p->tone_masteratt[0]=att[is].att[0]*(1.-ds)+att[is+1].att[0]*ds; 346 p->tone_masteratt[1]=att[is].att[1]*(1.-ds)+att[is+1].att[ 334 vorbis_encode_tonemask_setup(vorbis_info *vi,double s,int block, const att3 *att, const int *max, const vp_adjblock *in) argument [all...] |
/external/libxml2/ |
H A D | SAX2.c | 1432 const xmlChar *att; local 1479 att = NULL; 1482 att = atts[i]; 1483 while (att != NULL) { 1484 if (xmlStrEqual(att, fulln)) 1487 att = atts[i]; 1490 if (att == NULL) { 1545 att = NULL; 1548 att = atts[i]; 1549 while (att ! 1593 const xmlChar *att; local [all...] |
H A D | testHTML.c | 379 const unsigned char *att = atts[i]; local 382 while ((attlen = strlen((char*)att)) > 0) { 384 htmlEncodeEntities(output, &outlen, att, &attlen, '\''); 387 att += attlen;
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/external/mesa3d/src/gallium/state_trackers/egl/common/ |
H A D | native.h | 278 native_attachment_mask_test(uint mask, enum native_attachment att) argument 280 return !!(mask & (1 << att));
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboCompletenessTests.cpp | 198 void check (GLenum attPoint, const Attachment& att, 212 void ES2Checker::check (GLenum attPoint, const Attachment& att, const Image* image) argument 215 DE_UNREF(att);
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