Searched refs:bindingPoint (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fDrawTests.cpp1643 const int bindingPoint = 0;
1646 m_testCtx.getLog() << tcu::TestLog::Message << "Binding command buffer to binding point " << bindingPoint << tcu::TestLog::EndMessage;
1647 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_cmdBufferID);
1655 const int bindingPoint = (m_computeCmd) ? (1) : (0);
1658 m_testCtx.getLog() << tcu::TestLog::Message << "Binding data buffer to binding point " << bindingPoint << tcu::TestLog::EndMessage;
1659 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_dataBufferID);
1667 const int bindingPoint = (m_computeCmd && m_computeData) ? (2) : (m_computeCmd || m_computeData) ? (1) : (0);
1670 m_testCtx.getLog() << tcu::TestLog::Message << "Binding index buffer to binding point " << bindingPoint << tcu::TestLog::EndMessage;
1671 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_indexBufferID);
1804 const int bindingPoint
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H A Des31fIntegerStateQueryTests.cpp231 BufferBindingCase (Context& context, const char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType verifierType);
240 BufferBindingCase::BufferBindingCase (Context& context, const char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType verifierType) argument
243 , m_bindingPoint (bindingPoint)
H A Des31fSSBOLayoutCase.cpp944 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint) argument
951 src << "binding = " << bindingPoint; local
1301 int bindingPoint = 0; local
1306 generateDeclaration(src, block, bindingPoint);
1308 bindingPoint += block.isArray() ? block.getArraySize() : 1;
2229 int bindingPoint = 0; local
2246 gl.bindBufferRange(GL_SHADER_STORAGE_BUFFER, bindingPoint, buffers[blockLoc.index].buffer, blockLoc.offset, blockLoc.size);
2249 bindingPoint += 1;
H A Des31fLayoutBindingTests.cpp839 void initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const;
977 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const argument
981 gl.activeTexture(GL_TEXTURE0 + bindingPoint);
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp2413 DataBuffer** bindingPoint = DE_NULL;
2418 case GL_ARRAY_BUFFER: bindingPoint = &m_arrayBufferBinding; break;
2419 case GL_COPY_READ_BUFFER: bindingPoint = &m_copyReadBufferBinding; break;
2420 case GL_COPY_WRITE_BUFFER: bindingPoint = &m_copyWriteBufferBinding; break;
2421 case GL_DRAW_INDIRECT_BUFFER: bindingPoint = &m_drawIndirectBufferBinding; break;
2422 case GL_ELEMENT_ARRAY_BUFFER: bindingPoint = &vertexArrayObject->m_elementArrayBufferBinding; break;
2423 case GL_PIXEL_PACK_BUFFER: bindingPoint = &m_pixelPackBufferBinding; break;
2424 case GL_PIXEL_UNPACK_BUFFER: bindingPoint = &m_pixelUnpackBufferBinding; break;
2425 case GL_TRANSFORM_FEEDBACK_BUFFER: bindingPoint = &m_transformFeedbackBufferBinding; break;
2426 case GL_UNIFORM_BUFFER: bindingPoint
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