Searched refs:bindingPoint (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/gles31/functional/ |
H A D | es31fDrawTests.cpp | 1643 const int bindingPoint = 0; 1646 m_testCtx.getLog() << tcu::TestLog::Message << "Binding command buffer to binding point " << bindingPoint << tcu::TestLog::EndMessage; 1647 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_cmdBufferID); 1655 const int bindingPoint = (m_computeCmd) ? (1) : (0); 1658 m_testCtx.getLog() << tcu::TestLog::Message << "Binding data buffer to binding point " << bindingPoint << tcu::TestLog::EndMessage; 1659 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_dataBufferID); 1667 const int bindingPoint = (m_computeCmd && m_computeData) ? (2) : (m_computeCmd || m_computeData) ? (1) : (0); 1670 m_testCtx.getLog() << tcu::TestLog::Message << "Binding index buffer to binding point " << bindingPoint << tcu::TestLog::EndMessage; 1671 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, bindingPoint, m_indexBufferID); 1804 const int bindingPoint [all...] |
H A D | es31fIntegerStateQueryTests.cpp | 231 BufferBindingCase (Context& context, const char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType verifierType); 240 BufferBindingCase::BufferBindingCase (Context& context, const char* name, const char* desc, glw::GLenum queryTarget, glw::GLenum bindingPoint, QueryType verifierType) argument 243 , m_bindingPoint (bindingPoint)
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H A D | es31fSSBOLayoutCase.cpp | 944 void generateDeclaration (std::ostream& src, const BufferBlock& block, int bindingPoint) argument 951 src << "binding = " << bindingPoint; local 1301 int bindingPoint = 0; local 1306 generateDeclaration(src, block, bindingPoint); 1308 bindingPoint += block.isArray() ? block.getArraySize() : 1; 2229 int bindingPoint = 0; local 2246 gl.bindBufferRange(GL_SHADER_STORAGE_BUFFER, bindingPoint, buffers[blockLoc.index].buffer, blockLoc.offset, blockLoc.size); 2249 bindingPoint += 1;
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H A D | es31fLayoutBindingTests.cpp | 839 void initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const; 977 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, const Vec4& color) const argument 981 gl.activeTexture(GL_TEXTURE0 + bindingPoint);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 2413 DataBuffer** bindingPoint = DE_NULL; 2418 case GL_ARRAY_BUFFER: bindingPoint = &m_arrayBufferBinding; break; 2419 case GL_COPY_READ_BUFFER: bindingPoint = &m_copyReadBufferBinding; break; 2420 case GL_COPY_WRITE_BUFFER: bindingPoint = &m_copyWriteBufferBinding; break; 2421 case GL_DRAW_INDIRECT_BUFFER: bindingPoint = &m_drawIndirectBufferBinding; break; 2422 case GL_ELEMENT_ARRAY_BUFFER: bindingPoint = &vertexArrayObject->m_elementArrayBufferBinding; break; 2423 case GL_PIXEL_PACK_BUFFER: bindingPoint = &m_pixelPackBufferBinding; break; 2424 case GL_PIXEL_UNPACK_BUFFER: bindingPoint = &m_pixelUnpackBufferBinding; break; 2425 case GL_TRANSFORM_FEEDBACK_BUFFER: bindingPoint = &m_transformFeedbackBufferBinding; break; 2426 case GL_UNIFORM_BUFFER: bindingPoint [all...] |
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