Searched refs:blendColorFunc (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/mapi/glapi/
H A Dglapi_getproc.c641 char *blendColorFunc = (char*) &table->BlendColor; local
642 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);

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