Searched refs:computeUnifiedUniforms (Results 1 - 5 of 5) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgTest.cpp63 rsg::computeUnifiedUniforms(vertexShader, fragmentShader, uniforms);
H A DrsgUtils.hpp38 void computeUnifiedUniforms (const Shader& vertexShader, const Shader& fragmentShader, std::vector<const ShaderInput*>& uniforms);
H A DrsgUtils.cpp50 void computeUnifiedUniforms (const Shader& vertexShader, const Shader& fragmentShader, std::vector<const ShaderInput*>& uniforms) function in namespace:rsg
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp150 rsg::computeUnifiedUniforms(m_vertexShader, m_fragmentShader, unifiedUniforms);
H A DglsFragOpInteractionCase.cpp469 rsg::computeUnifiedUniforms(m_vertexShader, m_fragmentShader, m_unifiedUniforms);

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