Searched refs:computeUnifiedUniforms (Results 1 - 5 of 5) sorted by relevance
/external/deqp/framework/randomshaders/ |
H A D | rsgTest.cpp | 63 rsg::computeUnifiedUniforms(vertexShader, fragmentShader, uniforms);
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H A D | rsgUtils.hpp | 38 void computeUnifiedUniforms (const Shader& vertexShader, const Shader& fragmentShader, std::vector<const ShaderInput*>& uniforms);
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H A D | rsgUtils.cpp | 50 void computeUnifiedUniforms (const Shader& vertexShader, const Shader& fragmentShader, std::vector<const ShaderInput*>& uniforms) function in namespace:rsg
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 150 rsg::computeUnifiedUniforms(m_vertexShader, m_fragmentShader, unifiedUniforms);
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H A D | glsFragOpInteractionCase.cpp | 469 rsg::computeUnifiedUniforms(m_vertexShader, m_fragmentShader, m_unifiedUniforms);
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