Searched refs:deBitMask32 (Results 1 - 6 of 6) sorted by relevance

/external/deqp/framework/delibs/debase/
H A DdeInt32Test.c134 DE_TEST_ASSERT(deBitMask32(0, 0) == 0);
135 DE_TEST_ASSERT(deBitMask32(8, 0) == 0);
136 DE_TEST_ASSERT(deBitMask32(16, 0) == 0);
137 DE_TEST_ASSERT(deBitMask32(31, 0) == 0);
138 DE_TEST_ASSERT(deBitMask32(32, 0) == 0);
140 DE_TEST_ASSERT(deBitMask32(0, 2) == 3);
141 DE_TEST_ASSERT(deBitMask32(0, 32) == 0xFFFFFFFFu);
143 DE_TEST_ASSERT(deBitMask32(16, 16) == 0xFFFF0000u);
144 DE_TEST_ASSERT(deBitMask32(31, 1) == 0x80000000u);
145 DE_TEST_ASSERT(deBitMask32(
[all...]
H A DdeMath.c151 const deUint32 lostMask = deBitMask32(0, numLostBits);
H A DdeInt32.h485 DE_INLINE deUint32 deBitMask32 (int leastSignificantBitNdx, int numBits) function
/external/deqp/modules/egl/
H A DteglImageUtil.cpp334 const deUint32 stencilMask = deBitMask32(0, numStencilBits);
H A DteglImageFormatTests.cpp588 const deUint32 maxStencil = deBitMask32(0, numStencilBits);
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp3007 return s & deBitMask32(0, numBits);

Completed in 202 milliseconds