Searched refs:fBottom (Results 1 - 25 of 186) sorted by relevance

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/external/skia/src/gpu/gl/
H A DGrGLIRect.h22 GrGLint fBottom; member in struct:GrGLIRect
27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight));
31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight));
51 fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height);
53 fBottom = glRect.fBottom + topOffset;
59 SkASSERT(fBottom >= 0);
65 fBottom <= glRect.fBottom
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/external/skia/src/pathops/
H A DSkPathOpsBounds.h18 && AlmostLessOrEqualUlps(a.fTop, b.fBottom)
19 && AlmostLessOrEqualUlps(b.fTop, a.fBottom);
29 if (bottom > fBottom) fBottom = bottom;
33 add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom);
40 if (pt.fY > fBottom) fBottom = SkDoubleToScalar(pt.fY);
47 && AlmostLessOrEqualUlps(pt.fY, fBottom);
H A DSkPathOpsRect.h13 double fLeft, fTop, fRight, fBottom; member in struct:SkDRect
19 fBottom = SkTMax(fBottom, pt.fY);
24 && approximately_between(fTop, pt.fY, fBottom);
32 SkASSERT(fTop <= fBottom);
34 SkASSERT(r.fTop <= r.fBottom);
35 return r.fLeft <= fRight && fLeft <= r.fRight && r.fTop <= fBottom && fTop <= r.fBottom;
40 fTop = fBottom = pt.fY;
48 return fBottom
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H A DSkPathOpsCurve.cpp18 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom));
28 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom));
38 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom));
/external/skia/include/gpu/
H A DGrRect.h15 int16_t fLeft, fTop, fRight, fBottom; member in struct:GrIRect16
36 int height() const { return fBottom - fTop; }
38 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
46 fBottom = bottom;
53 fBottom = SkToS16(r.fBottom);
/external/skia/include/core/
H A DSkRect.h21 int32_t fLeft, fTop, fRight, fBottom; member in struct:SkIRect
62 int bottom() const { return fBottom; }
78 int height() const { return fBottom - fTop; }
98 int centerY() const { return (fBottom + fTop) >> 1; }
103 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
108 SK_MaxS32 == fBottom; }
120 SkIsS16(fRight) && SkIsS16(fBottom);
131 fBottom = bottom;
142 fBottom = y + height;
150 fRight = fBottom
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/external/skia/src/animator/
H A DSkBoundable.cpp18 fBounds.fBottom = 0;
34 rect->fBottom = SkIntToScalar(fBounds.fBottom);
H A DSkDrawPoint.cpp43 rect->fTop = rect->fBottom = fPoint.fY;
H A DSkDrawRectangle.cpp26 SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
59 SkScalarToFloat(fRect.fBottom));
100 fRect.fBottom = scalar + fRect.fTop;
140 SkScalarToFloat(fRect.fBottom), SkScalarToFloat(rx), SkScalarToFloat(ry));
/external/skia/include/views/animated/
H A DSkBorderView.h25 SkScalar getBottom() const { return fBottom; }
34 SkScalar fLeft, fRight, fTop, fBottom; //margin on each side member in class:SkBorderView
/external/skia/src/core/
H A DSkRect.cpp18 if (fLeft >= fRight || fTop >= fBottom) {
24 if (bottom > fBottom) fBottom = bottom;
32 if (fTop > fBottom) {
33 SkTSwap<int32_t>(fTop, fBottom);
44 quad[2].set(fRight, fBottom);
45 quad[3].set(fLeft, fBottom);
114 CHECK_INTERSECT(left, top, right, bottom, fLeft, fTop, fRight, fBottom);
120 return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom);
124 CHECK_INTERSECT(a.fLeft, a.fTop, a.fRight, a.fBottom,
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H A DSkScan.h88 xr->fBottom = SkIntToFixed(src.fBottom);
99 xr->fBottom = SkScalarToFixed(src.fBottom);
108 dst->fBottom = SkFixedRoundToInt(xr.fBottom);
118 dst->fBottom = SkFixedCeilToInt(xr.fBottom);
H A DSkValidationUtils.h36 (rect.fTop <= rect.fBottom) &&
H A DSkEdgeClipper.cpp14 return bounds.fTop >= clip.fBottom || bounds.fBottom <= clip.fTop;
103 if (pts[2].fY > clip.fBottom) {
104 if (chopMonoQuadAtY(pts, clip.fBottom, &t)) {
107 clamp_le(tmp[1].fY, clip.fBottom);
108 tmp[2].fY = clip.fBottom;
116 if (pts[i].fY > clip.fBottom) {
117 pts[i].fY = clip.fBottom;
130 if (pts[2].fY <= clip.fTop || pts[0].fY >= clip.fBottom) {
254 if (pts[3].fY > clip.fBottom) {
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H A DSkLineClipper.cpp74 outer.fRight >= inner.fRight && outer.fBottom >= inner.fBottom;
92 nestedLT(bounds.fBottom, clip.fTop, bounds.height()) ||
93 nestedLT(clip.fBottom, bounds.fTop, bounds.height())) {
114 if (tmp[index1].fY > clip.fBottom) {
115 tmp[index1].set(sect_with_horizontal(src, clip.fBottom), clip.fBottom);
203 if (pts[index0].fY >= clip.fBottom) { // we're below the clip
217 if (tmp[index1].fY > clip.fBottom) {
218 tmp[index1].set(sect_with_horizontal(pts, clip.fBottom), cli
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/external/skia/src/gpu/
H A DGrReorderCommandBuilder.cpp11 SkASSERT(a.fLeft <= a.fRight && a.fTop <= a.fBottom &&
12 b.fLeft <= b.fRight && b.fTop <= b.fBottom);
14 a.fTop < b.fBottom && b.fTop < a.fBottom;
H A DGrSoftwarePathRenderer.cpp101 devPathBounds.fLeft, devPathBounds.fBottom);
106 devClipBounds.fRight, devPathBounds.fBottom);
109 if (devClipBounds.fBottom > devPathBounds.fBottom) {
110 rect.iset(devClipBounds.fLeft, devPathBounds.fBottom,
111 devClipBounds.fRight, devClipBounds.fBottom);
H A DGrTessellatingPathRenderer.cpp237 , fBottom(bottom)
250 Vertex* fBottom; // The bottom vertex in vertex-sort-order. member in struct:__anon13989::Edge
272 fDX = static_cast<double>(fBottom->fPoint.fX) - fTop->fPoint.fX;
273 fDY = static_cast<double>(fBottom->fPoint.fY) - fTop->fPoint.fY;
274 fC = static_cast<double>(fTop->fPoint.fY) * fBottom->fPoint.fX -
275 static_cast<double>(fTop->fPoint.fX) * fBottom->fPoint.fY;
279 fTop->fID, fBottom->fID,
280 other.fTop->fID, other.fBottom->fID);
281 if (fTop == other.fTop || fBottom == other.fBottom) {
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/external/skia/src/svg/parser/
H A DSkSVGSVG.cpp49 box.fRight == SK_Scalar1 && box.fBottom == SK_Scalar1)
67 if (box.fBottom != SK_Scalar1) {
69 y.appendScalar(box.fBottom);
/external/skia/src/views/animated/
H A DSkBorderView.cpp18 fBottom(SkIntToScalar(0))
76 evt.findScalar("bottomMargin", &fBottom);
81 fMargin.set(fLeft, fTop, fRight, fBottom);
/external/pdfium/fpdfsdk/src/pdfwindow/
H A DPWL_Icon.cpp156 void CPWL_Icon::GetIconPosition(FX_FLOAT & fLeft, FX_FLOAT & fBottom) argument
160 //m_pIconFit->GetIconPosition(fLeft,fBottom);
162 fBottom = 0.0f;
168 if (dwCount > 1) fBottom = pA->GetNumber(1);
174 fBottom = 0.0f;
249 FX_FLOAT fLeft,fBottom; local
251 this->GetIconPosition(fLeft,fBottom);
270 y = (fPlateHeight - fImageFactHeight) * fBottom;
/external/skia/bench/
H A DRTreeBench.cpp87 query.fBottom = query.fTop + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/2);
103 out.fBottom = out.fTop + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/3);
111 out.fBottom = out.fTop + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/3);
120 out.fBottom = out.fTop + 1 + rand.nextRangeF(0, GENERATE_EXTENTS/5);
/external/skia/tests/
H A DPathOpsDRectTest.cpp56 SkDPoint rightBottom = {rect2.fRight, rect2.fBottom};
68 SkDPoint rightBottom = {rect2.fRight, rect2.fBottom};
/external/skia/src/utils/
H A DSkNinePatch.cpp236 fillRow(verts, texs, bounds.fBottom, SkIntToScalar(bitmap.height()),
261 0, margins.fTop, bitmap.height() - margins.fBottom, bitmap.height()
269 dst.fBottom - SkIntToScalar(margins.fBottom), dst.fBottom
280 (SkIntToScalar(margins.fTop) + SkIntToScalar(margins.fBottom));
288 s.fBottom = srcY[y+1];
290 d.fBottom = dstY[y+1];
317 yDivs[1] = bitmap.height() - margins.fBottom;
326 (margins.fTop + margins.fBottom);
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/external/skia/src/gpu/effects/
H A DGrTextureDomain.cpp30 SkASSERT(domain.fTop <= domain.fBottom);
33 fDomain.fTop = SkScalarPin(domain.fTop, kFullRect.fTop, kFullRect.fBottom);
34 fDomain.fBottom = SkScalarPin(domain.fBottom, kFullRect.fTop, kFullRect.fBottom);
36 SkASSERT(fDomain.fTop <= fDomain.fBottom);
299 domain.fBottom = random->nextRangeScalar(domain.fTop, SK_Scalar1);

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