/external/skia/src/core/ |
H A D | SkColorTable.cpp | 20 fColors = reinterpret_cast<SkPMColor*>(sk_malloc_throw(count * sizeof(SkPMColor))); 22 memcpy(fColors, colors, count * sizeof(SkPMColor)); 36 sk_free(fColors); 44 const SkPMColor* fColors; member in struct:__anon13884::Build16BitCache 50 cache[i] = SkPixel32ToPixel16_ToU16(fColors[i]); 60 const Build16BitCache create = { fColors, fCount }; 75 fColors = (SkPMColor*)sk_malloc_throw(allocSize); 76 SkDEBUGCODE(success =) buffer.readColorArray(fColors, fCount); 79 fColors = NULL; 88 buffer.writeColorArray(fColors, fCoun [all...] |
/external/skia/include/core/ |
H A D | SkColorTable.h | 42 SkASSERT(fColors != NULL && (unsigned)index < (unsigned)fCount); 43 return fColors[index]; 48 const SkPMColor* readColors() const { return fColors; } 60 SkPMColor* fColors; member in class:SkColorTable
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/external/skia/bench/ |
H A D | FSRectBench.cpp | 36 fColors[i] = rand.nextU() | 0xFF000000; 45 paint.setColor(fColors[i % N]); 57 SkColor fColors[N]; member in class:FSRectBench
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H A D | VertBench.cpp | 32 SkColor fColors[PTS]; member in class:VertBench 72 fColors[i] = rand.nextU() | (0xFF << 24); 86 fPts, NULL, fColors, NULL, fIdx, IDX, paint);
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H A D | RectBench.cpp | 27 SkColor fColors[N]; member in class:RectBench 64 fColors[i] = rand.nextU() | 0xFF808080; 75 paint.setColor(fColors[i % N]); 166 paint.setColor(fColors[i % N]); 224 color = fColors[i]; 232 color = fColors[i];
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H A D | GradientBench.cpp | 19 const SkColor* fColors; member in struct:GradData 51 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 60 data.fColors, 70 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, 84 data.fColors, data.fPos, data.fCount, tm); 97 data.fColors, data.fPos, data.fCount, tm); 110 data.fColors, data.fPos, 124 data.fColors, data.fPos,
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H A D | AlternatingColorPatternBench.cpp | 86 SkColor fColors[NUM_DRAWS]; member in class:AlternatingColorPatternBench 138 fColors[count] = fPattern1.fColor; 141 fColors[count] = fPattern2.fColor; 156 paint.setColor(fColors[j]);
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/external/skia/src/utils/ |
H A D | SkPatchUtils.h | 26 uint32_t* fColors; member in struct:SkPatchUtils::VertexData 34 , fColors(NULL) 40 SkDELETE_ARRAY(fColors);
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/external/skia/tests/ |
H A D | GradientTest.cpp | 41 const SkColor* fColors; member in struct:GradRec 54 info->fColors = colorStorage; 60 !memcmp(info->fColors, fColors, fColorCount * sizeof(SkColor))); 74 SkAutoTUnref<SkShader> s(new SkColorShader(rec.fColors[0])); 78 info.fColors = NULL; 86 rec.fColors, 99 rec.fColors, 113 rec.fColors, 127 rec.fColors, [all...] |
/external/skia/gm/ |
H A D | vertices.cpp | 28 SkColor fColors[9]; member in class:VerticesGM 60 for (size_t i = 0; i < SK_ARRAY_COUNT(fColors); ++i) { 61 fColors[i] = rand.nextU() | 0xFF000000; 85 const SkColor* fColors; member in struct:VerticesGM::__anon13769 88 { fColors, NULL }, 90 { fColors, fTexs }, 110 rec[i].fTexs, rec[i].fColors,
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H A D | gradients_no_texture.cpp | 14 const SkColor* fColors; member in struct:GradData 30 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 37 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 45 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 57 data.fColors, data.fPos, data.fCount, tm); 68 data.fColors, data.fPos, 125 SkColor* fColors; member in struct:ColorPos 129 ColorPos() : fColors(NULL), fPos(NULL), fCount(0) {} 131 SkDELETE_ARRAY(fColors); 136 fColors [all...] |
H A D | gradients_2pt_conical.cpp | 15 const SkColor* fColors; member in struct:skiagm::GradData 49 data.fColors, data.fPos, 62 data.fColors, data.fPos, 75 data.fColors, data.fPos, data.fCount, tm, 88 data.fColors, data.fPos, data.fCount, tm, 101 data.fColors, data.fPos, data.fCount, tm, 114 data.fColors, data.fPos, data.fCount, tm, 127 data.fColors, data.fPos, data.fCount, tm, 140 data.fColors, data.fPos, data.fCount, tm, 153 data.fColors, dat [all...] |
H A D | gammatext.cpp | 129 SkColor fColors[3]; member in class:GammaShaderTextGM 136 fColors[i] = colors[i]; 157 fShaders[i] = make_gradient(fColors[i]); 169 paint.setColor(fColors[i]);
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H A D | gradientDirtyLaundry.cpp | 15 const SkColor* fColors; member in struct:GradData 39 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 46 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 54 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount);
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H A D | shadertext.cpp | 35 const SkColor* fColors; member in struct:skiagm::GradData 49 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 56 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 64 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 76 data.fColors, data.fPos, data.fCount, tm);
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H A D | variedtext.cpp | 76 fColors[i] = random.nextU(); 77 fColors[i] |= 0xFF000000; 88 fPaint.setColor(fColors[i]); 116 fPaint.setColor(fColors[i]); 153 SkColor fColors[kCnt]; member in class:VariedTextGM
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/external/skia/src/animator/ |
H A D | SkDrawGradient.cpp | 47 fColors.setCount(count); 49 fColors[index] = fDrawColors[index]->color; 132 fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, 167 radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode,
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H A D | SkDrawGradient.h | 29 SkTDColorArray fColors; member in class:SkDrawGradient
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/external/skia/experimental/DrawingBoard/ |
H A D | SkColorPalette.cpp | 20 fColors[0] = SK_ColorWHITE; 21 fColors[1] = SK_ColorBLACK; 22 fColors[2] = SK_ColorRED; 23 fColors[3] = SK_ColorGREEN; 24 fColors[4] = SK_ColorBLUE; 51 paint.setColor(fColors[i]); 89 fCurrColor = fColors[fSelected]; 109 fColors[fSelected] = selectColorFromGradient(curr); 110 fCurrColor = fColors[fSelected];
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H A D | SkColorPalette.h | 30 SkColor fColors[PaletteSlots]; member in class:SkColorPalette
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/external/skia/samplecode/ |
H A D | SampleGradients.cpp | 45 const SkColor* fColors; member in struct:GradData 67 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 74 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 82 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 94 data.fColors, data.fPos, data.fCount, tm); 105 data.fColors, data.fPos, data.fCount, tm);
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H A D | SampleShaderText.cpp | 43 const SkColor* fColors; member in struct:GradData 57 return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm); 64 return SkGradientShader::CreateRadial(center, center.fX, data.fColors, 72 return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 84 data.fColors, data.fPos, data.fCount, tm);
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/external/skia/src/effects/gradients/ |
H A D | SkGradientShaderPriv.h | 93 const SkColor* fColors; member in struct:SkGradientShaderBase::Descriptor 108 // fColors and fPos always point into local memory, so they can be safely mutated 110 SkColor* mutableColors() { return const_cast<SkColor*>(fColors); } 353 return &fColors[pos]; 387 SkColor fColors[3]; // More than 3 colors we use texture member in class:GrGradientEffect
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H A D | SkGradientShader.cpp | 15 buffer.writeColorArray(fColors, fCount); 37 fColors = (SkColor*)fDynamicStorage.get(); 38 fPos = (SkScalar*)(fColors + fCount); 40 fColors = fColorStorage; 44 if (!buffer.readColorArray(const_cast<SkColor*>(fColors), fCount)) { 120 *origColors++ = desc.fColors[0]; 122 memcpy(origColors, desc.fColors, desc.fCount * sizeof(SkColor)); 125 *origColors = desc.fColors[desc.fCount - 1]; 219 desc.fColors = fOrigColors; 670 if (flipGrad && (info->fColors || inf [all...] |
/external/skia/src/pdf/ |
H A D | SkPDFShader.cpp | 138 colorData[i][0] = SkScalarMul(SkColorGetR(info.fColors[i]), scale); 139 colorData[i][1] = SkScalarMul(SkColorGetG(info.fColors[i]), scale); 140 colorData[i][2] = SkScalarMul(SkColorGetB(info.fColors[i]), scale); 1063 memcmp(fInfo.fColors, b.fInfo.fColors, 1105 fInfo.fColors = NULL; 1181 fInfo.fColors[i] = other.fInfo.fColors[i]; 1197 SkAlpha alpha = SkColorGetA(fInfo.fColors[i]); 1198 newState->fInfo.fColors[ [all...] |