Searched refs:fragShader (Results 1 - 7 of 7) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderApiTests.cpp309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) argument
311 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT);
316 logShader(log, renderCtx, fragShader);
409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); local
412 TCU_CHECK(fragShader != 0);
417 glShaderSource(fragShader, 1, &fragSource, 0);
418 glCompileShader(fragShader);
423 m_fragShader = fragShader;
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local
791 fragShader
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/external/deqp/modules/gles3/functional/
H A Des3fShaderApiTests.cpp363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) argument
365 DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYPE_FRAGMENT);
370 logShader(log, renderCtx, fragShader);
463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); local
466 TCU_CHECK(fragShader != 0);
471 glShaderSource(fragShader, 1, &fragSource, 0);
472 glCompileShader(fragShader);
477 m_fragShader = fragShader;
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local
851 fragShader
1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); local
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/external/deqp/modules/gles2/performance/
H A Des2pShaderCompilationCases.cpp456 deUint32 fragShader;
477 void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) const;
633 deUint32 fragShader;
1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER);
1696 gl.attachShader(result.program, result.fragShader);
1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext& progCtx) const
1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL);
1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader);
1810 gl.deleteShader(shadersAndProgram.fragShader);
1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader);
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/external/deqp/modules/gles3/performance/
H A Des3pShaderCompilationCases.cpp456 deUint32 fragShader;
477 void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) const;
633 deUint32 fragShader;
1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER);
1716 gl.attachShader(result.program, result.fragShader);
1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext& progCtx) const
1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL);
1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader);
1830 gl.deleteShader(shadersAndProgram.fragShader);
1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader);
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H A Des3pDepthTests.cpp477 inline ObjectData quadWith (const string& fragShader, float depth) argument
479 return ObjectData(glu::makeVtxFragSources(getBaseVertexShader(), fragShader), getFullscreenQuad(depth));
/external/deqp/modules/glshared/
H A DglsLifetimeTests.cpp119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) argument
123 attachShader(fragShader);
851 CheckedShader fragShader (getRenderContext(),
854 vtxShader.getShader(), fragShader.getShader());
/external/deqp/modules/internal/
H A DditFrameworkTests.cpp749 } fragShader; local
751 const rr::Program program (&vtxShader, &fragShader);

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