/external/deqp/framework/common/ |
H A D | tcuBilinearImageCompare.cpp | 74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p10, deUint8 p11) argument 77 const deUint32 fy0 = (1u<<NUM_SUBPIXEL_BITS) - fy1; 79 const deUint32 sum = fx0*fy0*p00 + fx1*fy0*p10 + fx0*fy1*p01 + fx1*fy1*p11; 97 deUint32 fy1 = v-(y0<<NUM_SUBPIXEL_BITS); 106 res |= interpolateChannel(fx1, fy1, getChannel<0>(p00), getChannel<0>(p01), getChannel<0>(p10), getChannel<0>(p11)) << RGBA::RED_SHIFT; 107 res |= interpolateChannel(fx1, fy1, getChannel<1>(p00), getChannel<1>(p01), getChannel<1>(p10), getChannel<1>(p11)) << RGBA::GREEN_SHIFT; 108 res |= interpolateChannel(fx1, fy1, getChannel<2>(p00), getChannel<2>(p01), getChannel<2>(p10), getChannel<2>(p11)) << RGBA::BLUE_SHIFT; 109 res |= interpolateChannel(fx1, fy1, getChannel<3>(p00), getChannel<3>(p01), getChannel<3>(p10), getChannel<3>(p11)) << RGBA::ALPHA_SHIFT;
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/external/pdfium/core/src/fxge/agg/agg23/ |
H A D | fx_agg_rasterizer_scanline_aa.cpp | 238 int fy1 = y1 & poly_base_mask; local 243 render_hline(ey1, x1, fy1, x2, fy2); 257 delta = first - fy1; 272 p = (poly_base_size - fy1) * dx; 275 p = fy1 * dx; 287 render_hline(ey1, x1, fy1, x_from, first);
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_tritemp.h | 174 const GLfixed fy1 = FloatToFixed(v1->attrib[FRAG_ATTRIB_WPOS][1] - 0.5F) & snapMask; local 176 if (fy0 <= fy1) { 177 if (fy1 <= fy2) { 180 vMin_fy = fy0; vMid_fy = fy1; vMax_fy = fy2; 185 vMin_fy = fy2; vMid_fy = fy0; vMax_fy = fy1; 190 vMin_fy = fy0; vMid_fy = fy2; vMax_fy = fy1; 198 vMin_fy = fy1; vMid_fy = fy0; vMax_fy = fy2; 201 else if (fy2 <= fy1) { 204 vMin_fy = fy2; vMid_fy = fy1; vMax_fy = fy0; 210 vMin_fy = fy1; vMid_f [all...] |
H A D | s_aaline.c | 292 const GLfloat fy1 = sy - info->qy1; local 299 GLfloat cross1 = (info->ex1 * fy1 - info->ey1 * fx1);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fInstancedRenderingTests.cpp | 361 float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; local 363 // Vertices of a quad's lower-left triangle: (fx0, fy0), (fx1, fy0) and (fx0, fy1) 369 m_gridVertexPositions.push_back(fy1); 371 // Vertices of a quad's upper-right triangle: (fx1, fy1), (fx0, fy1) and (fx1, fy0) 373 m_gridVertexPositions.push_back(fy1); 375 m_gridVertexPositions.push_back(fy1);
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H A D | es3fVertexTextureTests.cpp | 292 float fy1 = (float)(y+1) / gridSizeFloat; local 294 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) };
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/external/deqp/modules/gles2/functional/ |
H A D | es2fBufferTestUtil.cpp | 329 float fy1 = 2.0f * sy1 - 1.0f; local 333 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); 335 positions[baseNdx+3] = tcu::Vec2(fx1, fy1);
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H A D | es2fVertexTextureTests.cpp | 242 float fy1 = (float)(y+1) / gridSizeFloat; local 244 Vec2 quadVertices[4] = { Vec2(fx0, fy0), Vec2(fx1, fy0), Vec2(fx0, fy1), Vec2(fx1, fy1) };
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/external/libvncserver/libvncserver/ |
H A D | selbox.c | 218 int fx1,fy1,fx2,fy2; /* for font bbox */ local 223 rfbWholeFontBBox(font, &fx1, &fy1, &fx2, &fy2); 224 selData.textH = fy2-fy1;
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/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 722 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); local 725 bool tri = fx1 + fy1 <= 1.0f; 727 float ty = tri ? fy1 : (1.0f-fy1);
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H A D | glsBufferTestUtil.cpp | 490 float fy1 = 2.0f * sy1 - 1.0f; local 494 positions[baseNdx+1] = tcu::Vec2(fx0, fy1); 496 positions[baseNdx+3] = tcu::Vec2(fx1, fy1);
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/external/freetype/src/smooth/ |
H A D | ftgrays.c | 793 TCoord ey1, ey2, fy1, fy2, mod; local 801 fy1 = (TCoord)( ras.y - ras.last_ey ); 826 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); 847 delta = (int)( first - fy1 ); 873 p = ( ONE_PIXEL - fy1 ) * dx; 879 p = fy1 * dx; 888 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first );
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/external/pdfium/third_party/freetype/src/smooth/ |
H A D | ftgrays.c | 777 TCoord ey1, ey2, fy1, fy2, mod; local 785 fy1 = (TCoord)( ras.y - ras.last_ey ); 810 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, to_x, fy2 ); 831 delta = (int)( first - fy1 ); 857 p = ( ONE_PIXEL - fy1 ) * dx; 863 p = fy1 * dx; 872 gray_render_scanline( RAS_VAR_ ey1, ras.x, fy1, x, (TCoord)first );
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 435 float fy1 = 0.125f * ((int)(i / 16.0f)) - 1.0f; local 442 int y1 = deRoundFloatToInt32((height * fy1 / 2.0f) + oy);
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