Searched refs:prec (Results 1 - 25 of 118) sorted by relevance

12345

/external/clang/lib/Basic/
H A DOperatorPrecedence.cpp18 prec::Level getBinOpPrecedence(tok::TokenKind Kind, bool GreaterThanIsOperator,
27 return prec::Relational;
28 return prec::Unknown;
38 return prec::Shift;
39 return prec::Unknown;
41 default: return prec::Unknown;
42 case tok::comma: return prec::Comma;
53 case tok::pipeequal: return prec::Assignment;
54 case tok::question: return prec::Conditional;
55 case tok::pipepipe: return prec
[all...]
/external/clang/include/clang/Basic/
H A DOperatorPrecedence.h26 namespace prec { namespace in namespace:clang
47 prec::Level getBinOpPrecedence(tok::TokenKind Kind, bool GreaterThanIsOperator,
/external/deqp/framework/common/
H A DtcuTexLookupVerifier.hpp101 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dudy, const LodPrecision& prec);
102 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec);
103 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
104 Vec2 computeCubeLodBoundsFromDerivates (const Vec3& coord, const Vec3& coordDx, const Vec3& coordDy, const int faceSize, const LodPrecision& prec);
106 Vec2 clampLodBounds (const Vec2& lodBounds, const Vec2& lodMinMax, const LodPrecision& prec);
108 bool isLookupResultValid (const Texture1DView& texture, const Sampler& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBounds, const Vec4& result);
109 bool isLookupResultValid (const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result);
110 bool isLookupResultValid (const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result);
111 bool isLookupResultValid (const Texture1DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result);
112 bool isLookupResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, cons
[all...]
H A DtcuTexCompareVerifier.hpp55 bool isTexCompareResultValid (const Texture2DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const Vec2& lodBounds, const float cmpReference, const float result);
56 bool isTexCompareResultValid (const TextureCubeView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmpReference, const float result);
57 bool isTexCompareResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmpReference, const float result);
59 bool isGatherOffsetsCompareResultValid (const Texture2DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result);
60 bool isGatherOffsetsCompareResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result);
62 bool isGatherCompareResultValid (const TextureCubeView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, float cmpReference, const Vec4& result);
H A DtcuTexLookupVerifier.cpp77 static inline bool isColorValid (const LookupPrecision& prec, const Vec4& ref, const Vec4& result) argument
80 return boolAll(logicalOr(lessThanEqual(diff, prec.colorThreshold), logicalNot(prec.colorMask)));
83 static inline bool isColorValid (const IntLookupPrecision& prec, const IVec4& ref, const IVec4& result) argument
85 return boolAll(logicalOr(lessThanEqual(absDiff(ref, result).asUint(), prec.colorThreshold), logicalNot(prec.colorMask)));
88 static inline bool isColorValid (const IntLookupPrecision& prec, const UVec4& ref, const UVec4& result) argument
90 return boolAll(logicalOr(lessThanEqual(absDiff(ref, result), prec.colorThreshold), logicalNot(prec.colorMask)));
139 static float computeBilinearSearchStepFromFloatLine (const LookupPrecision& prec, argument
153 computeBilinearSearchStepFromFloatQuad(const LookupPrecision& prec, const ColorQuad& quad) argument
171 computeBilinearSearchStepForUnorm(const LookupPrecision& prec) argument
182 computeBilinearSearchStepForSnorm(const LookupPrecision& prec) argument
213 isInColorBounds(const LookupPrecision& prec, const ColorQuad& quad, const Vec4& result) argument
220 isInColorBounds(const LookupPrecision& prec, const ColorQuad& quad0, const ColorQuad& quad1, const Vec4& result) argument
227 isInColorBounds(const LookupPrecision& prec, const ColorLine& line0, const ColorLine& line1, const Vec4& result) argument
234 isInColorBounds(const LookupPrecision& prec, const ColorQuad& quad00, const ColorQuad& quad01, const ColorQuad& quad10, const ColorQuad& quad11, const Vec4& result) argument
248 isLinearRangeValid(const LookupPrecision& prec, const Vec4& c0, const Vec4& c1, const Vec2& fBounds, const Vec4& result) argument
287 isBilinearRangeValid(const LookupPrecision& prec, const ColorQuad& quad, const Vec2& xBounds, const Vec2& yBounds, const float searchStep, const Vec4& result) argument
313 isTrilinearRangeValid(const LookupPrecision& prec, const ColorQuad& quad0, const ColorQuad& quad1, const Vec2& xBounds, const Vec2& yBounds, const Vec2& zBounds, const float searchStep, const Vec4& result) argument
346 is1DTrilinearFilterResultValid(const LookupPrecision& prec, const ColorLine& line0, const ColorLine& line1, const Vec2& xBounds0, const Vec2& xBounds1, const Vec2& zBounds, const float searchStep, const Vec4& result) argument
379 is2DTrilinearFilterResultValid(const LookupPrecision& prec, const ColorQuad& quad0, const ColorQuad& quad1, const Vec2& xBounds0, const Vec2& yBounds0, const Vec2& xBounds1, const Vec2& yBounds1, const Vec2& zBounds, const float searchStep, const Vec4& result) argument
424 is3DTrilinearFilterResultValid(const LookupPrecision& prec, const ColorQuad& quad00, const ColorQuad& quad01, const ColorQuad& quad10, const ColorQuad& quad11, const Vec2& xBounds0, const Vec2& yBounds0, const Vec2& zBounds0, const Vec2& xBounds1, const Vec2& yBounds1, const Vec2& zBounds1, const Vec2& wBounds, const float searchStep, const Vec4& result) argument
490 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const float coordX, const int coordY, const Vector<ScalarType, 4>& result) argument
517 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec2& coord, const int coordZ, const Vector<ScalarType, 4>& result) argument
552 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec3& coord, const Vector<ScalarType, 4>& result) argument
592 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) argument
626 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) argument
682 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) argument
749 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const float coord, const int coordY, const Vec2& fBounds, const Vec4& result) argument
785 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) argument
835 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) argument
898 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) argument
973 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) argument
1071 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) argument
1194 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) argument
1208 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) argument
1222 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) argument
1238 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) argument
1254 isLookupResultValid(const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result) argument
1319 isLookupResultValid(const Texture1DView& texture, const Sampler& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBounds, const Vec4& result) argument
1386 const LookupPrecision& prec, member in namespace:tcu
1446 const LookupPrecision& prec, member in namespace:tcu
1557 const LookupPrecision& prec, member in namespace:tcu
1576 const LookupPrecision& prec, member in namespace:tcu
1598 isLookupResultValid(const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) argument
1701 isLookupResultValid(const Texture1DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result) argument
1771 isLookupResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) argument
1841 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) argument
1854 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) argument
1869 isLookupResultValid(const Texture3DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) argument
1946 isLookupResultValid(const TextureCubeArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBounds, const Vec4& result) argument
2053 computeLodBoundsFromDerivates(const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec) argument
2070 computeLodBoundsFromDerivates(const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec) argument
2075 computeLodBoundsFromDerivates(const float dudx, const float dudy, const LodPrecision& prec) argument
2080 computeCubeLodBoundsFromDerivates(const Vec3& coord, const Vec3& coordDx, const Vec3& coordDy, const int faceSize, const LodPrecision& prec) argument
2138 clampLodBounds(const Vec2& lodBounds, const Vec2& lodMinMax, const LodPrecision& prec) argument
2146 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) argument
2158 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const IVec4& result) argument
2171 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const UVec4& result) argument
2184 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) argument
2196 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const IVec4& result) argument
2209 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const UVec4& result) argument
2222 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) argument
2233 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const IVec4& result) argument
2245 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const UVec4& result) argument
2258 isGatherOffsetsResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec2& coord, int coordZ, int componentNdx, const IVec2 (&offsets)[4], const Vector<ScalarType, 4>& result) argument
2300 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result) argument
2311 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result) argument
2322 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result) argument
2334 is2DArrayGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vector<ScalarType, 4>& result) argument
2351 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result) argument
2362 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result) argument
2373 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result) argument
2385 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const PrecType& prec, const CubeFaceFloatCoords& coords, int componentNdx, const Vector<ScalarType, 4>& result) argument
2442 isCubeGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const Vector<ScalarType, 4>& result) argument
2468 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const Vec4& result) argument
2478 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec4& result) argument
2488 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const UVec4& result) argument
[all...]
H A DtcuTexCompareVerifier.cpp191 const TexComparePrecision& prec,
203 const CmpResultSet cmp0 = execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedPointDepth);
204 const CmpResultSet cmp1 = execCompare(compareMode, d1, cmpReference, prec.referenceBits, isFixedPointDepth);
216 const float pcfErr = computeFixedPointError(prec.pcfBits);
217 const float resErr = computeFixedPointError(prec.resultBits);
256 const TexComparePrecision& prec,
262 DE_ASSERT(prec.pcfBits == 0);
269 const CmpResultSet cmp0 = execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedPointDepth);
270 const CmpResultSet cmp1 = execCompare(compareMode, d1, cmpReference, prec.referenceBits, isFixedPointDepth);
271 const CmpResultSet cmp2 = execCompare(compareMode, d2, cmpReference, prec
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/external/eigen/Eigen/src/Core/
H A DFuzzy.h22 static bool run(const Derived& x, const OtherDerived& y, const typename Derived::RealScalar& prec) argument
27 return (nested - otherNested).cwiseAbs2().sum() <= prec * prec * (min)(nested.cwiseAbs2().sum(), otherNested.cwiseAbs2().sum());
43 static bool run(const Derived& x, const OtherDerived& y, const typename Derived::RealScalar& prec) argument
45 return x.cwiseAbs2().sum() <= numext::abs2(prec) * y.cwiseAbs2().sum();
61 static bool run(const Derived& x, const typename Derived::RealScalar& y, const typename Derived::RealScalar& prec) argument
63 return x.cwiseAbs2().sum() <= numext::abs2(prec * y);
80 * determined by \a prec.
100 const RealScalar& prec
103 return internal::isApprox_selector<Derived, OtherDerived>::run(derived(), other.derived(), prec);
[all...]
H A DDot.h220 * within the precision given by \a prec.
228 (const MatrixBase<OtherDerived>& other, const RealScalar& prec) const
232 return numext::abs2(nested.dot(otherNested)) <= prec * prec * nested.squaredNorm() * otherNested.squaredNorm();
236 * within the precision given by \a prec. In the case where the \a Scalar
247 bool MatrixBase<Derived>::isUnitary(const RealScalar& prec) const
252 if(!internal::isApprox(nested.col(i).squaredNorm(), static_cast<RealScalar>(1), prec))
255 if(!internal::isMuchSmallerThan(nested.col(i).dot(nested.col(j)), static_cast<Scalar>(1), prec))
/external/regex-re2/re2/
H A Dtostring.cc62 int prec = parent_arg; local
84 if (prec < PrecConcat)
90 if (prec < PrecAlternate)
109 if (prec < PrecUnary)
141 int prec = parent_arg; local
152 if (prec < PrecEmpty)
163 if (prec < PrecConcat)
168 if (prec < PrecConcat)
179 if (prec < PrecAlternate)
187 if (prec < PrecUnar
[all...]
/external/libpcap/missing/
H A Dsnprintf.c135 int width, int prec, int flags, int minusp)
141 if(prec != -1)
144 prec = 1;
146 if(prec == 0 && num == 0)
154 prec -= len;
155 /* pad with prec zeros */
156 while(prec-- > 0){
225 int prec,
228 if(prec != -1)
229 width -= prec;
133 append_number(struct state *state, unsigned long num, unsigned base, char *rep, int width, int prec, int flags, int minusp) argument
222 append_string(struct state *state, unsigned char *arg, int width, int prec, int flags) argument
297 int prec = -1; local
[all...]
/external/tcpdump/missing/
H A Dsnprintf.c135 int width, int prec, int flags, int minusp)
141 if(prec != -1)
144 prec = 1;
146 if(prec == 0 && num == 0)
154 prec -= len;
155 /* pad with prec zeros */
156 while(prec-- > 0){
225 int prec,
228 if(prec != -1)
229 width -= prec;
133 append_number(struct state *state, unsigned long num, unsigned base, char *rep, int width, int prec, int flags, int minusp) argument
222 append_string(struct state *state, unsigned char *arg, int width, int prec, int flags) argument
297 int prec = -1; local
[all...]
/external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/
H A Ddwt.h114 @param prec Precint analyzed
116 void opj_dwt_calc_explicit_stepsizes(opj_tccp_t * tccp, OPJ_UINT32 prec);
/external/bison/src/
H A Dconflicts.c108 r->prec->tag,
116 r->prec->tag);
180 xml_escape_n (0, r->prec->tag),
188 xml_escape_n (1, r->prec->tag));
267 int redprec = redrule->prec->prec;
273 && symbols[i]->prec)
278 if (symbols[i]->prec < redprec)
283 else if (symbols[i]->prec > redprec)
348 if (reds->rules[i]->prec
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H A Dgram.c258 symbols[i]->prec, symbols[i]->assoc,
278 rule_i->prec ? rule_i->prec->prec : 0,
279 rule_i->prec ? rule_i->prec->assoc : 0,
H A Dparse-gram.y143 %token PERCENT_PREC "%prec"
155 PERCENT_DEFAULT_PREC "%default-prec"
168 PERCENT_NO_DEFAULT_PREC "%no-default-prec"
219 %type <symbol> id id_colon string_as_id symbol symbol.prec
224 %type <list> symbols.1 symbols.prec generic_symlist generic_symlist_item
373 | "%default-prec"
377 | "%no-default-prec"
441 precedence_declarator type.opt symbols.prec
467 symbols.prec:
468 symbol.prec
[all...]
H A Dsymtab.h91 int prec; member in struct:symbol
161 void symbol_precedence_set (symbol *sym, int prec, assoc a, location loc);
/external/deqp/modules/gles3/functional/
H A Des3fFragmentOutputTests.cpp1172 glu::Precision prec = precisions[precNdx];
1173 string precName = glu::getPrecisionName(prec);
1175 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT, prec, 0)).toVec()));
1176 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC2, prec, 0)).toVec()));
1177 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec3").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC3, prec, 0)).toVec()));
1178 floatGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec4").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC4, prec, 0)).toVec()));
1195 glu::Precision prec = precisions[precNdx];
1196 string precName = glu::getPrecisionName(prec);
1198 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_float").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT, prec, 0)).toVec()));
1199 fixedGroup->addChild(new FragmentOutputCase(m_context, (fmtName + "_" + precName + "_vec2").c_str(), "", fboSpec, (OutputVec() << FragmentOutput(glu::TYPE_FLOAT_VEC2, prec,
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/external/eigen/Eigen/src/Eigen2Support/Geometry/
H A DParametrizedLine.h109 * determined by \a prec.
112 bool isApprox(const ParametrizedLine& other, typename NumTraits<Scalar>::Real prec = precision<Scalar>()) const
113 { return m_origin.isApprox(other.m_origin, prec) && m_direction.isApprox(other.m_direction, prec); }
H A DAlignedBox.h133 * determined by \a prec.
136 bool isApprox(const AlignedBox& other, typename NumTraits<Scalar>::Real prec = precision<Scalar>()) const
137 { return m_min.isApprox(other.m_min, prec) && m_max.isApprox(other.m_max, prec); }
H A DRotation2D.h107 * determined by \a prec.
110 bool isApprox(const Rotation2D& other, typename NumTraits<Scalar>::Real prec = precision<Scalar>()) const
111 { return ei_isApprox(m_angle,other.m_angle, prec); }
/external/ppp/pppd/
H A Dutils.c163 int width, prec, fillch; local
192 prec = -1;
210 prec = va_arg(args, int);
213 prec = 0;
215 prec = prec * 10 + c - '0';
311 if (fillch == '0' && prec >= 0) {
312 n = prec;
315 if (prec >= 0 && n > prec)
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/external/jpeg/
H A Djcmarker.c149 int prec; local
155 prec = 0;
158 prec = 1;
164 emit_2bytes(cinfo, prec ? DCTSIZE2*2 + 1 + 2 : DCTSIZE2 + 1 + 2);
166 emit_byte(cinfo, index + (prec<<4));
171 if (prec)
179 return prec;
496 int ci, prec; local
503 prec = 0;
506 prec
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/external/pdfium/core/src/fxcodec/libjpeg/
H A Dfpdfapi_jcmarker.c150 int prec; local
156 prec = 0;
159 prec = 1;
165 emit_2bytes(cinfo, prec ? DCTSIZE2*2 + 1 + 2 : DCTSIZE2 + 1 + 2);
167 emit_byte(cinfo, index + (prec<<4));
172 if (prec)
180 return prec;
497 int ci, prec; local
504 prec = 0;
507 prec
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/external/fdlibm/
H A Dk_rem_pio2.c15 * __kernel_rem_pio2(x,y,e0,nx,prec,ipio2)
16 * double x[],y[]; int e0,nx,prec; int ipio2[];
64 * prec an integer indicating the precision:
164 int __kernel_rem_pio2(double *x, double *y, int e0, int nx, int prec, const int *ipio2) argument
166 int __kernel_rem_pio2(x,y,e0,nx,prec,ipio2)
167 double x[], y[]; int e0,nx,prec; int ipio2[];
174 jk = init_jk[prec];
282 switch(prec) {
/external/eigen/Eigen/src/Geometry/
H A DRotation2D.h117 * determined by \a prec.
120 bool isApprox(const Rotation2D& other, const typename NumTraits<Scalar>::Real& prec = NumTraits<Scalar>::dummy_precision()) const
121 { return internal::isApprox(m_angle,other.m_angle, prec); }

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