Searched refs:scaleAdd (Results 1 - 4 of 4) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
H A D | Ring.java | 200 result.scaleAdd(r * FastMath.sin(theta), b2, result);
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H A D | Vector3f.java | 253 * <code>scaleAdd</code> multiplies this vector by a scalar then adds the
261 public Vector3f scaleAdd(float scalar, Vector3f add) {
method in class:Vector3f 270 * <code>scaleAdd</code> multiplies the given vector by a scalar then adds
280 public Vector3f scaleAdd(float scalar, Vector3f mult, Vector3f add) {
method in class:Vector3f
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H A D | Vector4f.java | 265 * <code>scaleAdd</code> multiplies this vector by a scalar then adds the 273 public Vector4f scaleAdd(float scalar, Vector4f add) { method in class:Vector4f 283 * <code>scaleAdd</code> multiplies the given vector by a scalar then adds 293 public Vector4f scaleAdd(float scalar, Vector4f mult, Vector4f add) { method in class:Vector4f
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/external/jmonkeyengine/engine/src/core/com/jme3/collision/ |
H A D | SweepSphere.java | 191 store.scaleAdd(f, edge, l1);
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