Searched refs:swizzle (Results 1 - 25 of 195) sorted by relevance

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/external/mesa3d/src/gallium/drivers/r300/compiler/
H A Dr300_fragprog_swizzle.h35 unsigned int r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle);
36 unsigned int r300FPTranslateAlphaSwizzle(unsigned int src, unsigned int swizzle);
37 int r300_swizzle_is_native_basic(unsigned int swizzle);
H A Dradeon_compiler_util.h28 unsigned swizzle_mask(unsigned swizzle, unsigned mask);
43 unsigned int swizzle,
46 struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
58 unsigned int rc_source_type_swz(unsigned int swizzle);
97 unsigned int swizzle,
101 unsigned int rc_get_scalar_src_swz(unsigned int swizzle);
H A Dr300_fragprog_swizzle.c44 unsigned int hash; /**< swizzle value this matches */
45 unsigned int base; /**< base value for hw swizzle */
67 * Find a native RGB swizzle that matches the given swizzle.
70 static const struct swizzle_data* lookup_native_swizzle(unsigned int swizzle) argument
77 unsigned int swz = GET_SWZ(swizzle, comp);
91 * Determines if the given swizzle is valid for r300/r400. In most situations
95 int r300_swizzle_is_native_basic(unsigned int swizzle) argument
97 if(lookup_native_swizzle(swizzle))
104 * Check whether the given instruction supports the swizzle an
206 r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle) argument
227 r300FPTranslateAlphaSwizzle(unsigned int src, unsigned int swizzle) argument
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/external/skia/src/gpu/
H A DGrTextureAccess.cpp30 const char* swizzle,
32 this->reset(texture, swizzle, params);
36 const char* swizzle,
39 this->reset(texture, swizzle, filterMode, tileXAndY);
43 const char* swizzle,
46 SkASSERT(strlen(swizzle) >= 1 && strlen(swizzle) <= 4);
50 this->setSwizzle(swizzle);
54 const char* swizzle,
58 SkASSERT(strlen(swizzle) >
29 GrTextureAccess(GrTexture* texture, const char* swizzle, const GrTextureParams& params) argument
35 GrTextureAccess(GrTexture* texture, const char* swizzle, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument
42 reset(GrTexture* texture, const char* swizzle, const GrTextureParams& params) argument
53 reset(GrTexture* texture, const char* swizzle, GrTextureParams::FilterMode filterMode, SkShader::TileMode tileXAndY) argument
84 setSwizzle(const char* swizzle) argument
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/external/mesa3d/src/glsl/
H A Dir_builder.cpp67 swizzle(operand a, int swizzle, int components) argument
72 GET_SWZ(swizzle, 0),
73 GET_SWZ(swizzle, 1),
74 GET_SWZ(swizzle, 2),
75 GET_SWZ(swizzle, 3),
97 return swizzle(a, SWIZZLE_XXXX, 4);
103 return swizzle(a, SWIZZLE_YYYY, 4);
109 return swizzle(a, SWIZZLE_ZZZZ, 4);
115 return swizzle(
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H A Dopt_copy_propagation_elements.cpp57 acp_entry(ir_variable *lhs, ir_variable *rhs, int write_mask, int swizzle[4]) argument
62 memcpy(this->swizzle, swizzle, sizeof(this->swizzle));
70 memcpy(this->swizzle, a->swizzle, sizeof(this->swizzle));
76 int swizzle[4]; member in class:__anon12515::acp_entry
192 * visiting the swizzle itself.
216 ir_swizzle *swizzle
434 int swizzle[4]; local
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/external/deqp/modules/gles2/functional/
H A Des2fShaderStructTests.cpp238 c.color.xyz() = c.coords.swizzle(0,1,2);
265 c.color.xyz() = c.coords.swizzle(0,1,2);
291 c.color.xyz() = c.coords.swizzle(3,2,1);
319 c.color.xyz() = c.coords.swizzle(1,2,0);
345 c.color.xyz() = c.coords.swizzle(2,1,0);
371 c.color.xyz() = c.coords.swizzle(2,1,0);
435 c.color.xyz() = c.coords.swizzle(2,0,3);
499 c.color.xyz() = c.coords.swizzle(2,0,3);
526 c.color.xyz() = c.coords.swizzle(0,1,2);
558 c.color.xyz() = c.coords.swizzle(
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H A Des2fShaderOperatorTests.cpp175 void evalSequenceNoSideEffCase0 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase0(ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0), ctx.in[2].swizzle(0, 3, 2, 1)); }
177 void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceNoSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
178 void evalSequenceNoSideEffCase3 (ShaderEvalContext& ctx) { ctx.color = sequenceNoSideEffCase3(ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0).asInt(), greaterThan(ctx.in[2].swizzle(0, 3, 2, 1), Vec4(0.0f, 0.0f, 0.0f, 0.0f))).asFloat(); }
179 void evalSequenceSideEffCase0 (ShaderEvalContext& ctx) { ctx.color = sequenceSideEffCase0(ctx.in[0].swizzle(1, 2, 3, 0), ctx.in[1].swizzle(3, 2, 1, 0), ctx.in[2].swizzle(
479 const char* swizzle = s_inSwizzles[i][inSize-1]; local
494 op << prefix << "in" << i << "." << swizzle; local
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/external/deqp/modules/gles3/functional/
H A Des3fShaderStructTests.cpp212 c.color.xyz() = c.coords.swizzle(0,1,2);
239 c.color.xyz() = c.coords.swizzle(0,1,2);
265 c.color.xyz() = c.coords.swizzle(3,2,1);
293 c.color.xyz() = c.coords.swizzle(1,2,0);
319 c.color.xyz() = c.coords.swizzle(2,1,0);
345 c.color.xyz() = c.coords.swizzle(2,1,0);
409 c.color.xyz() = c.coords.swizzle(2,0,3);
473 c.color.xyz() = c.coords.swizzle(2,0,3);
500 c.color.xyz() = c.coords.swizzle(0,1,2);
532 c.color.xyz() = c.coords.swizzle(
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H A Des3fShaderSwitchTests.cpp75 static void evalSwitchStatic (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); }
76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); }
81 case 0: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,1,2); break;
82 case 1: evalCtx.color.xyz() = evalCtx.coords.swizzle(3,2,1); break;
83 case 2: evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); break;
84 case 3: evalCtx.color.xyz() = evalCtx.coords.swizzle(2,1,0); break;
85 default: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,0,0); break;
H A Des3fShaderIndexingTests.cpp102 void evalArrayCoordsVec2 (ShaderEvalContext& c) { c.color.xy() = 1.875f * c.coords.swizzle(0,1); }
103 void evalArrayCoordsVec3 (ShaderEvalContext& c) { c.color.xyz() = 1.875f * c.coords.swizzle(0,1,2); }
118 void evalArrayUniformVec2 (ShaderEvalContext& c) { c.color.xy() = 1.875f * c.constCoords.swizzle(0,1); }
119 void evalArrayUniformVec3 (ShaderEvalContext& c) { c.color.xyz() = 1.875f * c.constCoords.swizzle(0,1,2); }
190 arr[0] = constCoords.swizzle(0,1);
191 arr[1] = constCoords.swizzle(0,1) * 0.5f;
192 arr[2] = constCoords.swizzle(0,1) * 0.25f;
193 arr[3] = constCoords.swizzle(0,1) * 0.125f;
199 arr[0] = constCoords.swizzle(0,1,2);
200 arr[1] = constCoords.swizzle(
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/external/mesa3d/src/gallium/tests/graw/
H A Dtex-swizzle.c118 init_tex(const unsigned swizzle[4]) argument
140 sv_template.swizzle_r = swizzle[0];
141 sv_template.swizzle_g = swizzle[1];
142 sv_template.swizzle_b = swizzle[2];
143 sv_template.swizzle_a = swizzle[3];
160 init(const unsigned swizzle[4]) argument
169 init_tex(swizzle);
202 uint swizzle[4]; local
205 swizzle[0] = PIPE_SWIZZLE_RED;
206 swizzle[
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/external/mesa3d/src/gallium/drivers/r300/
H A Dr300_tgsi_to_rc.h36 unsigned swizzle; member in struct:swizzled_imms
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Di915_fragprog.c108 src = swizzle(src, X, Y, Z, ONE);
112 src = swizzle(src, W, ZERO, ZERO, ONE);
187 src = swizzle(src,
391 swizzle(tmp, ONE, ZERO, ONE, ONE), 0, 0);
444 swizzle(consts1, Z, ZERO, ZERO, ZERO), /* 1/(2pi) */
445 swizzle(consts0, W, ZERO, ZERO, ZERO)); /* .75 */
453 swizzle(consts0, X, ZERO, ZERO, ZERO), /* 2 */
454 swizzle(consts0, Y, ZERO, ZERO, ZERO)); /* -1 */
464 swizzle(tmp, ZERO, X, ZERO, ZERO),
465 negate(swizzle(tm
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/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_texture.c53 * Combine depth texture mode with "swizzle" so that depth mode swizzling
54 * takes place before texture swizzling, and return the resulting swizzle.
55 * If the format is not a depth format, return "swizzle" unchanged.
58 * \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4.
62 apply_depthmode(enum pipe_format format, GLuint swizzle, GLenum depthmode) argument
70 desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
72 return swizzle;
76 swiz[i] = GET_SWZ(swizzle, i);
118 * Return TRUE if the swizzling described by "swizzle" an
127 check_sampler_swizzle(struct pipe_sampler_view *sv, GLuint swizzle, GLenum depthmode) argument
148 GLuint swizzle = apply_depthmode(stObj->pt->format, local
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/external/deqp/modules/gles2/scripts/
H A Dgen-swizzles.py145 def __init__(self, name, precision, dataType, swizzle, inputs, outputs):
149 self.swizzle = swizzle
152 self.op = "out0 = in0.%s;" % swizzle
234 swizzle = "".join(map(lambda x: swizzleComponents[x], swizzleIndices)) variable
235 #print "%s %s .%s" % (precision, dataType, swizzle)
236 caseName = "%s_%s_%s" % (precision, dataType, swizzle)
238 outputs = map(lambda x: x.swizzle(swizzleIndices), inputs)
240 vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("%s in0" % dataType, inputs)], [("%s out0" % outType, outputs)]))
247 # swizzle
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/external/deqp/modules/gles3/scripts/
H A Dgen-swizzles.py149 def __init__(self, name, precision, dataType, swizzle, inputs, outputs):
153 self.swizzle = swizzle
156 self.op = "out0 = in0.%s;" % swizzle
238 swizzle = "".join(map(lambda x: swizzleComponents[x], swizzleIndices)) variable
239 #print "%s %s .%s" % (precision, dataType, swizzle)
240 caseName = "%s_%s_%s" % (precision, dataType, swizzle)
242 outputs = map(lambda x: x.swizzle(swizzleIndices), inputs)
244 vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("%s in0" % dataType, inputs)], [("%s out0" % outType, outputs)]))
251 # swizzle
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/external/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_const.c365 const unsigned char *swizzle)
377 if(swizzle == NULL)
378 swizzle = default_swizzle;
380 elems[swizzle[0]] = lp_build_const_elem(gallivm, type, r);
381 elems[swizzle[1]] = lp_build_const_elem(gallivm, type, g);
382 elems[swizzle[2]] = lp_build_const_elem(gallivm, type, b);
383 elems[swizzle[3]] = lp_build_const_elem(gallivm, type, a);
425 const unsigned char *swizzle)
428 ((mask & (1 << swizzle[0])) >> swizzle[
362 lp_build_const_aos(struct gallivm_state *gallivm, struct lp_type type, double r, double g, double b, double a, const unsigned char *swizzle) argument
422 lp_build_const_mask_aos_swizzled(struct gallivm_state *gallivm, struct lp_type type, unsigned mask, const unsigned char *swizzle) argument
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/external/mesa3d/src/gallium/auxiliary/tgsi/
H A Dtgsi_util.h57 unsigned swizzle,
/external/mesa3d/src/gallium/auxiliary/util/
H A Du_format_parse.py198 '''Return an array[4] of inverse swizzle terms'''
202 swizzle = self.swizzles[i]
203 if swizzle < 4 and inv_swizzle[swizzle] == None:
204 inv_swizzle[swizzle] = i
253 swizzles = [_swizzle_parse_map[swizzle] for swizzle in fields[8]]
260 swizzle = swizzles[i]
261 if swizzle < 4:
262 names[swizzle]
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H A Du_format.c76 swizzle_used[desc->swizzle[0]] = TRUE;
77 swizzle_used[desc->swizzle[1]] = TRUE;
78 swizzle_used[desc->swizzle[2]] = TRUE;
79 swizzle_used[desc->swizzle[3]] = TRUE;
112 desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X &&
113 desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_X &&
114 desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_X &&
115 desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_1) {
174 if (desc->swizzle[chan] != chan)
201 desc->swizzle[
443 enum util_format_swizzle swizzle = dst_desc->swizzle[chan]; local
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/external/mesa3d/src/gallium/auxiliary/translate/
H A Dtranslate_sse.c453 unsigned swizzle[4] = {UTIL_FORMAT_SWIZZLE_NONE, UTIL_FORMAT_SWIZZLE_NONE, UTIL_FORMAT_SWIZZLE_NONE, UTIL_FORMAT_SWIZZLE_NONE}; local
480 if(output_desc->swizzle[i] < 4)
481 swizzle[output_desc->swizzle[i]] = input_desc->swizzle[i];
494 if(swizzle[i] == UTIL_FORMAT_SWIZZLE_0 && i >= input_desc->nr_channels)
495 swizzle[i] = i;
500 if(swizzle[i] < 4)
501 needed_chans = MAX2(needed_chans, swizzle[i] + 1);
502 if(swizzle[
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/external/mesa3d/src/gallium/drivers/i915/
H A Di915_fpc_translate.c225 src = swizzle(src, X, Y, Z, ONE);
230 src = swizzle(src, W, W, W, W);
264 src = swizzle(src,
561 swizzle(tmp, X, X, ONE, ONE),
562 swizzle(tmp, X, ONE, ONE, ONE), 0);
567 swizzle(tmp, X, Y, X, ONE),
568 swizzle(tmp, X, X, ONE, ONE), 0);
573 swizzle(tmp, X, X, Z, ONE),
574 swizzle(tmp, Z, ONE, ONE, ONE), 0);
580 swizzle(tm
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/src/
H A Dsm4_parse.cpp82 op.swizzle[0] = 0;
83 op.swizzle[1] = 1;
84 op.swizzle[2] = 2;
85 op.swizzle[3] = 3;
94 op.swizzle[1] = op.swizzle[2] = op.swizzle[3] = 0;
105 op.swizzle[0] = SM4_OPERAND_SEL_SWZ(optok.sel, 0);
106 op.swizzle[1] = SM4_OPERAND_SEL_SWZ(optok.sel, 1);
107 op.swizzle[
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/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_tile_soa.py95 swizzle = format.swizzles[i]
96 if swizzle < 4:
97 names[swizzle] += 'rgba'[i]
99 swizzle = format.swizzles[0]
100 if swizzle < 4:
101 names[swizzle] = 'z'
153 swizzle = format.swizzles[i]
154 if swizzle < 4:
155 value = names[swizzle]
156 elif swizzle
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