Searched refs:util_format_is_depth_and_stencil (Results 1 - 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_eglimage.c52 if (util_format_is_depth_and_stencil(format)) {
H A Dst_cb_clear.c390 const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format);
414 const GLboolean isDS = util_format_is_depth_and_stencil(strb->surface->format);
H A Dst_cb_texture.c745 util_format_is_depth_and_stencil(stImage->pt->format))
H A Dst_cb_drawpixels.c1591 if (type == GL_DEPTH && util_format_is_depth_and_stencil(pt->format))
/external/mesa3d/src/gallium/auxiliary/util/
H A Du_surface.c291 util_format_is_depth_and_stencil(dst->format))
H A Du_format.h506 util_format_is_depth_and_stencil(enum pipe_format format) function
/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_setup.c203 util_format_is_depth_and_stencil(setup->fb.zsbuf->format))
/external/mesa3d/src/gallium/drivers/radeonsi/
H A Dr600_texture.c139 if (util_format_is_depth_and_stencil(ptex->format)) {

Completed in 122 milliseconds