Searched refs:vec4Alignment (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
H A DglsUniformBlockCase.cpp402 int vec4Alignment = sizeof(deUint32)*4; local
404 DE_ASSERT(baseStride <= vec4Alignment);
405 return de::max(baseStride, vec4Alignment); // Really? See rule 4.
416 const int vec4Alignment = sizeof(deUint32)*4; local
438 return deRoundUp32(elemAlignment, vec4Alignment);
449 return deRoundUp32(maxBaseAlignment, vec4Alignment);
/external/deqp/modules/gles31/functional/
H A Des31fSSBOLayoutCase.cpp373 const int vec4Alignment = sizeof(deUint32)*4; local
384 const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Alignment);
396 return deAlign32(elemAlignment, vec4Alignment);
407 return deAlign32(maxBaseAlignment, vec4Alignment);

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