Searched refs:weightLut (Results 1 - 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c1599 static float *weightLut = NULL; variable
1608 if (!weightLut) {
1609 weightLut = (float *) MALLOC(WEIGHT_LUT_SIZE * sizeof(float));
1615 weightLut[i] = weight;
1730 float weight = weightLut[qClamped];
2710 if (!weightLut) {
/external/mesa3d/src/mesa/swrast/
H A Ds_texfilter.c1611 static GLfloat *weightLut = NULL; variable
1620 if (!weightLut) {
1621 weightLut = (GLfloat *) malloc(WEIGHT_LUT_SIZE * sizeof(GLfloat));
1627 weightLut[i] = weight;
1719 GLfloat weight = weightLut[qClamped];
1905 if (!weightLut) {

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