Searched refs:FLOAT_32 (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DShaderParam.java77 if (subElem.getDataType() == Element.DataType.FLOAT_32) {
90 if (subElem.getDataType() == Element.DataType.FLOAT_32) {
/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/
H A DUT_element.java101 _RS_ASSERT("simpleElem.getDataType() == FLOAT_32",
102 simpleElem.getDataType() == DataType.FLOAT_32);
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
H A DAllocation.java130 return Element.DataType.FLOAT_32;
393 if (mType.mElement.mType == Element.DataType.FLOAT_32) {
631 copyFromUnchecked(d, Element.DataType.FLOAT_32, d.length);
693 copyFromUnchecked(d, Element.DataType.FLOAT_32, d.length);
941 copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.FLOAT_32, d.length);
1013 copy1DRangeFromUnchecked(off, count, d, Element.DataType.FLOAT_32, d.length);
1150 Element.DataType.FLOAT_32, data.length);
1374 copyTo(d, Element.DataType.FLOAT_32, d.length);
1491 copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.FLOAT_32, d.length);
1563 copy1DRangeToUnchecked(off, count, d, Element.DataType.FLOAT_32,
[all...]
H A DElement.java125 * MATRIX the three matrix types contain FLOAT_32 elements and are treated
133 FLOAT_32 (2, 4), enum constant in enum:Element.DataType
396 rs.mElement_F32 = createUser(rs, DataType.FLOAT_32);
488 rs.mElement_FLOAT_2 = createVector(rs, DataType.FLOAT_32, 2);
495 rs.mElement_FLOAT_3 = createVector(rs, DataType.FLOAT_32, 3);
502 rs.mElement_FLOAT_4 = createVector(rs, DataType.FLOAT_32, 4);
782 * DataKind will be set to USER. Only primitive types (FLOAT_32, FLOAT_64,
800 case FLOAT_32:
/frameworks/base/rs/java/android/renderscript/
H A DAllocation.java128 return Element.DataType.FLOAT_32;
400 if (mType.mElement.mType == Element.DataType.FLOAT_32) {
688 copyFromUnchecked(d, Element.DataType.FLOAT_32, d.length);
755 copyFromUnchecked(d, Element.DataType.FLOAT_32, d.length);
996 copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.FLOAT_32, d.length);
1068 copy1DRangeFromUnchecked(off, count, d, Element.DataType.FLOAT_32, d.length);
1217 Element.DataType.FLOAT_32, data.length);
1477 copyTo(d, Element.DataType.FLOAT_32, d.length);
1629 copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.FLOAT_32, d.length);
1701 copy1DRangeToUnchecked(off, count, d, Element.DataType.FLOAT_32,
[all...]
H A DElement.java114 * MATRIX the three matrix types contain FLOAT_32 elements and are treated
123 FLOAT_32 (2, 4), enum constant in enum:Element.DataType
399 rs.mElement_F32 = createUser(rs, DataType.FLOAT_32);
554 rs.mElement_FLOAT_2 = createVector(rs, DataType.FLOAT_32, 2);
561 rs.mElement_FLOAT_3 = createVector(rs, DataType.FLOAT_32, 3);
568 rs.mElement_FLOAT_4 = createVector(rs, DataType.FLOAT_32, 4);
896 * DataKind will be set to USER. Only primitive types (FLOAT_32, FLOAT_64,
915 case FLOAT_32:
H A DMesh.java794 Element.DataType.FLOAT_32,
/frameworks/rs/cpp/
H A DElement.cpp91 CREATE_USER(F32, FLOAT_32);
143 CREATE_VECTOR(F32, FLOAT_32);

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