Searched refs:_nameBase (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetActiveUniformBlockName.cpp95 GLchar* _nameBase = (GLchar*)_env->GetPrimitiveArrayCritical(_nameArray, (jboolean*)0); local
96 _name = (GLchar*)(_nameBase + _nameBufferOffset);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES30.cpp3674 GLchar* _nameBase = (GLchar*)_env->GetPrimitiveArrayCritical(_nameArray, (jboolean*)0); local
3675 _name = (GLchar*)(_nameBase + _nameBufferOffset);

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