Searched refs:_name_base (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetActiveUniformBlockName.cpp11 GLchar* _name_base = (GLchar*)0; local
45 _name_base = (GLchar*)_env->GetByteArrayElements(
47 _name = _name_base + nameOffset;
58 if (_name_base) {
59 _env->ReleaseByteArrayElements(name_ref, (jbyte*)_name_base,
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES30.cpp3590 GLchar* _name_base = (GLchar*)0; local
3624 _name_base = (GLchar*)_env->GetByteArrayElements(
3626 _name = _name_base + nameOffset;
3637 if (_name_base) {
3638 _env->ReleaseByteArrayElements(name_ref, (jbyte*)_name_base,

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