/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetShaderInfoLog.cpp | 6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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H A D | glGetShaderSource.cpp | 98 glGetShaderiv((GLuint)shader, GL_SHADER_SOURCE_LENGTH, &shaderLen);
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Program.cpp | 102 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); 118 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &l);
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/frameworks/av/cmds/screenrecord/ |
H A D | Program.cpp | 149 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 153 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/base/libs/hwui/ |
H A D | Program.cpp | 142 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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/frameworks/native/libs/gui/tests/ |
H A D | GLTest.cpp | 262 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 266 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | checks.spec | 65 glGetShaderiv check params 1
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H A D | GLES20.spec | 69 void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
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/frameworks/native/cmds/flatland/ |
H A D | GLHelper.cpp | 316 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 319 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLDepthTestActivity.java | 270 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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H A D | GLTextureViewActivity.java | 321 glGetShaderiv(shader, GL_COMPILE_STATUS, status, 0);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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/frameworks/av/media/libstagefright/tests/ |
H A D | SurfaceMediaSource_test.cpp | 207 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 211 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 308 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 325 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_length);
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1056 // C function void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params ) 1058 public static native void glGetShaderiv( method in class:GLES20 1065 // C function void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params ) 1067 public static native void glGetShaderiv( method in class:GLES20
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/frameworks/native/opengl/libs/GLES_trace/proto/ |
H A D | gltrace.proto | 214 glGetShaderiv = 186;
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