/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glShaderSource.java | 1 // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length ) 3 public static native void glShaderSource( method
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H A D | glShaderSource.cpp | 2 /* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */ 15 glShaderSource(shader, 1, strings, 0);
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/frameworks/base/libs/hwui/ |
H A D | Program.cpp | 138 glShaderSource(shader, 1, &source, nullptr);
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 98 GLES20.glShaderSource(shader, source);
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 40 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 40 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Program.cpp | 99 glShaderSource(shader, 1, &source, 0);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | checks.spec | 83 // glShaderSource
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H A D | GLES20.spec | 100 void glShaderSource ( GLuint shader )
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/frameworks/av/cmds/screenrecord/ |
H A D | Program.cpp | 145 glShaderSource(shader, 1, &src, NULL);
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 172 GLES20.glShaderSource(shader, source);
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/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
H A D | GenImage.java | 88 GLES20.glShaderSource(shader, shaderCode);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLDepthTestActivity.java | 267 GLES20.glShaderSource(shader, source);
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H A D | GLTextureViewActivity.java | 314 glShaderSource(shader, source);
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/frameworks/native/libs/gui/tests/ |
H A D | GLTest.cpp | 257 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 79 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 36 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 238 GLES20.glShaderSource(shader, source);
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/frameworks/native/cmds/flatland/ |
H A D | GLHelper.cpp | 312 glShaderSource(shader, 1, &src, NULL);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 385 GLES20.glShaderSource(shader, source);
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 79 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 86 glShaderSource(shader, 1, &pSource, NULL);
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/frameworks/native/opengl/libs/GLES_trace/proto/ |
H A D | gltrace.proto | 331 glShaderSource = 303;
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
H A D | SurfaceTextureRenderer.java | 205 GLES20.glShaderSource(shader, source);
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/frameworks/base/libs/hwui/tests/ |
H A D | nullgles.cpp | 213 void glShaderSource(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length) {} function
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