Searched refs:mRatio (Results 1 - 3 of 3) sorted by relevance
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 142 mRatio = (float) width / height; 143 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); 336 private float mRatio = 1.0f; field in class:MyRenderer
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
H A D | GL2CameraEye.java | 165 mPos[0] = (x*2-1)*mRatio; 236 mRatio = (float) width / height; 237 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); 491 private float mRatio = 1.0f; field in class:CamRenderer
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/frameworks/base/tools/layoutlib/bridge/tests/src/com/android/layoutlib/bridge/intensive/setup/ |
H A D | ConfigGenerator.java | 142 private ScreenRatio mRatio = ScreenRatio.NOTLONG; field in class:ConfigGenerator 162 config.setScreenRatioQualifier(new ScreenRatioQualifier(mRatio)); 274 mRatio = ratio;
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