Searched refs:transformation (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/keystore/java/android/security/keystore/ |
H A D | AndroidKeyStoreBCWorkaroundProvider.java | 235 private void putSymmetricCipherImpl(String transformation, String implClass) { argument 236 put("Cipher." + transformation, implClass); 237 put("Cipher." + transformation + " SupportedKeyClasses", KEYSTORE_SECRET_KEY_CLASS_NAME); 240 private void putAsymmetricCipherImpl(String transformation, String implClass) { argument 241 put("Cipher." + transformation, implClass); 242 put("Cipher." + transformation + " SupportedKeyClasses",
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/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | AppWindowAnimator.java | 48 final Transformation transformation = new Transformation(); field in class:AppWindowAnimator 127 transformation.clear(); 128 transformation.setAlpha(mAppToken.isVisible() ? 1 : 0); 143 transformation.clear(); 144 transformation.setAlpha(mAppToken.isVisible() ? 1 : 0); 256 transformation.clear(); 257 boolean hasMoreFrames = animation.getTransformation(currentTime, transformation); 267 ", xform=" + transformation); 361 transformation.clear(); 400 transformation [all...] |
H A D | WindowStateAnimator.java | 1035 ? mAppAnimator.transformation : null; 1055 appTransformation = wpAppAnimator.transformation; 1074 // Compute the desired transformation. 1121 // since it is already included in the transformation. 1137 // can't do alpha transformation on a non-opaque surface, 1322 // We intersect the clip rect specified by the transformation with the expanded system 1323 // decor rect to prevent artifacts from drawing during animation if the transformation 1596 // transformation is being applied by the animation.
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/frameworks/rs/api/ |
H A D | rs_matrix.spec | 31 To create a transformation matrix that performs two transformations at once, 32 multiply the two source matrices, with the first transformation as the right 33 argument. E.g. to create a transformation matrix that applies the 34 transformation s1 followed by s2, call <code>rsMatrixLoadMultiply(&combined, &s2, &s1)</code>. 37 We have two style of functions to create transformation matrices: 39 style simply stores the transformation matrix in the first argument. The latter 40 modifies a pre-existing transformation matrix so that the new transformation 264 To combine two 4x4 transformaton matrices, multiply the second transformation matrix 265 by the first transformation matri [all...] |
/frameworks/base/core/java/android/view/animation/ |
H A D | Animation.java | 121 * Indicates whether the animation transformation should be applied before the 128 * Indicates whether the animation transformation should be applied after the 564 * transformation is always applied until the animation ends. 577 * If fillBefore is true, this animation will apply its transformation 582 * animations. The transformation is not applied before the AnimationSet 585 * @param fillBefore true if the animation should apply its transformation before it starts 595 * If fillAfter is true, the transformation that this animation performed 601 * @param fillAfter true if the animation should apply its transformation after it ends 720 * If fillBefore is true, this animation will apply its transformation 722 * {@link #isFillEnabled() fillEnabled} is true, the transformation wil 1012 getInvalidateRegion(int left, int top, int right, int bottom, RectF invalidate, Transformation transformation) argument [all...] |
/frameworks/native/opengl/libagl/ |
H A D | matrix.cpp | 132 // Validate the viewport transformation 146 // Validate the mvui (for normal transformation) 515 // premultiply it with the viewport transformation. In addition to 634 // transformation and matrices API 638 #pragma mark transformation and matrices API
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