/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
H A D | SurfaceTextureRenderer.h | 21 bool DrawTexture(GLfloat *affine);
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H A D | WarpRenderer.h | 24 bool DrawTexture(GLfloat *affine);
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H A D | WarpRenderer.cpp | 108 bool WarpRenderer::DrawTexture(GLfloat *affine) argument 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
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H A D | SurfaceTextureRenderer.cpp | 117 bool SurfaceTextureRenderer::DrawTexture(GLfloat *affine) argument
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
H A D | SurfaceTextureRenderer.h | 21 bool DrawTexture(GLfloat *affine);
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H A D | WarpRenderer.h | 24 bool DrawTexture(GLfloat *affine);
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H A D | WarpRenderer.cpp | 108 bool WarpRenderer::DrawTexture(GLfloat *affine) argument 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine);
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H A D | SurfaceTextureRenderer.cpp | 119 bool SurfaceTextureRenderer::DrawTexture(GLfloat *affine) argument
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/packages/apps/Camera/jni/feature_stab/db_vlvm/ |
H A D | db_feature_matching.h | 164 * appropriate buckets. If H is an affine transform and the "affine" parameter is set to 1 or 2, 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping, 234 int *id_l,int *id_r,int *nr_matches,const double H[9]=0,int affine=0);
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H A D | db_feature_matching.cpp | 1132 Prewarp the patches with given affine transform. For a given homogeneous point "x", "H*x" is 1134 corresponding point in the original image is given by "Hinv*y", which can be simplified for affine H. 1135 If "affine" is 1, then nearest neighbor method is used, else if it is 2, then 1140 const double Hinv[9],int affine) 1149 if (affine==1) 1160 else if (affine==2) 2876 int affine) 2915 db_SignedSquareNormCorr11x11_PreAlign_AffinePatchWarp_u(patch_space,f_img,xi,yi,&(pir->sum),&(pir->recip),Hinv,affine); 3355 int *id_l,int *id_r,int *nr_matches,const double H[9],int affine) 3365 if (affine) 1138 db_SignedSquareNormCorr11x11_PreAlign_AffinePatchWarp_u(short *patch,const unsigned char * const *f_img, int xi,int yi,float *sum,float *recip, const double Hinv[9],int affine) argument 2873 db_FillBucketsPrewarpedAffine_u(short *patch_space,const unsigned char * const *f_img,db_Bucket_u **bp, int bw,int bh,int nr_h,int nr_v,int bd,const double *x,const double *y, int nr_corners,const double H[9],const double Hinv[9],const int warpboundsp[4], int affine) argument [all...] |
/packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/ |
H A D | db_feature_matching.h | 164 * appropriate buckets. If H is an affine transform and the "affine" parameter is set to 1 or 2, 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping, 234 int *id_l,int *id_r,int *nr_matches,const double H[9]=0,int affine=0);
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H A D | db_feature_matching.cpp | 1132 Prewarp the patches with given affine transform. For a given homogeneous point "x", "H*x" is 1134 corresponding point in the original image is given by "Hinv*y", which can be simplified for affine H. 1135 If "affine" is 1, then nearest neighbor method is used, else if it is 2, then 1140 const double Hinv[9],int affine) 1149 if (affine==1) 1160 else if (affine==2) 2876 int affine) 2915 db_SignedSquareNormCorr11x11_PreAlign_AffinePatchWarp_u(patch_space,f_img,xi,yi,&(pir->sum),&(pir->recip),Hinv,affine); 3355 int *id_l,int *id_r,int *nr_matches,const double H[9],int affine) 3365 if (affine) 1138 db_SignedSquareNormCorr11x11_PreAlign_AffinePatchWarp_u(short *patch,const unsigned char * const *f_img, int xi,int yi,float *sum,float *recip, const double Hinv[9],int affine) argument 2873 db_FillBucketsPrewarpedAffine_u(short *patch_space,const unsigned char * const *f_img,db_Bucket_u **bp, int bw,int bh,int nr_h,int nr_v,int bd,const double *x,const double *y, int nr_corners,const double H[9],const double Hinv[9],const int warpboundsp[4], int affine) argument [all...] |