Searched refs:GetWidenedBounds (Results 1 - 2 of 2) sorted by relevance
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/ |
H A D | d2d1.h | 1061 STDMETHOD(GetWidenedBounds)(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) const PURE; 1078 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) const { function 1079 return GetWidenedBounds(strokeWidth, strokeStyle, &worldTransform, flatteningTolerance, bounds); 1082 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, D2D1_RECT_F *bounds) const { function 1083 return GetWidenedBounds(strokeWidth, strokeStyle, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, bounds); 1086 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, D2D1_RECT_F *bounds) const { function 1087 return GetWidenedBounds(strokeWidth, strokeStyle, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, bounds); 1229 STDMETHOD(GetWidenedBounds)(ID2D1Geometry *This, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) PURE; 1258 #define ID2D1Geometry_GetWidenedBounds(this,A,B,C,D) (this)->lpVtbl->GetWidenedBounds(this,A,B,C,D) 1547 #define ID2D1EllipseGeometry_GetWidenedBounds(this,A,B,C,D) (this)->lpVtbl->Base.GetWidenedBounds(thi [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
H A D | d2d1.h | 1061 STDMETHOD(GetWidenedBounds)(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) const PURE; 1078 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) const { function 1079 return GetWidenedBounds(strokeWidth, strokeStyle, &worldTransform, flatteningTolerance, bounds); 1082 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, D2D1_RECT_F *bounds) const { function 1083 return GetWidenedBounds(strokeWidth, strokeStyle, worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, bounds); 1086 HRESULT GetWidenedBounds(FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F &worldTransform, D2D1_RECT_F *bounds) const { function 1087 return GetWidenedBounds(strokeWidth, strokeStyle, &worldTransform, D2D1_DEFAULT_FLATTENING_TOLERANCE, bounds); 1229 STDMETHOD(GetWidenedBounds)(ID2D1Geometry *This, FLOAT strokeWidth, ID2D1StrokeStyle *strokeStyle, const D2D1_MATRIX_3X2_F *worldTransform, FLOAT flatteningTolerance, D2D1_RECT_F *bounds) PURE; 1258 #define ID2D1Geometry_GetWidenedBounds(this,A,B,C,D) (this)->lpVtbl->GetWidenedBounds(this,A,B,C,D) 1547 #define ID2D1EllipseGeometry_GetWidenedBounds(this,A,B,C,D) (this)->lpVtbl->Base.GetWidenedBounds(thi [all...] |
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