Searched refs:Nt (Results 1 - 1 of 1) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp1075 const int Nt = texel.size(); local
1076 // Nt should always be less than 10 bits because it comes
1082 if (Nt == 1) {
1094 dest.h = Nt;
1098 if ((Nt + Ni) > 32) {
1100 // (Note Nt cannot be more than 10 bits which happens with
1107 if (Nt >= Ni) {
1110 // when shift==16 && Nt<16 && Ni<16, in which
1120 if (Nt<16 && Ni<16) SMULBB(AL, dest.reg, texel.reg, dest.reg);
1123 dest.h = Nt
[all...]

Completed in 23 milliseconds