Searched refs:addFallthrough (Results 1 - 3 of 3) sorted by relevance

/system/netd/server/
H A DPhysicalNetwork.h29 virtual int addFallthrough(const std::string& physicalInterface,
H A DPhysicalNetwork.cpp32 if (int ret = delegate->addFallthrough(interface, permission)) {
H A DNetworkController.cpp71 int addFallthrough(const std::string& physicalInterface,
112 int NetworkController::DelegateImpl::addFallthrough(const std::string& physicalInterface, function in class:NetworkController::DelegateImpl

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