Searched refs:InputReader (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputManager.cpp32 mReader = new InputReader(eventHub, readerPolicy, mDispatcher);
60 result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
62 ALOGE("Could not start InputReader thread due to error %d.", result);
74 ALOGW("Could not stop InputReader thread due to error %d.", result);
H A DAndroid.mk24 InputReader.cpp \
H A DInputReader.cpp17 #define LOG_TAG "InputReader"
45 #include "InputReader.h"
247 // --- InputReader ---
249 InputReader::InputReader(const sp<EventHubInterface>& eventHub, function in class:android::InputReader
266 InputReader::~InputReader() {
272 void InputReader::loopOnce() {
328 // back into the InputReader's methods, such as getScanCodeState, or become blocked
329 // on another thread similarly waiting to acquire the InputReader loc
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H A DInputReader.h436 * The InputReader owns a collection of InputMappers. Most of the work it does happens
437 * on the input reader thread but the InputReader can receive queries from other system
438 * components running on arbitrary threads. To keep things manageable, the InputReader
443 class InputReader : public InputReaderInterface { class in namespace:android
445 InputReader(const sp<EventHubInterface>& eventHub,
448 virtual ~InputReader();
479 InputReader* mReader;
482 ContextImpl(InputReader* reader);
/frameworks/native/services/inputflinger/tests/
H A DInputReader_test.cpp17 #include "../InputReader.h"
928 class InstrumentedInputReader : public InputReader {
935 InputReader(eventHub, policy, listener),
966 return InputReader::createDeviceLocked(deviceId, controllerNumber, identifier, classes);

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