Searched refs:conflictingPointerActions (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp845 bool conflictingPointerActions = false; local
850 entry, inputTargets, nextWakeupTime, &conflictingPointerActions);
878 if (conflictingPointerActions) {

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