Searched refs:dispatchEntry (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp1856 DispatchEntry* dispatchEntry = new DispatchEntry(eventEntry, // increments ref local
1864 dispatchEntry->resolvedAction = keyEntry->action;
1865 dispatchEntry->resolvedFlags = keyEntry->flags;
1868 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
1873 delete dispatchEntry;
1882 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE;
1884 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_EXIT;
1886 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
1888 dispatchEntry
1941 DispatchEntry* dispatchEntry = connection->outboundQueue.head; local
2093 DispatchEntry* dispatchEntry = queue->dequeueAtHead(); local
2098 releaseDispatchEntryLocked(DispatchEntry* dispatchEntry) argument
3534 DispatchEntry* dispatchEntry = connection->findWaitQueueEntry(seq); local
3578 afterKeyEventLockedInterruptible(const sp<Connection>& connection, DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled) argument
3750 afterMotionEventLockedInterruptible(const sp<Connection>& connection, DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) argument
[all...]
H A DInputDispatcher.h1074 void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry);
1120 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1122 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);

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