Searched refs:glPushMatrix (Results 1 - 15 of 15) sorted by relevance

/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/
H A DClearActivity.java151 gl.glPushMatrix();
157 gl.glPushMatrix();
163 gl.glPushMatrix();
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c580 glPushMatrix();
598 glPushMatrix();
602 glPushMatrix();
780 glPushMatrix();
/frameworks/native/opengl/libs/GLES_trace/proto/
H A Dgltrace.proto310 glPushMatrix = 282;
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES10.spec81 void glPushMatrix ( void )
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java1034 // C function void glPushMatrix ( void )
1036 public static native void glPushMatrix( method in class:GLES10
H A DGLErrorWrapper.java657 public void glPushMatrix() { method in class:GLErrorWrapper
659 mgl.glPushMatrix();
H A DGLLogWrapper.java2243 public void glPushMatrix() { method in class:GLLogWrapper
2244 begin("glPushMatrix");
2247 mgl.glPushMatrix();
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java789 void glPushMatrix( method in interface:GL10
/frameworks/base/opengl/java/com/google/android/gles_jni/
H A DGLImpl.java859 // C function void glPushMatrix ( void )
861 public native void glPushMatrix( method in class:GLImpl
/frameworks/native/opengl/include/GLES/
H A Dgl.h714 GL_API void GL_APIENTRY glPushMatrix (void);
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h553 GLAPI void APIENTRY glPushMatrix (void);
/frameworks/native/opengl/libagl/
H A Dmatrix.cpp983 void glPushMatrix() function
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp2622 /* void glPushMatrix ( void ) */
2626 glPushMatrix();
3284 {"glPushMatrix", "()V", (void *) android_glPushMatrix__ },
H A Dcom_google_android_gles_jni_GLImpl.cpp3339 /* void glPushMatrix ( void ) */
3343 glPushMatrix();
8590 {"glPushMatrix", "()V", (void *) android_glPushMatrix__ },
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.cpp26191 glmsg.set_function(GLMessage::glPushMatrix);
26196 glContext->hooks->gl.glPushMatrix();
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