Searched refs:injectionState (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp632 InjectionState* injectionState = entry->injectionState; local
633 if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
1095 if (! checkInjectionPermission(mFocusedWindowHandle, entry->injectionState)) {
1370 entry->injectionState)) {
1463 if (checkInjectionPermission(NULL, entry->injectionState)) {
1594 const InjectionState* injectionState) {
1595 if (injectionState
1597 || windowHandle->getInfo()->ownerUid != injectionState
1593 checkInjectionPermission(const sp<InputWindowHandle>& windowHandle, const InjectionState* injectionState) argument
2662 InjectionState* injectionState = new InjectionState(injectorPid, injectorUid); local
2749 InjectionState* injectionState = entry->injectionState; local
2782 InjectionState* injectionState = entry->injectionState; local
2789 InjectionState* injectionState = entry->injectionState; local
[all...]
H A DInputDispatcher.h435 InjectionState* injectionState; member in struct:android::InputDispatcher::EventEntry
439 inline bool isInjected() const { return injectionState != NULL; }
1048 const InjectionState* injectionState);

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