Searched refs:newSlot (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/libs/gui/tests/
H A DBufferQueue_test.cpp243 int newSlot; local
245 ASSERT_EQ(BAD_VALUE, mProducer->attachBuffer(&newSlot, NULL));
247 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, buffer));
251 ASSERT_EQ(OK, mProducer->queueBuffer(newSlot, input, &output));
301 int newSlot; local
304 ASSERT_EQ(BAD_VALUE, mConsumer->attachBuffer(&newSlot, NULL));
305 ASSERT_EQ(OK, mConsumer->attachBuffer(&newSlot, item.mGraphicBuffer));
307 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY,
353 int newSlot; local
354 ASSERT_EQ(OK, mProducer->attachBuffer(&newSlot, ite
[all...]
/frameworks/native/services/inputflinger/
H A DInputReader.cpp1690 bool newSlot = false; local
1694 newSlot = true;
1702 if (newSlot) {

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