Searched refs:numShaders (Results 1 - 6 of 6) sorted by relevance
/frameworks/native/cmds/flatland/ |
H A D | GLHelper.h | 48 bool setUp(const ShaderDesc* shaderDescs, size_t numShaders); 76 bool setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders);
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H A D | GLHelper.cpp | 40 bool GLHelper::setUp(const ShaderDesc* shaderDescs, size_t numShaders) { argument 96 resultb = setUpShaders(shaderDescs, numShaders); 406 bool GLHelper::setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders) { argument 407 mShaderPrograms = new GLuint[numShaders]; 410 for (size_t i = 0; i < numShaders && result; i++) { 431 mNumShaders = numShaders;
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/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 1241 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1246 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2ext.h | 1859 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1864 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 556 void GLTrace_glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders);
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H A D | gltrace_api.cpp | 23217 void GLTrace_glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders) { argument 23235 // copy argument numShaders 23239 arg_numShaders->add_int64value((uintptr_t)numShaders); 23244 glContext->hooks->gl.glExtGetShadersQCOM(shaders, maxShaders, numShaders); 23250 (void *) numShaders, [all...] |
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