Searched refs:numShaders (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/cmds/flatland/
H A DGLHelper.h48 bool setUp(const ShaderDesc* shaderDescs, size_t numShaders);
76 bool setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders);
H A DGLHelper.cpp40 bool GLHelper::setUp(const ShaderDesc* shaderDescs, size_t numShaders) { argument
96 resultb = setUpShaders(shaderDescs, numShaders);
406 bool GLHelper::setUpShaders(const ShaderDesc* shaderDescs, size_t numShaders) { argument
407 mShaderPrograms = new GLuint[numShaders];
410 for (size_t i = 0; i < numShaders && result; i++) {
431 mNumShaders = numShaders;
/frameworks/native/opengl/include/GLES/
H A Dglext.h1241 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1246 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/frameworks/native/opengl/include/GLES2/
H A Dgl2ext.h1859 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1864 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.h556 void GLTrace_glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders);
H A Dgltrace_api.cpp23217 void GLTrace_glExtGetShadersQCOM(GLuint * shaders, GLint maxShaders, GLint * numShaders) { argument
23235 // copy argument numShaders
23239 arg_numShaders->add_int64value((uintptr_t)numShaders);
23244 glContext->hooks->gl.glExtGetShadersQCOM(shaders, maxShaders, numShaders);
23250 (void *) numShaders,
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